“Things have moved beyond your control. Step aside and clear the way for the Emperor’s Chosen.” –Brother-Codicier Carrigan
Last month, Fantasy Flight Games announced the upcoming release of Rising Tempest, an adventure in three parts for Deathwatch. In this gripping campaign, the Tau make a play for dominance that threatens to tip the balance of power in the Canis Salient, but in the process they unwittingly endanger the entire Jericho Reach... and only the Space Marines of the Deathwatch can stop them.
In our announcement, we shared a brief overview of each of Rising Tempest’s three parts. The first installment, entitled Depths of Treachery, takes the Kill-team into the iron heart of the Canis Salient to eradicate a subversive xenos presence imperiling the might of the Imperial war machine.
Sent to investigate a series of assassination attempts made against Imperial officers, the Kill-team will embark on a mission that takes them them to the city-state of Javar Prime. Its unremarkable skyline masks an intricate network of subterranean tunnels that run as deep as the city’s many dark secrets. And as the city closest to the infamous Vengeance Sept attacks, Javar Prime has attracted the attention of Lord Commander Ebongrave and has bore the brunt of his obsessive hunt for traitors.
Today, we’re pleased to present three pages from the first chapter of Rising Tempest. The first two feature valuable background on the city of Javar Prime and many of its most important landmarks. The third page, a player handout, offers details regarding the series of assassination attempts that your Kill-team will be tasked with investigating.
Rising Tempest preview (pdf, 1.7 MB)
Are Tau sympathizers really maneuvering among the loyal citizens of the Imperium? And if so, what darker plans do they hold in store? Keep checking back for more on Rising Tempest in the coming weeks, and look for it on store shelves in the second quarter of 2012!
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