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The Koronus Bestiary - Bestiary Preview

Deadly Cunning

A preview of The Koronus Bestiary, an upcoming Rogue Trader supplement “They descend from the heavens like a maelstrom of destruction. Everything they seek and everything that they find lies in ruins, for they are of a lost age. Though if they do find the treasure they seek, a new Age of Strife may come upon us all."...

Posted on fantasyflightgames.com on February 23rd, 2012

Read more right here | Read more on fantasyflightgames.com


“They descend from the heavens like a maelstrom of destruction. Everything they seek and everything that they find lies in ruins, for they are of a lost age. Though if they do find the treasure they seek, a new Age of Strife may come upon us all."
     –The Witches of Footfall, prior to the first sighting of the Rak’Gol

In December, Fantasy Flight Games announced the upcoming release of The Koronus Bestiary, a supplement for Rogue Trader. This comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and others... plus a Xenos Generator that allows players to create alien species as varied and dangerous as they can imagine!

Each chapter of The Koronus Bestiary focuses on one type of alien threat, and we’ve already seen predatory Terrorax of Burnscour. But while such so-called mindless beasts can be undeniably dangerous, they can often be outwitted. Chapter two, however, presents foes that possess the type of deadly cunning and burning hatred that only sentience can impart. Today, we’re pleased to continue our series of previews with a look at the Rak’Gol, including the high ranking Abomination and the cybernetically enhanced Render.

Prowling the Expanse

Nothing within the Koronus Expanse embodies mindless brutality and unrestrained savagery like the Rak’Gol. Their actions seldom follow any pattern other than that of violence. Huge swaths of destroyed vessels, stations, and even colonies are often the only indications of their passage. The methods by which they select their targets are as yet unfathomable or perhaps may be entirely at random. Only the most focused and the least sane adepts have dared attempt to see a pattern within the activities of these wretched xenos. Their ways remain a mystery, and it is unclear if the answers are crafted in cunning or buried beneath insanity.

Apparent leaders among the Rak’Gol, Abominations are slightly larger than their brethren, and Imperial analyses indicate that they are instrumental in planning Rak’Gol attacks. Alternately, the Rak’Gol Render is often unable to control itself, much less its lesser kin. Download today’s preview to learn more about both fearsome foes.

The Koronus Bestiary preview (pdf, 2.1 MB)

Keep checking back for more, and look for The Koronus Bestiary later this quarter!

Rogue Trader is a roleplaying game set in dark gothic far future of Games Workshop's Warhammer 40,000 universe. Players take on the roles of explorers aboard a Rogue Trader's ship, searching for profit and adventure while discovering new alien cultures and threats in the uncharted regions of space.

 

Rising Tempest - Adventure Preview

Lurking Beneath the Surface

Last month, Fantasy Flight Games announced the upcoming release of Rising Tempest, an adventure in three parts for Deathwatch. In this gripping campaign, the Tau make a play for dominance that threatens to tip the balance of power in the Canis Salient, but in the process they unwittingly endanger the entire Jericho Reach... and only the Space Marines of the Deathwatch can stop them.In our announcement, we shared a brief overview of each of Rising Tempest's three parts. The first installment, entitled Depths of Treachery, takes the Kill-team into the iron heart of the Canis Salient to eradicate a subversive xenos presence imperiling the might of the Imperial war machine.Unravel the mysterySent to investigate a series of assassination attempts made against Imperial officers, the Kill-team will embark on a mission that takes them them to the city-state of Javar Prime. Its unremarkable skyline masks an intricate network of subterranean tunnels that run as deep as the city's many dark secre...

Posted on fantasyflightgames.com on February 20th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 20 February 2012 | Deathwatch

Lurking Beneath the Surface

A preview of Rising Tempest, the upcoming adventure for Deathwatch

“Things have moved beyond your control. Step aside and clear the way for the Emperor’s Chosen.”       –Brother-Codicier Carrigan

Last month, Fantasy Flight Games announced the upcoming release of Rising Tempest, an adventure in three parts for Deathwatch. In this gripping campaign, the Tau make a play for dominance that threatens to tip the balance of power in the Canis Salient, but in the process they unwittingly endanger the entire Jericho Reach... and only the Space Marines of the Deathwatch can stop them.

In our announcement, we shared a brief overview of each of Rising Tempest’s three parts. The first installment, entitled Depths of Treachery, takes the Kill-team into the iron heart of the Canis Salient to eradicate a subversive xenos presence imperiling the might of the Imperial war machine.

Unravel the mystery

Sent to investigate a series of assassination attempts made against Imperial officers, the Kill-team will embark on a mission that takes them them to the city-state of Javar Prime. Its unremarkable skyline masks an intricate network of subterranean tunnels that run as deep as the city’s many dark secrets. And as the city closest to the infamous Vengeance Sept attacks, Javar Prime has attracted the attention of Lord Commander Ebongrave and has bore the brunt of his obsessive hunt for traitors.

Today, we’re pleased to present three pages from the first chapter of Rising Tempest. The first two feature valuable background on the city of Javar Prime and many of its most important landmarks. The third page, a player handout, offers details regarding the series of assassination attempts that your Kill-team will be tasked with investigating.

Rising Tempest preview (pdf, 1.7 MB)

Are Tau sympathizers really maneuvering among the loyal citizens of the Imperium? And if so, what darker plans do they hold in store? Keep checking back for more on Rising Tempest in the coming weeks, and look for it on store shelves in the second quarter of 2012!

Discuss this article
in our forums!
 

Rising Tempest - Adventure Preview

Lurking Beneath the Surface

Last month, Fantasy Flight Games announced the upcoming release of Rising Tempest, an adventure in three parts for Deathwatch. In this gripping campaign, the Tau make a play for dominance that threatens to tip the balance of power in the Canis Salient, but in the process they unwittingly endanger the entire Jericho Reach... and only the Space Marines of the Deathwatch can stop them.In our announcement, we shared a brief overview of each of Rising Tempest's three parts. The first installment, entitled Depths of Treachery, takes the Kill-team into the iron heart of the Canis Salient to eradicate a subversive xenos presence imperiling the might of the Imperial war machine.Unravel the mysterySent to investigate a series of assassination attempts made against Imperial officers, the Kill-team will embark on a mission that takes them them to the city-state of Javar Prime. Its unremarkable skyline masks an intricate network of subterranean tunnels that run as deep as the city's many dark secre...

Posted on fantasyflightgames.com on February 20th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 20 February 2012 | Deathwatch

Lurking Beneath the Surface

A preview of Rising Tempest, the upcoming adventure for Deathwatch

“Things have moved beyond your control. Step aside and clear the way for the Emperor’s Chosen.”       –Brother-Codicier Carrigan

Last month, Fantasy Flight Games announced the upcoming release of Rising Tempest, an adventure in three parts for Deathwatch. In this gripping campaign, the Tau make a play for dominance that threatens to tip the balance of power in the Canis Salient, but in the process they unwittingly endanger the entire Jericho Reach... and only the Space Marines of the Deathwatch can stop them.

In our announcement, we shared a brief overview of each of Rising Tempest’s three parts. The first installment, entitled Depths of Treachery, takes the Kill-team into the iron heart of the Canis Salient to eradicate a subversive xenos presence imperiling the might of the Imperial war machine.

Unravel the mystery

Sent to investigate a series of assassination attempts made against Imperial officers, the Kill-team will embark on a mission that takes them them to the city-state of Javar Prime. Its unremarkable skyline masks an intricate network of subterranean tunnels that run as deep as the city’s many dark secrets. And as the city closest to the infamous Vengeance Sept attacks, Javar Prime has attracted the attention of Lord Commander Ebongrave and has bore the brunt of his obsessive hunt for traitors.

Today, we’re pleased to present three pages from the first chapter of Rising Tempest. The first two feature valuable background on the city of Javar Prime and many of its most important landmarks. The third page, a player handout, offers details regarding the series of assassination attempts that your Kill-team will be tasked with investigating.

Rising Tempest preview (pdf, 1.7 MB)

Are Tau sympathizers really maneuvering among the loyal citizens of the Imperium? And if so, what darker plans do they hold in store? Keep checking back for more on Rising Tempest in the coming weeks, and look for it on store shelves in the second quarter of 2012!

Discuss this article
in our forums!
 

Rising Tempest - Adventure Preview

Lurking Beneath the Surface

A preview of Rising Tempest, the upcoming adventure for Deathwatch “Things have moved beyond your control. Step aside and clear the way for the Emperor’s Chosen.”       –Brother-Codicier Carrigan

Posted on fantasyflightgames.com on February 20th, 2012

Read more right here | Read more on fantasyflightgames.com


“Things have moved beyond your control. Step aside and clear the way for the Emperor’s Chosen.”
      –Brother-Codicier Carrigan

Last month, Fantasy Flight Games announced the upcoming release of Rising Tempest, an adventure in three parts for Deathwatch. In this gripping campaign, the Tau make a play for dominance that threatens to tip the balance of power in the Canis Salient, but in the process they unwittingly endanger the entire Jericho Reach... and only the Space Marines of the Deathwatch can stop them.

In our announcement, we shared a brief overview of each of Rising Tempest’s three parts. The first installment, entitled Depths of Treachery, takes the Kill-team into the iron heart of the Canis Salient to eradicate a subversive xenos presence imperiling the might of the Imperial war machine.

