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Honour the Chapter - Supplement Preview

The Storm Wardens

Last month, we announced the upcoming release of Honour the Chapter, a supplement for Deathwatch. This comprehensive sourcebook provides a wealth of options for players interested in characters drawn from Chapters created during the Second or subsequent Foundings. What's more, it contains new character creation rules, a wealth of relics unique to each Chapter, and plenty of guidance and adventure seeds for Game Masters!Unsung heroesToday, we're pleased to offer a glimpse at the pages of Honour the Chapter with a preview of the Storm Wardens, one of the most secretive Chapters in the Imperium. Isolated on the gloomy Forbidden World of Sacris, the Storm Wardens adamantly protect their privacy while training in the use of close-quarters weaponry. Indeed, it is in close combat that many of the Storm Wardens' traditions are most fully expressed, for they are possessed of a fierce sense of pride and believe that honour is to be found in the act of striking an enemy down with one's own hand.T...

Posted on fantasyflightgames.com on April 5th, 2012

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Published 5 April 2012 | Deathwatch

The Storm Wardens

A preview of Honour the Chapter, the upcoming supplement for Deathwatch

“What threat might require an entire Chapter of the Adeptus Astartes to guard against it? I for one sleep no sounder at night knowing that such warriors guard our Imperium, for my nightmares are haunted all the more by what enemies they watch for."      –Lord Sector Marius Hax

Last month, we announced the upcoming release of Honour the Chapter, a supplement for Deathwatch. This comprehensive sourcebook provides a wealth of options for players interested in characters drawn from Chapters created during the Second or subsequent Foundings. What’s more, it contains new character creation rules, a wealth of relics unique to each Chapter, and plenty of guidance and adventure seeds for Game Masters!

Unsung heroes

Today, we’re pleased to offer a glimpse at the pages of Honour the Chapter with a preview of the Storm Wardens, one of the most secretive Chapters in the Imperium. Isolated on the gloomy Forbidden World of Sacris, the Storm Wardens adamantly protect their privacy while training in the use of close-quarters weaponry. Indeed, it is in close combat that many of the Storm Wardens’ traditions are most fully expressed, for they are possessed of a fierce sense of pride and believe that honour is to be found in the act of striking an enemy down with one’s own hand.

To this end, the Storm Wardens utilize the fearsome claymore wielded by the clans of Sacris, each Battle-Brother practicing endlessly until he is a master in its use. Only when he is judged worthy is a Battle-Brother formally allowed to wield his claymore on the field of battle, mostly limiting its use to officers and veterans. Many claymores have been passed down through the generations, and some are truly ancient relics forged by the clans of Sacris and later fitted with power field generators to wreath their mighty blades in shimmering, deadly force.

Warriors who have attained the acclaim of their entire Chapter are henceforth known as Tempest Blades, and are grouped together into special veteran squads within the 1st Company. Download today’s preview (pdf, 3.5 MB) to learn more about the Tempest Blades, then look for Honour the Chapter on store shelves later this quarter!

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Brotherhood. Duty. Sacrifice. Announcement

Brotherhood. Duty. Sacrifice.

Announcing Only War, a Warhammer 40,000 roleplaying game “The men and women of the Imperial Guard sacrifice more and gain less than perhaps any other arm of the Imperial Armed Forces.”       –Commissar Ibram Gaunt Fantasy Flight Games is...

Posted on fantasyflightgames.com on April 4th, 2012

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"The men and women of the Imperial Guard sacrifice more and gain less than perhaps any other arm of the Imperial Armed Forces."
-Commissar Ibram Gaunt

Fantasy Flight Games is thrilled to announce the upcoming release of Only War! In this all-new standalone Warhammer 40,000 roleplaying game, players take on the roles of soldiers in the Imperial Guard, the galaxy-spanning armies of the God-Emperor. Fully compatible with FFG's other Warhammer 40,000 Roleplay titles, this comprehensive game system explores a previously unseen side of life in the Imperium of Man.

In Only War, each player takes the role of a Guardsman, a member of the Imperial Guard and one of the countless billions of hardened conscripts constantly fighting on myriad fronts at the whim of the Adeptus Terra. In control of this martial alter ego, players go forth at the behest of their officers to fight the eternal and implacable foes of the Imperium - the foul xenos, the mutant, the heretic, and the dark forces of the Ruinous Powers.