Unravel the mystery

Sent to investigate a series of assassination attempts made against Imperial officers, the Kill-team will embark on a mission that takes them them to the city-state of Javar Prime. Its unremarkable skyline masks an intricate network of subterranean tunnels that run as deep as the city’s many dark secrets. And as the city closest to the infamous Vengeance Sept attacks, Javar Prime has attracted the attention of Lord Commander Ebongrave and has bore the brunt of his obsessive hunt for traitors.

Today, we’re pleased to present three pages from the first chapter of Rising Tempest. The first two feature valuable background on the city of Javar Prime and many of its most important landmarks. The third page, a player handout, offers details regarding the series of assassination attempts that your Kill-team will be tasked with investigating.

Rising Tempest preview (pdf, 1.7 MB)

Are Tau sympathizers really maneuvering among the loyal citizens of the Imperium? And if so, what darker plans do they hold in store? Keep checking back for more on Rising Tempest in the coming weeks, and look for it on store shelves in the second quarter of 2012!

Deathwatch is a roleplaying game in which players take on the roles of the bio-engineered super-soldiers known as Space Marines. United with their battle-brothers, players will complete extraordinary missions involving some of the greatest heroes and deadliest opponents the Warhammer 40,000 universe has to offer.

 

The Jericho Reach - Supplement Now Available

Drawn from Many, Always Vigilant

Band together with your battle-brothers and combat alien threats. The Jericho Reach provides in-depth information on the struggles of Kill-teams currently operating throughout the Reach and important resources for Deathwatch players and Game Masters alike. Additionally, this tome offers a full adventure that will test even the most battle-hardened members of the Deathwatch. The Jericho Reach is now on sale at your local retailer. Surrounded by alien threatsLead your brothers into combat against Hive Fleet Dagon. Once regarded as little more than a small Tyranid splinter fleet, Hive Fleet Dagon now posses a significant threat to Orpheus Salient. If the Deathwatch cannot stall Hive Fleet Dagon's advance, they may lose the entire Jericho Reach.Meanwhile, the Deathwatch also clashes with the Chaos-worshipping forces of Stigmartus in the Acheros Salient. In the Canis Salient, controversy rages as some suggest a partnership with the Tau, and a brutal witch hunt ensues to track down anyone su...

Posted on fantasyflightgames.com on February 16th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 16 February 2012 | Deathwatch

Drawn from Many, Always Vigilant

The Jericho Reach, a Deathwatch supplement, is now on sale

“Every one of these worlds belongs to Him-on-Terra already; they merely require His servants to enforce that dominion over them. Any soul who claims otherwise is a coward and a traitor, worthless to the Imperium except as an example to others whose belief may falter.”      –Excerpt from Volume IV of Lord Militant Achilus’ memoirs

Band together with your battle-brothers and combat alien threats. The Jericho Reach provides in-depth information on the struggles of Kill-teams currently operating throughout the Reach and important resources for Deathwatch players and Game Masters alike. Additionally, this tome offers a full adventure that will test even the most battle-hardened members of the Deathwatch. The Jericho Reach is now on sale at your local retailer.

Surrounded by alien threats

Lead your brothers into combat against Hive Fleet Dagon. Once regarded as little more than a small Tyranid splinter fleet, Hive Fleet Dagon now posses a significant threat to Orpheus Salient. If the Deathwatch cannot stall Hive Fleet Dagon’s advance, they may lose the entire Jericho Reach.

Meanwhile, the Deathwatch also clashes with the Chaos-worshipping forces of Stigmartus in the Acheros Salient. In the Canis Salient, controversy rages as some suggest a partnership with the Tau, and a brutal witch hunt ensues to track down anyone subscribing to such beliefs.

Learn more about the personalities, planets, and themes of each salient within the reach. This information fuels adventures and further immerses players in the rich setting of Deathwatch.

Gather your arms, brothers, and prepare to meet the alien threat. With so many gripping storylines, you’ll want to explore them all. Get your copy of Deathwatch: The Jericho Reach from your retailer or from the Fantasy Flight Games webstore.

Discuss this article
in our forums!
 

The Jericho Reach - Supplement Now Available

Drawn from Many, Always Vigilant

Band together with your battle-brothers and combat alien threats. The Jericho Reach provides in-depth information on the struggles of Kill-teams currently operating throughout the Reach and important resources for Deathwatch players and Game Masters alike. Additionally, this tome offers a full adventure that will test even the most battle-hardened members of the Deathwatch. The Jericho Reach is now on sale at your local retailer. Surrounded by alien threatsLead your brothers into combat against Hive Fleet Dagon. Once regarded as little more than a small Tyranid splinter fleet, Hive Fleet Dagon now posses a significant threat to Orpheus Salient. If the Deathwatch cannot stall Hive Fleet Dagon's advance, they may lose the entire Jericho Reach.Meanwhile, the Deathwatch also clashes with the Chaos-worshipping forces of Stigmartus in the Acheros Salient. In the Canis Salient, controversy rages as some suggest a partnership with the Tau, and a brutal witch hunt ensues to track down anyone su...

Posted on fantasyflightgames.com on February 16th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 16 February 2012 | Deathwatch

Drawn from Many, Always Vigilant

The Jericho Reach, a Deathwatch supplement, is now on sale

“Every one of these worlds belongs to Him-on-Terra already; they merely require His servants to enforce that dominion over them. Any soul who claims otherwise is a coward and a traitor, worthless to the Imperium except as an example to others whose belief may falter.”      –Excerpt from Volume IV of Lord Militant Achilus’ memoirs

Band together with your battle-brothers and combat alien threats. The Jericho Reach provides in-depth information on the struggles of Kill-teams currently operating throughout the Reach and important resources for Deathwatch players and Game Masters alike. Additionally, this tome offers a full adventure that will test even the most battle-hardened members of the Deathwatch. The Jericho Reach is now on sale at your local retailer.

Surrounded by alien threats

Lead your brothers into combat against Hive Fleet Dagon. Once regarded as little more than a small Tyranid splinter fleet, Hive Fleet Dagon now posses a significant threat to Orpheus Salient. If the Deathwatch cannot stall Hive Fleet Dagon’s advance, they may lose the entire Jericho Reach.

Meanwhile, the Deathwatch also clashes with the Chaos-worshipping forces of Stigmartus in the Acheros Salient. In the Canis Salient, controversy rages as some suggest a partnership with the Tau, and a brutal witch hunt ensues to track down anyone subscribing to such beliefs.

Learn more about the personalities, planets, and themes of each salient within the reach. This information fuels adventures and further immerses players in the rich setting of Deathwatch.

Gather your arms, brothers, and prepare to meet the alien threat. With so many gripping storylines, you’ll want to explore them all. Get your copy of Deathwatch: The Jericho Reach from your retailer or from the Fantasy Flight Games webstore.

Discuss this article
in our forums!
 

The Jericho Reach - Supplement Now Available

Drawn from Many, Always Vigilant

The Jericho Reach, a Deathwatch supplement, is now on sale “Every one of these worlds belongs to Him-on-Terra already; they merely require His servants to enforce that dominion over them. Any soul who claims otherwise is a coward and a traitor, worthless to the Imperium except as an example to others whose belief may falter.”

Posted on fantasyflightgames.com on February 16th, 2012

Read more right here | Read more on fantasyflightgames.com


“Every one of these worlds belongs to Him-on-Terra already; they merely require His servants to enforce that dominion over them. Any soul who claims otherwise is a coward and a traitor, worthless to the Imperium except as an example to others whose belief may falter.”
     –Excerpt from Volume IV of Lord Militant Achilus’ memoirs

Band together with your battle-brothers and combat alien threats. The Jericho Reach provides in-depth information on the struggles of Kill-teams currently operating throughout the Reach and important resources for Deathwatch players and Game Masters alike. Additionally, this tome offers a full adventure that will test even the most battle-hardened members of the Deathwatch. The Jericho Reach is now on sale at your local retailer.

Surrounded by alien threats

Lead your brothers into combat against Hive Fleet Dagon. Once regarded as little more than a small Tyranid splinter fleet, Hive Fleet Dagon now posses a significant threat to Orpheus Salient. If the Deathwatch cannot stall Hive Fleet Dagon’s advance, they may lose the entire Jericho Reach.

Meanwhile, the Deathwatch also clashes with the Chaos-worshipping forces of Stigmartus in the Acheros Salient. In the Canis Salient, controversy rages as some suggest a partnership with the Tau, and a brutal witch hunt ensues to track down anyone subscribing to such beliefs.

Learn more about the personalities, planets, and themes of each salient within the reach. This information fuels adventures and further immerses players in the rich setting of Deathwatch.

Gather your arms, brothers, and prepare to meet the alien threat. With so many gripping storylines, you’ll want to explore them all. Get your copy of Deathwatch: The Jericho Reach from your retailer or from the Fantasy Flight Games webstore.

Deathwatch is a roleplaying game in which players take on the roles of the bio-engineered super-soldiers known as Space Marines. United with their battle-brothers, players will complete extraordinary missions involving some of the greatest heroes and deadliest opponents the Warhammer 40,000 universe has to offer.

 

The Koronus Bestiary - Bestiary Preview

Hunter, or Hunted?

In December, Fantasy Flight Game announced the upcoming release of The Koronus Bestiary, a supplement for Rogue Trader. This comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and others... plus a Xenos Generator that allows players to create alien species as varied and dangerous as they can imagine!As we mentioned in that announcement, each chapter of The Koronus Bestiary focuses on one type of alien threat. Chapter one examines some of the most dangerous beasts of the Expanse, while chapter two covers the sinister threats posed by sentient xenos. Next, chapter three presents vile warp spawn that prey on the souls of humanity, and chapter four gives players the tools to invent their own formidable enemies. Today, we're pleased to begin our series of previews with a look at chapter one, and a so-called mindless beast that proves that instinct can be every bit as deadly as intellect.Danger surrounds youThe Koronus Expanse...

Posted on fantasyflightgames.com on February 1st, 2012

Read more right here | Read more on fantasyflightgames.com


Published 1 February 2012 | Rogue Trader

Hunter, or Hunted?

A preview of The Koronus Bestiary, an upcoming Rogue Trader supplement

“You think those Orks were bad? Wait till you land on Burnscour, or some of the other worlds out here. You’ll be wishing it was just greenskins coming after you."      –Arch-Militant Pel Lakken

In December, Fantasy Flight Game announced the upcoming release of The Koronus Bestiary, a supplement for Rogue Trader. This comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and others... plus a Xenos Generator that allows players to create alien species as varied and dangerous as they can imagine!

As we mentioned in that announcement, each chapter of The Koronus Bestiary focuses on one type of alien threat. Chapter one examines some of the most dangerous beasts of the Expanse, while chapter two covers the sinister threats posed by sentient xenos. Next, chapter three presents vile warp spawn that prey on the souls of humanity, and chapter four gives players the tools to invent their own formidable enemies. Today, we’re pleased to begin our series of previews with a look at chapter one, and a so-called mindless beast that proves that instinct can be every bit as deadly as intellect.

Danger surrounds you

The Koronus Expanse is home to a great many worlds that have been settled by humans, to various degrees of civilisation. As it is technically beyond the Imperium, it exists in a lawless state where the only rule is what bolter and lance can establish, and property is held for only as long as it can be aggressively defended. Xenos races roam freely, preying on humanity and denying its rightful destiny to rule the void. This is an extremely dangerous region, yet for a Rogue Trader its open nature makes it ripe for exploitation and profit.

Those who would make their means in the Expanse must deal with more than just these threats, however. The Expanse is filled with all manner of bestial creatures, and while these do not present the same kind of dangers as hostile xenos, they are no less hazardous. Each poses new perils for Explorers, as unique as the world it occupies. Many also offer tremendous potential for profit and glory, often of a personal nature impossible when dealing with merchant trading or combat in the void.

Death from above

Even to seasoned hunters, however, some planets may be more trouble than they’re worth. Burnscour is a hellish world on which the very environment is actively hostile. Today, we invite you to download a preview of one of Burnscour’s most formidable predators: the Terrorax. This hunter epitomizes stealth and patience, waiting in the dense jungle canopy for the opportune moment to strike.

Know your enemy. Download our preview of the Terrorax (pdf, 1.4 MB), and look for more on The Koronus Bestiary in the coming weeks. Then, look for it at your local retailer later this quarter.

Discuss this article
in our forums!
 

Apostasy Gambit 3: The Chaos Commandment - Adventure Now Available

The Final Chapter

A conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse?The Chaos Commandment, an adventure for Dark Heresy, is now on sale at your local retailer and through our webstore! The final chapter in The Apostasy Gambit trilogy (and also playable as a standalone adventure), this epic story pits a small band of Acolytes against an ancient and powerful threat.The exciting conclusionFor more on this exciting adventure, we turn to Dark Heresy's lead developer:Throughout The Apostasy Gambit, Inquisitorial Acolytes have been combating the Maledictor's Hand, an apocalyptic conspiracy deeply-rooted within the Imperial Church. The goal of this conspiracy is to throw down the ruling nobility and cleanse the Calixis Sector of these "sinners" by fomenting a holy war that will cleanse the debased black heart of the Sector with sacred fire. The Chaos Co...

Posted on fantasyflightgames.com on February 1st, 2012

Read more right here | Read more on fantasyflightgames.com


Published 1 February 2012 | Dark Heresy

The Final Chapter

The Chaos Commandment, an adventure for Dark Heresy, is on sale

“There are some who say that you can attract more flies with honey than with vinegar, but in my line of work I’ve never found that to be the case."       –Explicator Hieronymous Voss

A conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse?

The Chaos Commandment, an adventure for Dark Heresy, is now on sale at your local retailer and through our webstore! The final chapter in The Apostasy Gambit trilogy (and also playable as a standalone adventure), this epic story pits a small band of Acolytes against an ancient and powerful threat.

The exciting conclusion

For more on this exciting adventure, we turn to Dark Heresy’s lead developer:

Throughout The Apostasy Gambit, Inquisitorial Acolytes have been combating the Maledictor’s Hand, an apocalyptic conspiracy deeply-rooted within the Imperial Church. The goal of this conspiracy is to throw down the ruling nobility and cleanse the Calixis Sector of these “sinners” by fomenting a holy war that will cleanse the debased black heart of the Sector with sacred fire. The Chaos Commandment concludes this trilogy, which began in Black Sepulchre and continued in The Church of the Damned, and the ending will be truly apocalyptic! 

This adventure will present challenges of all types and levels to players. They will lead armoured assaults against enemy installations, conduct investigations against powerful individuals, and even fight for their lives out in the cold dark of space. The players will see everything from huge firefights involving masses of troops, to smaller but no less deadly attacks of only handfuls of Acolytes (or even single characters) fighting for their lives against truly horrific foes. 

Send ripples across the sector

All this leads up to the conflict against the true power behind the conspiracy, which has been manipulating events and people across the Sector. As this is the grand finale to the trilogy, players can expect a foe that will exceptionally terrifying and powerful. Will the players find it in time, and even if they do will they have the strength and will to confront it? 

Make no mistake, the outcomes of this adventure will send ripples across the Sector and through future Warhammer 40,000 Roleplay books, and players will know their actions either saved the Sector (for awhile at least), or let it collapse. So grab your bolter and Inquisitorial Rosette, and get ready to fight! 

Prepare to stand against the greatest threat the Calixis Sector has ever seen! Head to your local retailer for your copy of The Chaos Commandment today.

Discuss this article
in our forums!
 

Apostasy Gambit 3: The Chaos Commandment - Adventure Now Available

The Final Chapter

A conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse?The Chaos Commandment, an adventure for Dark Heresy, is now on sale at your local retailer and through our webstore! The final chapter in The Apostasy Gambit trilogy (and also playable as a standalone adventure), this epic story pits a small band of Acolytes against an ancient and powerful threat.The exciting conclusionFor more on this exciting adventure, we turn to Dark Heresy's lead developer:Throughout The Apostasy Gambit, Inquisitorial Acolytes have been combating the Maledictor's Hand, an apocalyptic conspiracy deeply-rooted within the Imperial Church. The goal of this conspiracy is to throw down the ruling nobility and cleanse the Calixis Sector of these "sinners" by fomenting a holy war that will cleanse the debased black heart of the Sector with sacred fire. The Chaos Co...

Posted on fantasyflightgames.com on February 1st, 2012

Read more right here | Read more on fantasyflightgames.com


Published 1 February 2012 | Dark Heresy

The Final Chapter

The Chaos Commandment, an adventure for Dark Heresy, is on sale

“There are some who say that you can attract more flies with honey than with vinegar, but in my line of work I’ve never found that to be the case."       –Explicator Hieronymous Voss

A conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse?

The Chaos Commandment, an adventure for Dark Heresy, is now on sale at your local retailer and through our webstore! The final chapter in The Apostasy Gambit trilogy (and also playable as a standalone adventure), this epic story pits a small band of Acolytes against an ancient and powerful threat.

The exciting conclusion

For more on this exciting adventure, we turn to Dark Heresy’s lead developer:

Throughout The Apostasy Gambit, Inquisitorial Acolytes have been combating the Maledictor’s Hand, an apocalyptic conspiracy deeply-rooted within the Imperial Church. The goal of this conspiracy is to throw down the ruling nobility and cleanse the Calixis Sector of these “sinners” by fomenting a holy war that will cleanse the debased black heart of the Sector with sacred fire. The Chaos Commandment concludes this trilogy, which began in Black Sepulchre and continued in The Church of the Damned, and the ending will be truly apocalyptic! 

This adventure will present challenges of all types and levels to players. They will lead armoured assaults against enemy installations, conduct investigations against powerful individuals, and even fight for their lives out in the cold dark of space. The players will see everything from huge firefights involving masses of troops, to smaller but no less deadly attacks of only handfuls of Acolytes (or even single characters) fighting for their lives against truly horrific foes. 

Send ripples across the sector

All this leads up to the conflict against the true power behind the conspiracy, which has been manipulating events and people across the Sector. As this is the grand finale to the trilogy, players can expect a foe that will exceptionally terrifying and powerful. Will the players find it in time, and even if they do will they have the strength and will to confront it? 

Make no mistake, the outcomes of this adventure will send ripples across the Sector and through future Warhammer 40,000 Roleplay books, and players will know their actions either saved the Sector (for awhile at least), or let it collapse. So grab your bolter and Inquisitorial Rosette, and get ready to fight! 

Prepare to stand against the greatest threat the Calixis Sector has ever seen! Head to your local retailer for your copy of The Chaos Commandment today.