Bound by Honour

As Guardsmen, you will be ordered to engage the enemy with a myriad of tactics. Your squad might be responsible for guiding an important dignitary through a perilous warzone, or instructed to infiltrate a besieged fort to deliver important intelligence. With missions as varied as the galaxy's innumerable warfronts, you and your squadmates must often rely on nothing but your own grim determination and your faith in each other.

Take the role of a Guardsman with one of twelve distinct Specialties, offering unique skills to your squad to complement those of your comrades. Will you bring the light of the God-Emperor to the battlefield as a Ministorum Priest, or will you wield the Imperium's most cutting-edge technology as a fearsome Storm Trooper? Perhaps you'll tend to the machine spirits of the Guard's many war machines as a Tech-Priest Enginseer, or lead the charge as your squad's Sergeant. Whatever your function, you'll be a vital part of the Imperium's vast war machine.

Your Service Begins Soon

Throughout the course of their service, Guardsmen may fight on a thousand nameless worlds, often outnumbered and outgunned by their enemies and fighting in some of the worst conditions that history has ever known. And yet, despite immense opposition (or perhaps because of it), these fearless soldiers are bound to each other by a code of brotherhood and honour. They are the thin line that protects the Imperium from complete and utter destruction. They are the Imperial Guard.

Learn more on our Only War description page, and Check back in the coming weeks. Then, look for it on store shelves in the third quarter of 2012!

Only War is a Warhammer 40,000 roleplaying game in which players take on the roles of soldiers in the Imperial Guard, the galaxy-spanning armies of the God-Emperor. In the face of overwhelming opposition, Guardsmen fight against mankind's many enemies for the very survival of humanity and the continuation of the Imperium's dominance over space.

 

The Jericho Reach - Supplement Download Available

Combat the Alien with Downloadable Knowledge

The Jericho Reach is now on sale via download

Posted on fantasyflightgames.com on March 13th, 2012

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“Every one of these worlds belongs to Him-on-Terra already; they merely require His servants to enforce that dominion over them. Any soul who claims otherwise is a coward and a traitor, worthless to the Imperium except as an example to others whose belief may falter.” 
     –Excerpt from Volume IV of Lord Militant Achilus’ memoirs


Band together with your Battle-Brothers and combat alien threats. The Jericho Reach provides in-depth information on the struggles of Kill-teams currently operating throughout the Reach and important resources for Deathwatch players and Game Masters alike. Additionally, this tome offers a full adventure that will test even the most battle-hardened members of the Deathwatch. The Jericho Reach is now available at drivethrurpg.com and rpgnow.com!

Surrounded by alien threats

Lead your brothers into combat against Hive Fleet Dagon. Once regarded as little more than a small Tyranid splinter fleet, Hive Fleet Dagon now posses a significant threat to Orpheus Salient. If the Deathwatch cannot stall Hive Fleet Dagon’s advance, they may lose the entire Jericho Reach.

Meanwhile, the Deathwatch also clashes with the Chaos-worshipping forces of Stigmartus in the Acheros Salient. In the Canis Salient, controversy rages as some suggest a partnership with the Tau, and a brutal witch hunt ensues to track down anyone subscribing to such beliefs.

Learn more about the personalities, planets, and themes of each salient within the reach. This information fuels adventures and further immerses players in the rich setting of Deathwatch.

Gather your arms, brothers, and prepare to meet the alien threat. With so many gripping storylines, you’ll want to explore them all. Get your copy of Deathwatch: The Jericho Reach from drivethrurpg.com and rpgnow.com.

Deathwatch is a roleplaying game in which players take on the roles of the bio-engineered super-soldiers known as Space Marines. United with their battle-brothers, players will complete extraordinary missions involving some of the greatest heroes and deadliest opponents the Warhammer 40,000 universe has to offer.

 

The Jericho Reach - Supplement Download Available

Combat the Alien with Downloadable Knowledge

Band together with your Battle-Brothers and combat alien threats. The Jericho Reach provides in-depth information on the struggles of Kill-teams currently operating throughout the Reach and important resources for Deathwatch players and Game Masters alike. Additionally, this tome offers a full adventure that will test even the most battle-hardened members of the Deathwatch. The Jericho Reach is now available at drivethrurpg.com and rpgnow.com! Surrounded by alien threats Lead your brothers into combat against Hive Fleet Dagon. Once regarded as little more than a small Tyranid splinter fleet, Hive Fleet Dagon now posses a significant threat to Orpheus Salient. If the Deathwatch cannot stall Hive Fleet Dagon's advance, they may lose the entire Jericho Reach. Meanwhile, the Deathwatch also clashes with the Chaos-worshipping forces of Stigmartus in the Acheros Salient. In the Canis Salient, controversy rages as some suggest a partnership with the Tau, and a brutal witch hunt ensues to...