Discuss this article
in our forums!
 

The Koronus Bestiary - Bestiary Preview

Hunter, or Hunted?

A preview of The Koronus Bestiary, an upcoming Rogue Trader supplement “You think those Orks were bad? Wait till you land on Burnscour, or some of the other worlds out here. You’ll be wishing it was just greenskins coming after you."      –Arch-Militant Pel Lakken In...

Posted on fantasyflightgames.com on February 1st, 2012

Read more right here | Read more on fantasyflightgames.com


“You think those Orks were bad? Wait till you land on Burnscour, or some of the other worlds out here. You’ll be wishing it was just greenskins coming after you."
     –Arch-Militant Pel Lakken

In December, Fantasy Flight Game announced the upcoming release of The Koronus Bestiary, a supplement for Rogue Trader. This comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and others... plus a Xenos Generator that allows players to create alien species as varied and dangerous as they can imagine!

As we mentioned in that announcement, each chapter of The Koronus Bestiary focuses on one type of alien threat. Chapter one examines some of the most dangerous beasts of the Expanse, while chapter two covers the sinister threats posed by sentient xenos. Next, chapter three presents vile warp spawn that prey on the souls of humanity, and chapter four gives players the tools to invent their own formidable enemies. Today, we’re pleased to begin our series of previews with a look at chapter one, and a so-called mindless beast that proves that instinct can be every bit as deadly as intellect.

Danger surrounds you

The Koronus Expanse is home to a great many worlds that have been settled by humans, to various degrees of civilisation. As it is technically beyond the Imperium, it exists in a lawless state where the only rule is what bolter and lance can establish, and property is held for only as long as it can be aggressively defended. Xenos races roam freely, preying on humanity and denying its rightful destiny to rule the void. This is an extremely dangerous region, yet for a Rogue Trader its open nature makes it ripe for exploitation and profit.

Those who would make their means in the Expanse must deal with more than just these threats, however. The Expanse is filled with all manner of bestial creatures, and while these do not present the same kind of dangers as hostile xenos, they are no less hazardous. Each poses new perils for Explorers, as unique as the world it occupies. Many also offer tremendous potential for profit and glory, often of a personal nature impossible when dealing with merchant trading or combat in the void.

Death from above

Even to seasoned hunters, however, some planets may be more trouble than they’re worth. Burnscour is a hellish world on which the very environment is actively hostile. Today, we invite you to download a preview of one of Burnscour’s most formidable predators: the Terrorax. This hunter epitomizes stealth and patience, waiting in the dense jungle canopy for the opportune moment to strike.

Know your enemy. Download our preview of the Terrorax (pdf, 1.4 MB), and look for more on The Koronus Bestiary in the coming weeks. Then, look for it at your local retailer later this quarter.

Rogue Trader is a roleplaying game set in dark gothic far future of Games Workshop's Warhammer 40,000 universe. Players take on the roles of explorers aboard a Rogue Trader's ship, searching for profit and adventure while discovering new alien cultures and threats in the uncharted regions of space.

 

The Koronus Bestiary - Bestiary Preview

Hunter, or Hunted?

In December, Fantasy Flight Game announced the upcoming release of The Koronus Bestiary, a supplement for Rogue Trader. This comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and others... plus a Xenos Generator that allows players to create alien species as varied and dangerous as they can imagine!As we mentioned in that announcement, each chapter of The Koronus Bestiary focuses on one type of alien threat. Chapter one examines some of the most dangerous beasts of the Expanse, while chapter two covers the sinister threats posed by sentient xenos. Next, chapter three presents vile warp spawn that prey on the souls of humanity, and chapter four gives players the tools to invent their own formidable enemies. Today, we're pleased to begin our series of previews with a look at chapter one, and a so-called mindless beast that proves that instinct can be every bit as deadly as intellect.Danger surrounds youThe Koronus Expanse...

Posted on fantasyflightgames.com on February 1st, 2012

Read more right here | Read more on fantasyflightgames.com


Published 1 February 2012 | Rogue Trader

Hunter, or Hunted?

A preview of The Koronus Bestiary, an upcoming Rogue Trader supplement

“You think those Orks were bad? Wait till you land on Burnscour, or some of the other worlds out here. You’ll be wishing it was just greenskins coming after you."      –Arch-Militant Pel Lakken

In December, Fantasy Flight Game announced the upcoming release of The Koronus Bestiary, a supplement for Rogue Trader. This comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and others... plus a Xenos Generator that allows players to create alien species as varied and dangerous as they can imagine!

As we mentioned in that announcement, each chapter of The Koronus Bestiary focuses on one type of alien threat. Chapter one examines some of the most dangerous beasts of the Expanse, while chapter two covers the sinister threats posed by sentient xenos. Next, chapter three presents vile warp spawn that prey on the souls of humanity, and chapter four gives players the tools to invent their own formidable enemies. Today, we’re pleased to begin our series of previews with a look at chapter one, and a so-called mindless beast that proves that instinct can be every bit as deadly as intellect.

Danger surrounds you

The Koronus Expanse is home to a great many worlds that have been settled by humans, to various degrees of civilisation. As it is technically beyond the Imperium, it exists in a lawless state where the only rule is what bolter and lance can establish, and property is held for only as long as it can be aggressively defended. Xenos races roam freely, preying on humanity and denying its rightful destiny to rule the void. This is an extremely dangerous region, yet for a Rogue Trader its open nature makes it ripe for exploitation and profit.

Those who would make their means in the Expanse must deal with more than just these threats, however. The Expanse is filled with all manner of bestial creatures, and while these do not present the same kind of dangers as hostile xenos, they are no less hazardous. Each poses new perils for Explorers, as unique as the world it occupies. Many also offer tremendous potential for profit and glory, often of a personal nature impossible when dealing with merchant trading or combat in the void.

Death from above

Even to seasoned hunters, however, some planets may be more trouble than they’re worth. Burnscour is a hellish world on which the very environment is actively hostile. Today, we invite you to download a preview of one of Burnscour’s most formidable predators: the Terrorax. This hunter epitomizes stealth and patience, waiting in the dense jungle canopy for the opportune moment to strike.

Know your enemy. Download our preview of the Terrorax (pdf, 1.4 MB), and look for more on The Koronus Bestiary in the coming weeks. Then, look for it at your local retailer later this quarter.

Discuss this article
in our forums!
 

Apostasy Gambit 3: The Chaos Commandment - Adventure Now Available

The Final Chapter

The Chaos Commandment, an adventure for Dark Heresy, is on sale “There are some who say that you can attract more flies with honey than with vinegar, but in my line of work I’ve never found that to be the case."       –Explicator Hieronymous Voss A conspiracy at the...

Posted on fantasyflightgames.com on February 1st, 2012

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“There are some who say that you can attract more flies with honey than with vinegar, but in my line of work I’ve never found that to be the case."
      –Explicator Hieronymous Voss

A conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse?

The Chaos Commandment, an adventure for Dark Heresy, is now on sale at your local retailer and through our webstore! The final chapter in The Apostasy Gambit trilogy (and also playable as a standalone adventure), this epic story pits a small band of Acolytes against an ancient and powerful threat.

The exciting conclusion

For more on this exciting adventure, we turn to Dark Heresy’s lead developer:

Throughout The Apostasy Gambit, Inquisitorial Acolytes have been combating the Maledictor’s Hand, an apocalyptic conspiracy deeply-rooted within the Imperial Church. The goal of this conspiracy is to throw down the ruling nobility and cleanse the Calixis Sector of these “sinners” by fomenting a holy war that will cleanse the debased black heart of the Sector with sacred fire. The Chaos Commandment concludes this trilogy, which began in Black Sepulchre and continued in The Church of the Damned, and the ending will be truly apocalyptic! 

This adventure will present challenges of all types and levels to players. They will lead armoured assaults against enemy installations, conduct investigations against powerful individuals, and even fight for their lives out in the cold dark of space. The players will see everything from huge firefights involving masses of troops, to smaller but no less deadly attacks of only handfuls of Acolytes (or even single characters) fighting for their lives against truly horrific foes. 

Send ripples across the sector

All this leads up to the conflict against the true power behind the conspiracy, which has been manipulating events and people across the Sector. As this is the grand finale to the trilogy, players can expect a foe that will exceptionally terrifying and powerful. Will the players find it in time, and even if they do will they have the strength and will to confront it? 

Make no mistake, the outcomes of this adventure will send ripples across the Sector and through future Warhammer 40,000 Roleplay books, and players will know their actions either saved the Sector (for awhile at least), or let it collapse. So grab your bolter and Inquisitorial Rosette, and get ready to fight! 

Prepare to stand against the greatest threat the Calixis Sector has ever seen! Head to your local retailer for your copy of The Chaos Commandment today.

Dark Heresy is a roleplaying game set in the Warhammer 40,000 universe, a setting in the grim darkness of the far future. Players take on the roles of Acolytes serving the Inquisition, rooting out heresy and corruption from within the galaxy-spanning Imperium of Man.

 

Hand of Corruption - Adventure Now Available

Begin the Ritual

Hand of Corruption, a Black Crusade adventure, is now on sale “The Dark Gods help those who help themselves."       –Lord Deon Algonnac, Reaver of the Unknowable Void A windswept Imperial penal world silently orbits its dimming sun, perilously close to the dark...