Posted on fantasyflightgames.com on March 13th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 13 March 2012 | Deathwatch

Combat the Alien with Downloadable Knowledge

The Jericho Reach is now on sale via download

“Every one of these worlds belongs to Him-on-Terra already; they merely require His servants to enforce that dominion over them. Any soul who claims otherwise is a coward and a traitor, worthless to the Imperium except as an example to others whose belief may falter.”       –Excerpt from Volume IV of Lord Militant Achilus’ memoirs Band together with your Battle-Brothers and combat alien threats. The Jericho Reach provides in-depth information on the struggles of Kill-teams currently operating throughout the Reach and important resources for Deathwatch players and Game Masters alike. Additionally, this tome offers a full adventure that will test even the most battle-hardened members of the Deathwatch. The Jericho Reach is now available at drivethrurpg.com and rpgnow.com! Surrounded by alien threats Lead your brothers into combat against Hive Fleet Dagon. Once regarded as little more than a small Tyranid splinter fleet, Hive Fleet Dagon now posses a significant threat to Orpheus Salient. If the Deathwatch cannot stall Hive Fleet Dagon’s advance, they may lose the entire Jericho Reach. Meanwhile, the Deathwatch also clashes with the Chaos-worshipping forces of Stigmartus in the Acheros Salient. In the Canis Salient, controversy rages as some suggest a partnership with the Tau, and a brutal witch hunt ensues to track down anyone subscribing to such beliefs. Learn more about the personalities, planets, and themes of each salient within the reach. This information fuels adventures and further immerses players in the rich setting of Deathwatch. Gather your arms, brothers, and prepare to meet the alien threat. With so many gripping storylines, you’ll want to explore them all. Get your copy of Deathwatch: The Jericho Reach from drivethrurpg.com and rpgnow.com.

Discuss this article
in our forums!
 

The Jericho Reach - Supplement Download Available

Combat the Alien with Downloadable Knowledge

Band together with your Battle-Brothers and combat alien threats. The Jericho Reach provides in-depth information on the struggles of Kill-teams currently operating throughout the Reach and important resources for Deathwatch players and Game Masters alike. Additionally, this tome offers a full adventure that will test even the most battle-hardened members of the Deathwatch. The Jericho Reach is now available at drivethrurpg.com and rpgnow.com! Surrounded by alien threats Lead your brothers into combat against Hive Fleet Dagon. Once regarded as little more than a small Tyranid splinter fleet, Hive Fleet Dagon now posses a significant threat to Orpheus Salient. If the Deathwatch cannot stall Hive Fleet Dagon's advance, they may lose the entire Jericho Reach. Meanwhile, the Deathwatch also clashes with the Chaos-worshipping forces of Stigmartus in the Acheros Salient. In the Canis Salient, controversy rages as some suggest a partnership with the Tau, and a brutal witch hunt ensues to...

Posted on fantasyflightgames.com on March 13th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 13 March 2012 | Deathwatch

Combat the Alien with Downloadable Knowledge

The Jericho Reach is now on sale via download

“Every one of these worlds belongs to Him-on-Terra already; they merely require His servants to enforce that dominion over them. Any soul who claims otherwise is a coward and a traitor, worthless to the Imperium except as an example to others whose belief may falter.”       –Excerpt from Volume IV of Lord Militant Achilus’ memoirs Band together with your Battle-Brothers and combat alien threats. The Jericho Reach provides in-depth information on the struggles of Kill-teams currently operating throughout the Reach and important resources for Deathwatch players and Game Masters alike. Additionally, this tome offers a full adventure that will test even the most battle-hardened members of the Deathwatch. The Jericho Reach is now available at drivethrurpg.com and rpgnow.com! Surrounded by alien threats Lead your brothers into combat against Hive Fleet Dagon. Once regarded as little more than a small Tyranid splinter fleet, Hive Fleet Dagon now posses a significant threat to Orpheus Salient. If the Deathwatch cannot stall Hive Fleet Dagon’s advance, they may lose the entire Jericho Reach. Meanwhile, the Deathwatch also clashes with the Chaos-worshipping forces of Stigmartus in the Acheros Salient. In the Canis Salient, controversy rages as some suggest a partnership with the Tau, and a brutal witch hunt ensues to track down anyone subscribing to such beliefs. Learn more about the personalities, planets, and themes of each salient within the reach. This information fuels adventures and further immerses players in the rich setting of Deathwatch. Gather your arms, brothers, and prepare to meet the alien threat. With so many gripping storylines, you’ll want to explore them all. Get your copy of Deathwatch: The Jericho Reach from drivethrurpg.com and rpgnow.com.