Posted on fantasyflightgames.com on January 25th, 2012

Read more right here | Read more on fantasyflightgames.com


“The Dark Gods help those who help themselves."
      –Lord Deon Algonnac, Reaver of the Unknowable Void

A windswept Imperial penal world silently orbits its dimming sun, perilously close to the dark influence of Chaos. To claim such a prize for the Ruinous Powers would bring great favour and glory to you and your fellow Heretics, and its substantial resources would help lay the foundation for your own Black Crusade. But welcoming this world into the roiling bosom of the Screaming Vortex will be no easy task, and the planet holds its own dangerous secrets. Can you bring the corrupting gifts of Chaos to this forgotten world?

Hand of Corruption, an adventure in three acts for Black Crusade, is now available at your local retailer and through our webstore! Presented in one comprehensive volume, Hand of Corruption is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard’s Penance. With a host of challenges designed to appeal to a range of group types and play styles, Hand of Corruption offers ample opportunities for both savvy roleplaying and gruelling combat.

Beyond Redemption

For more on Hand of Corruption, here’s a word from Black Crusade’s lead developer:

As the first book for the Black Crusade line, Hand of Corruption explores one of the fascinating premises first introduced in the Core Rulebook. For the first time in Warhammer 40,000 Roleplay, the players can control characters completely opposed to the Imperium, and Hand of Corruption brings that theme directly to the fore. The Heretics are pitted against the Imperium from the start, and have to infiltrate, deceive, and ultimately fight Imperial forces head on to get what they want. And what they want is nothing less than control of an entire planet full of psychopathic, dangerous, violent prisoners—perfect fodder for the players’ eventual Black Crusade!

Of course, to get there, the players have to go toe to toe with some of the Imperium’s best and brightest—the types of individuals they might have been playing as characters in another Warhammer 40,000 Roleplay line. Plus, this adventure throws plenty of pitfalls along the players’ route. I wouldn’t want to reveal any spoilers, but it’s an adventure Game Masters should have a lot of fun springing on their players, and players should have a lot of fun playing through.

Learn more about Hand of Corruption by reading our previews, Parched and Windswept and Ruinous Rituals. Then, head to your local retailer and earn the favour of the Ruinous Powers!

Black Crusade is a roleplaying game set in the Warhammer 40,000 universe, a setting in the grim darkness of the far future. Players take on the roles of Disciples of the Dark Gods, working against the rule of the galaxy-spanning Imperium of Man and in pursuit of personal glory.

 

Hand of Corruption - Adventure Now Available

Begin the Ritual

A windswept Imperial penal world silently orbits its dimming sun, perilously close to the dark influence of Chaos. To claim such a prize for the Ruinous Powers would bring great favour and glory to you and your fellow Heretics, and its substantial resources would help lay the foundation for your own Black Crusade. But welcoming this world into the roiling bosom of the Screaming Vortex will be no easy task, and the planet holds its own dangerous secrets. Can you bring the corrupting gifts of Chaos to this forgotten world?Hand of Corruption, an adventure in three acts for Black Crusade, is now available at your local retailer and through our webstore! Presented in one comprehensive volume, Hand of Corruption is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard's Penance. With a host of challenges designed to appeal to ...

Posted on fantasyflightgames.com on January 25th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 25 January 2012 | Black Crusade

Begin the Ritual

Hand of Corruption, a Black Crusade adventure, is now on sale

“The Dark Gods help those who help themselves."       –Lord Deon Algonnac, Reaver of the Unknowable Void

A windswept Imperial penal world silently orbits its dimming sun, perilously close to the dark influence of Chaos. To claim such a prize for the Ruinous Powers would bring great favour and glory to you and your fellow Heretics, and its substantial resources would help lay the foundation for your own Black Crusade. But welcoming this world into the roiling bosom of the Screaming Vortex will be no easy task, and the planet holds its own dangerous secrets. Can you bring the corrupting gifts of Chaos to this forgotten world?

Hand of Corruption, an adventure in three acts for Black Crusade, is now available at your local retailer and through our webstore! Presented in one comprehensive volume, Hand of Corruption is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard’s Penance. With a host of challenges designed to appeal to a range of group types and play styles, Hand of Corruption offers ample opportunities for both savvy roleplaying and gruelling combat.

Beyond Redemption

For more on Hand of Corruption, here’s a word from Black Crusade’s lead developer:

As the first book for the Black Crusade line, Hand of Corruption explores one of the fascinating premises first introduced in the Core Rulebook. For the first time in Warhammer 40,000 Roleplay, the players can control characters completely opposed to the Imperium, and Hand of Corruption brings that theme directly to the fore. The Heretics are pitted against the Imperium from the start, and have to infiltrate, deceive, and ultimately fight Imperial forces head on to get what they want. And what they want is nothing less than control of an entire planet full of psychopathic, dangerous, violent prisoners—perfect fodder for the players’ eventual Black Crusade!

Of course, to get there, the players have to go toe to toe with some of the Imperium’s best and brightest—the types of individuals they might have been playing as characters in another Warhammer 40,000 Roleplay line. Plus, this adventure throws plenty of pitfalls along the players’ route. I wouldn’t want to reveal any spoilers, but it’s an adventure Game Masters should have a lot of fun springing on their players, and players should have a lot of fun playing through.

Learn more about Hand of Corruption by reading our previews, Parched and Windswept and Ruinous Rituals. Then, head to your local retailer and earn the favour of the Ruinous Powers!

Discuss this article
in our forums!
 

Hand of Corruption - Adventure Now Available

Begin the Ritual

A windswept Imperial penal world silently orbits its dimming sun, perilously close to the dark influence of Chaos. To claim such a prize for the Ruinous Powers would bring great favour and glory to you and your fellow Heretics, and its substantial resources would help lay the foundation for your own Black Crusade. But welcoming this world into the roiling bosom of the Screaming Vortex will be no easy task, and the planet holds its own dangerous secrets. Can you bring the corrupting gifts of Chaos to this forgotten world?Hand of Corruption, an adventure in three acts for Black Crusade, is now available at your local retailer and through our webstore! Presented in one comprehensive volume, Hand of Corruption is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard's Penance. With a host of challenges designed to appeal to ...

Posted on fantasyflightgames.com on January 25th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 25 January 2012 | Black Crusade

Begin the Ritual

Hand of Corruption, a Black Crusade adventure, is now on sale

“The Dark Gods help those who help themselves."       –Lord Deon Algonnac, Reaver of the Unknowable Void

A windswept Imperial penal world silently orbits its dimming sun, perilously close to the dark influence of Chaos. To claim such a prize for the Ruinous Powers would bring great favour and glory to you and your fellow Heretics, and its substantial resources would help lay the foundation for your own Black Crusade. But welcoming this world into the roiling bosom of the Screaming Vortex will be no easy task, and the planet holds its own dangerous secrets. Can you bring the corrupting gifts of Chaos to this forgotten world?

Hand of Corruption, an adventure in three acts for Black Crusade, is now available at your local retailer and through our webstore! Presented in one comprehensive volume, Hand of Corruption is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard’s Penance. With a host of challenges designed to appeal to a range of group types and play styles, Hand of Corruption offers ample opportunities for both savvy roleplaying and gruelling combat.

Beyond Redemption

For more on Hand of Corruption, here’s a word from Black Crusade’s lead developer:

As the first book for the Black Crusade line, Hand of Corruption explores one of the fascinating premises first introduced in the Core Rulebook. For the first time in Warhammer 40,000 Roleplay, the players can control characters completely opposed to the Imperium, and Hand of Corruption brings that theme directly to the fore. The Heretics are pitted against the Imperium from the start, and have to infiltrate, deceive, and ultimately fight Imperial forces head on to get what they want. And what they want is nothing less than control of an entire planet full of psychopathic, dangerous, violent prisoners—perfect fodder for the players’ eventual Black Crusade!

Of course, to get there, the players have to go toe to toe with some of the Imperium’s best and brightest—the types of individuals they might have been playing as characters in another Warhammer 40,000 Roleplay line. Plus, this adventure throws plenty of pitfalls along the players’ route. I wouldn’t want to reveal any spoilers, but it’s an adventure Game Masters should have a lot of fun springing on their players, and players should have a lot of fun playing through.

Learn more about Hand of Corruption by reading our previews, Parched and Windswept and Ruinous Rituals. Then, head to your local retailer and earn the favour of the Ruinous Powers!

Discuss this article
in our forums!
 

Rising Tempest - Adventure Preview

Rising Tempest

As the conflict against the Tau approaches its breaking point and paranoia over their suspected acts of sedition reaches an all-time high, the infamous Lord Commander Ebongrave seeks allies he can trust in his campaign against disloyalty. But are Tau sympathizers really maneuvering among the loyal citizens of the Imperium? And if so, what darker plans do they hold in store?Fantasy Flight Games is pleased to announce the upcoming release of Rising Tempest, an adventure in three parts for Deathwatch! When the Tau make a play for dominance that threatens to tip the balance of power in the Canis Salient, they'll unwittingly endanger the entire Jericho Reach... and only the Space Marines of the Deathwatch can stop them.Three gripping adventuresRising Tempest is an epic three-part adventure that takes players across the Canis Salient and into midsts of the Hadex anomaly:The Depths of Treachery--The Kill-team travels to the iron heart of the Canis Salient to eradicate a subversive xenos prese...

Posted on fantasyflightgames.com on January 11th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 11 January 2012 | Deathwatch

Rising Tempest

Announcing an upcoming adventure in three parts for Deathwatch

“There is nothing more abhorrent in the eyes of the Emperor than a traitor. He too suffered the serpent’s fangs. That greatest of betrayals serves as an admonition to us all: we can never wield too much suspicion."      –Lord Commander Sebiascor Ebongrave

As the conflict against the Tau approaches its breaking point and paranoia over their suspected acts of sedition reaches an all-time high, the infamous Lord Commander Ebongrave seeks allies he can trust in his campaign against disloyalty. But are Tau sympathizers really maneuvering among the loyal citizens of the Imperium? And if so, what darker plans do they hold in store?

Fantasy Flight Games is pleased to announce the upcoming release of Rising Tempest, an adventure in three parts for Deathwatch! When the Tau make a play for dominance that threatens to tip the balance of power in the Canis Salient, they’ll unwittingly endanger the entire Jericho Reach... and only the Space Marines of the Deathwatch can stop them.

Three gripping adventures

Rising Tempest is an epic three-part adventure that takes players across the Canis Salient and into midsts of the Hadex anomaly:

  • The Depths of Treachery—The Kill-team travels to the iron heart of the Canis Salient to eradicate a subversive xenos presence imperiling the might of the Imperial war machine. But stirring in the chaos of sedition and catastrophy, they’ll stumble upon something much darker.
  • Assault on Javar Nil—Pursuing clues of an ancient evil, the Battle-Brothers find themselves caught between the factions of a holy schism on the shrine world of Eleusis. There, they must safeguard the blessed core of the Achilus Crusade.
  • Exterminatus—Struck at the very bastion of their power, the Kill-team must brave the horrors of the Hadex anomaly and return to a long-lost citadel to save their galaxy from utter ruin!

A word from the developer

For more on Rising Tempest, here’s a word from lead developer Tim Flanders:

Coming to shelves as the latest adventure for the Deathwatch line, Rising Tempest is going to challenge players in ways they'd never expect. Deathwatch GMs have never wanted for villains, adversaries, and snarling monsters to face their players with, especially in a setting as hotly contested as the Jericho Reach. Right alongside the forces of Chaos and a full-scale Tyranid invasion, the Tau threaten the progress of the Achilus Crusade.

In Rising Tempest, players will learn just what makes a race like the Tau so dangerous to the mighty Imperium of Man. Game Masters will also have the opportunity to really challenge the honour and faith of their players' characters throughout the course of Rising Tempest, as they embroil their players in not only a conflict against a xenos threat, but also in the very heart and mind of the Achilus Crusade and a bitter feud within the ranks of the Ecclesiarchy. In the end, players and GMs may find that where bolter and power sword fail, the righteousness and grim determination of the Adeptus Astartes will carry them to victory.

Check back for more on Rising Tempest in the coming weeks, and look for it on store shelves in the second quarter of 2012!

Discuss this article
in our forums!
 

Hostile Acquisitions - Supplement Download Available

Online Piracy

Hostile Acquisitions, the latest supplement for Rogue Trader, is now on sale via download at drivethrurpg.com and rpgnow.com! Within this detailed book, players and GMs will find all they need to run a campaign on the far side of Imperial Law. From new characters and equipment to creating nemeses and running games based on criminal enterprise, Hostile Acquisitions is an invaluable resource on those Rogue Traders who are more rogue than trader. The far side of the lawFor more on Hostile Acquisitions, let's hear from Rogue Trader's lead developer:Hostile Acquisitions has some particularly exciting aspects that were deviously fun to work on. One was the new character alternate career ranks, such as the Swashbucker, the House Operative, and the Cold Trader. These new alternate career ranks are highly flavourful, and allow you to make a character with a distinctively "scoundrel" bent. The House Operative is especially interesting, because it allows players to make characters who are essenti...

Posted on fantasyflightgames.com on January 11th, 2012

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Published 11 January 2012 | Rogue Trader

Online Piracy

Hostile Acquisitions, a Rogue Trader supplement, is now on sale via download

“You have been accused, in the Emperor’s Name, of the crime of Piracy. You have the right to confess your crime and seek absolution for your sins. Pleas for leniency will not be heard."      –Master Chastener Grigor Cardainn

Hostile Acquisitions, the latest supplement for Rogue Trader, is now on sale via download at drivethrurpg.com and rpgnow.com! Within this detailed book, players and GMs will find all they need to run a campaign on the far side of Imperial Law. From new characters and equipment to creating nemeses and running games based on criminal enterprise, Hostile Acquisitions is an invaluable resource on those Rogue Traders who are more rogue than trader. 

The far side of the law

For more on Hostile Acquisitions, let’s hear from Rogue Trader’s lead developer:

Hostile Acquisitions has some particularly exciting aspects that were deviously fun to work on. One was the new character alternate career ranks, such as the Swashbucker, the House Operative, and the Cold Trader. These new alternate career ranks are highly flavourful, and allow you to make a character with a distinctively “scoundrel” bent. The House Operative is especially interesting, because it allows players to make characters who are essentially secret agents for a more powerful entity. They might even be working for the Rogue Trader’s dynasty’s interests, rather than the Rogue Trader, so players may take the role of an agent who may be secretly working against his own boss. 

Another fascinating part of Hostile Acquisitions is the Nemesis Origin Path. A modification of the popular Rogue Trader Origin Path system, the Nemesis Path helps GMs craft a custom made adversary for their groups. The Nemesis Path actually ties into the Origin Path that the players fill out, so that the choices they make can determine the type of adversary they’ll go up against.

Of course, this is only some of the new content in this book. Hostile Acquisitions has new gear and starship upgrades to facilitate piracy and smuggling, a section on Imperial adversaries and details on Imperial Law, guidelines on how to run a “con” game, and a list of mythical treasures waiting to be “liberated.”

Hostile Acquisitions is a guide to crime for Explorers with a flexible sense of morality. A catalog of valuable treasures wait to be “liberated.” In short, Hostile Acquisitions is proof that in the Koronus Expanse, crime often pays.

For more on Hostile Acquisitions, check out our previews: Tools of the Trade, Fleecing the Faithful, and Your Nemesis is Waiting. Then, head to drivethrurpg.com or rpgnow.com and download your copy today!

Discuss this article
in our forums!
 

Rising Tempest - Adventure Preview

Rising Tempest

As the conflict against the Tau approaches its breaking point and paranoia over their suspected acts of sedition reaches an all-time high, the infamous Lord Commander Ebongrave seeks allies he can trust in his campaign against disloyalty. But are Tau sympathizers really maneuvering among the loyal citizens of the Imperium? And if so, what darker plans do they hold in store?Fantasy Flight Games is pleased to announce the upcoming release of Rising Tempest, an adventure in three parts for Deathwatch! When the Tau make a play for dominance that threatens to tip the balance of power in the Canis Salient, they'll unwittingly endanger the entire Jericho Reach... and only the Space Marines of the Deathwatch can stop them.Three gripping adventuresRising Tempest is an epic three-part adventure that takes players across the Canis Salient and into midsts of the Hadex anomaly:The Depths of Treachery--The Kill-team travels to the iron heart of the Canis Salient to eradicate a subversive xenos prese...

Posted on fantasyflightgames.com on January 11th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 11 January 2012 | Deathwatch

Rising Tempest

Announcing an upcoming adventure in three parts for Deathwatch

“There is nothing more abhorrent in the eyes of the Emperor than a traitor. He too suffered the serpent’s fangs. That greatest of betrayals serves as an admonition to us all: we can never wield too much suspicion."      –Lord Commander Sebiascor Ebongrave

As the conflict against the Tau approaches its breaking point and paranoia over their suspected acts of sedition reaches an all-time high, the infamous Lord Commander Ebongrave seeks allies he can trust in his campaign against disloyalty. But are Tau sympathizers really maneuvering among the loyal citizens of the Imperium? And if so, what darker plans do they hold in store?

Fantasy Flight Games is pleased to announce the upcoming release of Rising Tempest, an adventure in three parts for Deathwatch! When the Tau make a play for dominance that threatens to tip the balance of power in the Canis Salient, they’ll unwittingly endanger the entire Jericho Reach... and only the Space Marines of the Deathwatch can stop them.

Three gripping adventures

Rising Tempest is an epic three-part adventure that takes players across the Canis Salient and into midsts of the Hadex anomaly:

  • The Depths of Treachery—The Kill-team travels to the iron heart of the Canis Salient to eradicate a subversive xenos presence imperiling the might of the Imperial war machine. But stirring in the chaos of sedition and catastrophy, they’ll stumble upon something much darker.
  • Assault on Javar Nil—Pursuing clues of an ancient evil, the Battle-Brothers find themselves caught between the factions of a holy schism on the shrine world of Eleusis. There, they must safeguard the blessed core of the Achilus Crusade.
  • Exterminatus—Struck at the very bastion of their power, the Kill-team must brave the horrors of the Hadex anomaly and return to a long-lost citadel to save their galaxy from utter ruin!

A word from the developer

For more on Rising Tempest, here’s a word from lead developer Tim Flanders:

Coming to shelves as the latest adventure for the Deathwatch line, Rising Tempest is going to challenge players in ways they'd never expect. Deathwatch GMs have never wanted for villains, adversaries, and snarling monsters to face their players with, especially in a setting as hotly contested as the Jericho Reach. Right alongside the forces of Chaos and a full-scale Tyranid invasion, the Tau threaten the progress of the Achilus Crusade.

In Rising Tempest, players will learn just what makes a race like the Tau so dangerous to the mighty Imperium of Man. Game Masters will also have the opportunity to really challenge the honour and faith of their players' characters throughout the course of Rising Tempest, as they embroil their players in not only a conflict against a xenos threat, but also in the very heart and mind of the Achilus Crusade and a bitter feud within the ranks of the Ecclesiarchy. In the end, players and GMs may find that where bolter and power sword fail, the righteousness and grim determination of the Adeptus Astartes will carry them to victory.

Check back for more on Rising Tempest in the coming weeks, and look for it on store shelves in the second quarter of 2012!

Discuss this article
in our forums!
 

Hostile Acquisitions - Supplement Download Available

Online Piracy

Hostile Acquisitions, a Rogue Trader supplement, is now on sale via download

Posted on fantasyflightgames.com on January 11th, 2012

Read more right here | Read more on fantasyflightgames.com



“You have been accused, in the Emperor’s Name, of the crime of Piracy. You have the right to confess your crime and seek absolution for your sins. Pleas for leniency will not be heard."
     –Master Chastener Grigor Cardainn

Hostile Acquisitions, the latest supplement for Rogue Trader, is now on sale via download at drivethrurpg.com and rpgnow.com! Within this detailed book, players and GMs will find all they need to run a campaign on the far side of Imperial Law. From new characters and equipment to creating nemeses and running games based on criminal enterprise, Hostile Acquisitions is an invaluable resource on those Rogue Traders who are more rogue than trader. 

The far side of the law

For more on Hostile Acquisitions, let’s hear from Rogue Trader’s lead developer:

Hostile Acquisitions has some particularly exciting aspects that were deviously fun to work on. One was the new character alternate career ranks, such as the Swashbucker, the House Operative, and the Cold Trader. These new alternate career ranks are highly flavourful, and allow you to make a character with a distinctively “scoundrel” bent. The House Operative is especially interesting, because it allows players to make characters who are essentially secret agents for a more powerful entity. They might even be working for the Rogue Trader’s dynasty’s interests, rather than the Rogue Trader, so players may take the role of an agent who may be secretly working against his own boss. 

Another fascinating part of Hostile Acquisitions is the Nemesis Origin Path. A modification of the popular Rogue Trader Origin Path system, the Nemesis Path helps GMs craft a custom made adversary for their groups. The Nemesis Path actually ties into the Origin Path that the players fill out, so that the choices they make can determine the type of adversary they’ll go up against.

Of course, this is only some of the new content in this book. Hostile Acquisitions has new gear and starship upgrades to facilitate piracy and smuggling, a section on Imperial adversaries and details on Imperial Law, guidelines on how to run a “con” game, and a list of mythical treasures waiting to be “liberated.”

Hostile Acquisitions is a guide to crime for Explorers with a flexible sense of morality. A catalog of valuable treasures wait to be “liberated.” In short, Hostile Acquisitions is proof that in the Koronus Expanse, crime often pays.

For more on Hostile Acquisitions, check out our previews: Tools of the Trade, Fleecing the Faithful, and Your Nemesis is Waiting. Then, head to drivethrurpg.com or rpgnow.com and download your copy today!

Rogue Trader is a roleplaying game set in dark gothic far future of Games Workshop's Warhammer 40,000 universe. Players take on the roles of explorers aboard a Rogue Trader's ship, searching for profit and adventure while discovering new alien cultures and threats in the uncharted regions of space.

 

Hostile Acquisitions - Supplement Download Available

Online Piracy

Hostile Acquisitions, the latest supplement for Rogue Trader, is now on sale via download at drivethrurpg.com and rpgnow.com! Within this detailed book, players and GMs will find all they need to run a campaign on the far side of Imperial Law. From new characters and equipment to creating nemeses and running games based on criminal enterprise, Hostile Acquisitions is an invaluable resource on those Rogue Traders who are more rogue than trader. The far side of the lawFor more on Hostile Acquisitions, let's hear from Rogue Trader's lead developer:Hostile Acquisitions has some particularly exciting aspects that were deviously fun to work on. One was the new character alternate career ranks, such as the Swashbucker, the House Operative, and the Cold Trader. These new alternate career ranks are highly flavourful, and allow you to make a character with a distinctively "scoundrel" bent. The House Operative is especially interesting, because it allows players to make characters who are essenti...

Posted on fantasyflightgames.com on January 11th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 11 January 2012 | Rogue Trader

Online Piracy

Hostile Acquisitions, a Rogue Trader supplement, is now on sale via download

“You have been accused, in the Emperor’s Name, of the crime of Piracy. You have the right to confess your crime and seek absolution for your sins. Pleas for leniency will not be heard."      –Master Chastener Grigor Cardainn

Hostile Acquisitions, the latest supplement for Rogue Trader, is now on sale via download at drivethrurpg.com and rpgnow.com! Within this detailed book, players and GMs will find all they need to run a campaign on the far side of Imperial Law. From new characters and equipment to creating nemeses and running games based on criminal enterprise, Hostile Acquisitions is an invaluable resource on those Rogue Traders who are more rogue than trader. 

The far side of the law

For more on Hostile Acquisitions, let’s hear from Rogue Trader’s lead developer:

Hostile Acquisitions has some particularly exciting aspects that were deviously fun to work on. One was the new character alternate career ranks, such as the Swashbucker, the House Operative, and the Cold Trader. These new alternate career ranks are highly flavourful, and allow you to make a character with a distinctively “scoundrel” bent. The House Operative is especially interesting, because it allows players to make characters who are essentially secret agents for a more powerful entity. They might even be working for the Rogue Trader’s dynasty’s interests, rather than the Rogue Trader, so players may take the role of an agent who may be secretly working against his own boss. 

Another fascinating part of Hostile Acquisitions is the Nemesis Origin Path. A modification of the popular Rogue Trader Origin Path system, the Nemesis Path helps GMs craft a custom made adversary for their groups. The Nemesis Path actually ties into the Origin Path that the players fill out, so that the choices they make can determine the type of adversary they’ll go up against.

Of course, this is only some of the new content in this book. Hostile Acquisitions has new gear and starship upgrades to facilitate piracy and smuggling, a section on Imperial adversaries and details on Imperial Law, guidelines on how to run a “con” game, and a list of mythical treasures waiting to be “liberated.”

Hostile Acquisitions is a guide to crime for Explorers with a flexible sense of morality. A catalog of valuable treasures wait to be “liberated.” In short, Hostile Acquisitions is proof that in the Koronus Expanse, crime often pays.

For more on Hostile Acquisitions, check out our previews: Tools of the Trade, Fleecing the Faithful, and Your Nemesis is Waiting. Then, head to drivethrurpg.com or rpgnow.com and download your copy today!

Discuss this article
in our forums!
 

Rising Tempest - Adventure Announcement

Rising Tempest

Announcing an upcoming adventure in three parts for Deathwatch “There is nothing more abhorrent in the eyes of the Emperor than a traitor. He too suffered the serpent’s fangs. That greatest of betrayals serves as an admonition to us all: we can never wield too much suspicion."      –Lord...

Posted on fantasyflightgames.com on January 11th, 2012

Read more right here | Read more on fantasyflightgames.com


“There is nothing more abhorrent in the eyes of the Emperor than a traitor. He too suffered the serpent’s fangs. That greatest of betrayals serves as an admonition to us all: we can never wield too much suspicion."
     –Lord Commander Sebiascor Ebongrave

As the conflict against the Tau approaches its breaking point and paranoia over their suspected acts of sedition reaches an all-time high, the infamous Lord Commander Ebongrave seeks allies he can trust in his campaign against disloyalty. But are Tau sympathizers really maneuvering among the loyal citizens of the Imperium? And if so, what darker plans do they hold in store?

Fantasy Flight Games is pleased to announce the upcoming release of Rising Tempest, an adventure in three parts for Deathwatch! When the Tau make a play for dominance that threatens to tip the balance of power in the Canis Salient, they’ll unwittingly endanger the entire Jericho Reach... and only the Space Marines of the Deathwatch can stop them.

Three gripping adventures

Rising Tempest is an epic three-part adventure that takes players across the Canis Salient and into midsts of the Hadex anomaly:

  • The Depths of Treachery—The Kill-team travels to the iron heart of the Canis Salient to eradicate a subversive xenos presence imperiling the might of the Imperial war machine. But stirring in the chaos of sedition and catastrophy, they’ll stumble upon something much darker.
  • Assault on Javar Nil—Pursuing clues of an ancient evil, the Battle-Brothers find themselves caught between the factions of a holy schism on the shrine world of Eleusis. There, they must safeguard the blessed core of the Achilus Crusade.
  • Exterminatus—Struck at the very bastion of their power, the Kill-team must brave the horrors of the Hadex anomaly and return to a long-lost citadel to save their galaxy from utter ruin!

A word from the developer

For more on Rising Tempest, here’s a word from lead developer Tim Flanders:

Coming to shelves as the latest adventure for the Deathwatch line, Rising Tempest is going to challenge players in ways they'd never expect. Deathwatch GMs have never wanted for villains, adversaries, and snarling monsters to face their players with, especially in a setting as hotly contested as the Jericho Reach. Right alongside the forces of Chaos and a full-scale Tyranid invasion, the Tau threaten the progress of the Achilus Crusade.

In Rising Tempest, players will learn just what makes a race like the Tau so dangerous to the mighty Imperium of Man. Game Masters will also have the opportunity to really challenge the honour and faith of their players' characters throughout the course of Rising Tempest, as they embroil their players in not only a conflict against a xenos threat, but also in the very heart and mind of the Achilus Crusade and a bitter feud within the ranks of the Ecclesiarchy. In the end, players and GMs may find that where bolter and power sword fail, the righteousness and grim determination of the Adeptus Astartes will carry them to victory.

Check back for more on Rising Tempest in the coming weeks, and look for it on store shelves in the second quarter of 2012!

Deathwatch is a roleplaying game in which players take on the roles of the bio-engineered super-soldiers known as Space Marines. United with their battle-brothers, players will complete extraordinary missions involving some of the greatest heroes and deadliest opponents the Warhammer 40,000 universe has to offer.

 

Hand of Corruption - Adventure Preview

From the Swirling Depths

Back in October we announcedHand of Corruption, a full adventure in three acts for Black Crusade. Presented in one comprehensive volume, Hand of Corruption is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard's Penance. There, you'll attempt to perform an unholy ritual to drag the planet into the Screaming Vortex, an offering to the Ruinous Powers.Since our initial announcement, we've seen in-depth details on both the ill-fated Imperial planet and the dark ritual with which you'll seek to claim it. Now, with the release of Hand of Corruption just a few weeks away, it's the perfect time to head to your local retailer and place your pre-order.The Imperium's Most WantedFor more on Hand of Corruption, here's a word from Black Crusade's lead developer:As the first book for the Black Crusade line, Hand of Corruption explor...

Posted on fantasyflightgames.com on January 5th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 5 January 2012 | Black Crusade

From the Swirling Depths

Hand of Corruption, a Black Crusade adventure, is coming soon

“The ways of Chaos represent the basis for all life in the universe. Without its tender touch, there could be no joy, no anger, and no pain.”       –Brother Ruine of the Scarlet Eye

Back in October we announced Hand of Corruption, a full adventure in three acts for Black Crusade. Presented in one comprehensive volume, Hand of Corruption is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard’s Penance. There, you’ll attempt to perform an unholy ritual to drag the planet into the Screaming Vortex, an offering to the Ruinous Powers.

Since our initial announcement, we’ve seen in-depth details on both the ill-fated Imperial planet and the dark ritual with which you’ll seek to claim it. Now, with the release of Hand of Corruption just a few weeks away, it’s the perfect time to head to your local retailer and place your pre-order.

The Imperium’s Most Wanted

For more on Hand of Corruption, here’s a word from Black Crusade’s lead developer:

As the first book for the Black Crusade line, Hand of Corruption explores one of the fascinating premises first introduced in the Core Rulebook. For the first time in Warhammer 40,000 Roleplay, the players can play characters completely opposed to the Imperium, and Hand of Corruption brings that theme directly to the fore. The Heretics are pitted against the Imperium from the start, and have to infiltrate, deceive, and ultimately fight Imperial forces head on to get what they want. And what they want is nothing less than control of an entire planet full of psychopathic, dangerous, violent prisoners—perfect fodder for the players’ eventual Black Crusade!

Of course, to get there, the players have to go toe to toe with some of the Imperium’s best and brightest—the types of individuals they might have been playing as characters in another Warhammer 40,000 Roleplay line. Plus, this adventure throws plenty of pitfalls along the players’ route. I wouldn’t want to reveal any spoilers, but it’s an adventure Game Masters should have a lot of fun springing on their players, and players should have a lot of fun playing through.

Visit your local retailer to reserve your copy of Hand of Corruption, and in just a few more weeks, prove your worth to the Ruinous Powers!

Discuss this article
in our forums!
 

Hand of Corruption - Adventure Preview

From the Swirling Depths

Back in October we announcedHand of Corruption, a full adventure in three acts for Black Crusade. Presented in one comprehensive volume, Hand of Corruption is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard's Penance. There, you'll attempt to perform an unholy ritual to drag the planet into the Screaming Vortex, an offering to the Ruinous Powers.Since our initial announcement, we've seen in-depth details on both the ill-fated Imperial planet and the dark ritual with which you'll seek to claim it. Now, with the release of Hand of Corruption just a few weeks away, it's the perfect time to head to your local retailer and place your pre-order.The Imperium's Most WantedFor more on Hand of Corruption, here's a word from Black Crusade's lead developer:As the first book for the Black Crusade line, Hand of Corruption explor...

Posted on fantasyflightgames.com on January 5th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 5 January 2012 | Black Crusade

From the Swirling Depths

Hand of Corruption, a Black Crusade adventure, is coming soon

“The ways of Chaos represent the basis for all life in the universe. Without its tender touch, there could be no joy, no anger, and no pain.”       –Brother Ruine of the Scarlet Eye

Back in October we announced Hand of Corruption, a full adventure in three acts for Black Crusade. Presented in one comprehensive volume, Hand of Corruption is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard’s Penance. There, you’ll attempt to perform an unholy ritual to drag the planet into the Screaming Vortex, an offering to the Ruinous Powers.

Since our initial announcement, we’ve seen in-depth details on both the ill-fated Imperial planet and the dark ritual with which you’ll seek to claim it. Now, with the release of Hand of Corruption just a few weeks away, it’s the perfect time to head to your local retailer and place your pre-order.

The Imperium’s Most Wanted

For more on Hand of Corruption, here’s a word from Black Crusade’s lead developer:

As the first book for the Black Crusade line, Hand of Corruption explores one of the fascinating premises first introduced in the Core Rulebook. For the first time in Warhammer 40,000 Roleplay, the players can play characters completely opposed to the Imperium, and Hand of Corruption brings that theme directly to the fore. The Heretics are pitted against the Imperium from the start, and have to infiltrate, deceive, and ultimately fight Imperial forces head on to get what they want. And what they want is nothing less than control of an entire planet full of psychopathic, dangerous, violent prisoners—perfect fodder for the players’ eventual Black Crusade!

Of course, to get there, the players have to go toe to toe with some of the Imperium’s best and brightest—the types of individuals they might have been playing as characters in another Warhammer 40,000 Roleplay line. Plus, this adventure throws plenty of pitfalls along the players’ route. I wouldn’t want to reveal any spoilers, but it’s an adventure Game Masters should have a lot of fun springing on their players, and players should have a lot of fun playing through.

Visit your local retailer to reserve your copy of Hand of Corruption, and in just a few more weeks, prove your worth to the Ruinous Powers!

Discuss this article
in our forums!
 

Hand of Corruption - Adventure Preview

From the Swirling Depths

Hand of Corruption, a Black Crusade adventure, is coming soon “The ways of Chaos represent the basis for all life in the universe. Without its tender touch, there could be no joy, no anger, and no pain.”       –Brother Ruine of the Scarlet Eye Back in October

Posted on fantasyflightgames.com on January 5th, 2012

Read more right here | Read more on fantasyflightgames.com


“The ways of Chaos represent the basis for all life in the universe. Without its tender touch, there could be no joy, no anger, and no pain.”
      –Brother Ruine of the Scarlet Eye

Back in October we announced Hand of Corruption, a full adventure in three acts for Black Crusade. Presented in one comprehensive volume, Hand of Corruption is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard’s Penance. There, you’ll attempt to perform an unholy ritual to drag the planet into the Screaming Vortex, an offering to the Ruinous Powers.

Since our initial announcement, we’ve seen in-depth details on both the ill-fated Imperial planet and the dark ritual with which you’ll seek to claim it. Now, with the release of Hand of Corruption just a few weeks away, it’s the perfect time to head to your local retailer and place your pre-order.

The Imperium’s Most Wanted

For more on Hand of Corruption, here’s a word from Black Crusade’s lead developer:

As the first book for the Black Crusade line, Hand of Corruption explores one of the fascinating premises first introduced in the Core Rulebook. For the first time in Warhammer 40,000 Roleplay, the players can play characters completely opposed to the Imperium, and Hand of Corruption brings that theme directly to the fore. The Heretics are pitted against the Imperium from the start, and have to infiltrate, deceive, and ultimately fight Imperial forces head on to get what they want. And what they want is nothing less than control of an entire planet full of psychopathic, dangerous, violent prisoners—perfect fodder for the players’ eventual Black Crusade!

Of course, to get there, the players have to go toe to toe with some of the Imperium’s best and brightest—the types of individuals they might have been playing as characters in another Warhammer 40,000 Roleplay line. Plus, this adventure throws plenty of pitfalls along the players’ route. I wouldn’t want to reveal any spoilers, but it’s an adventure Game Masters should have a lot of fun springing on their players, and players should have a lot of fun playing through.

Visit your local retailer to reserve your copy of Hand of Corruption, and in just a few more weeks, prove your worth to the Ruinous Powers!

Black Crusade is a roleplaying game set in the Warhammer 40,000 universe, a setting in the grim darkness of the far future. Players take on the roles of Disciples of the Dark Gods, working against the rule of the galaxy-spanning Imperium of Man and in pursuit of personal glory.

 
Imperial Aquila