Discuss this article
in our forums!
 

First Founding - Supplement Preview

Honour The Chapter

Announcing the upcoming release of a new supplement for Deathwatch “Today we face those who betrayed our predecessors. Today we bring death to those who turned from the light of the Emperor and broke faith with their brothers. Today we bring honour to those who came before us as we lay low these traitors! For Vilamus! For...

Posted on fantasyflightgames.com on March 8th, 2012

Read more right here | Read more on fantasyflightgames.com


“Today we face those who betrayed our predecessors. Today we bring death to those who turned from the light of the Emperor and broke faith with their brothers. Today we bring honour to those who came before us as we lay low these traitors! For Vilamus! For Guilliman! For the Emperor!"
      –Brother-Captain Haeron of the Marines Errant

The brethren of the Deathwatch are the champions of humanity, the elite of the elite, and the very best the thousand and more Chapters of the Adeptus Astartes can produce. But while many Battle-Brothers are drawn from the most well known Chapters—the Blood Angels, the Space Wolves, the Ultramarines, and others of the First Founding—still more hail from lesser known bodies, the Successors of the great Legions. Some of these Chapters are every bit as famous as their celebrated progenitors, while others are all but unheralded. Nevertheless, all are heroes.

Fantasy Flight Games is pleased to announce the upcoming release of Honour the Chapter, a supplement for Deathwatch! Honour the Chapter provides a wealth of options for players interested in characters drawn from Chapters created during the Second or subsequent Foundings. This comprehensive tome contains new character creation rules, a wealth of relics unique to each Chapter, and plenty of guidance and adventure seeds for Game Masters.

From throughout the Imperium

For more on Honour the Chapter, here’s a word from its lead developer, Tim Flanders:

As the second book I’ve developed for the Deathwatch line, Honour the Chapter was an exciting project for me. Since the Core Rulebook, we've had a good chance to cover our core of Space Marine Chapters, and with First Founding we were able to bring the remaining progenitor Chapters to the fore. But now, for the first time since the inception of Deathwatch, we will be giving a huge number of the other myriad Chapters of the Adeptus Astartes the attention they deserve. I think players are going to really enjoy the chance to play Battle-Brothers from Chapters throughout the Imperium, each with as much depth as the Chapters we've covered in our past products.

Of course, with all this variety comes a price. Trying to form a Kill-team out of Battle-Brothers from such disparate backgrounds, all with their own histories, combat doctrines, and philosophies is tough work. Thankfully, we've covered that, too! GMs will find Honour the Chapter indispensable for making the most of their campaigns, by highlighting the strengths of their players, their characters, and the relationships between the Chapters of the Adeptus Astartes. In this way, they’ll really make their players feel like the epic heroes of the Imperium that they are!

For ten millennia, Space Marines from a thousand chapters have fought and died in the name of the Emperor of Man. Keep checking back as we preview Honour the Chapter in the coming weeks, and late in the second quarter, take your place among the legends of the Adeptus Astartes!

Deathwatch is a roleplaying game in which players take on the roles of the bio-engineered super-soldiers known as Space Marines. United with their battle-brothers, players will complete extraordinary missions involving some of the greatest heroes and deadliest opponents the Warhammer 40,000 universe has to offer.

 

The Soul Reaver - Adventure Preview

The Soul Reaver

The Dark Eldar are a plague upon the Koronus Expanse; raiders, slavers, pirates, and even Rogue Traders suffer at their barbed lashes and blades. Any who cross the Maw and sail the void of the Koronus Expanse learn to fear the wicked silhouettes of their ships and their seemingly endless cruelty towards all life, including their own. Only vigilance and firepower keep the worst depredations of these terrible raiders at bay, though from the dens of Footfall to the commerce halls of Port Wander there are countless tales of crew lost and ships savaged in their sudden attacks...Fantasy Flight Games is pleased to announce the upcoming release of The Soul Reaver, an adventure in three parts for Rogue Trader! This epic campaign is a chance for daring Explorers to look deep into the twisted heart of Dark Eldar society in the Koronus Expanse, and pull the greatest heist of their careers.Betrayal and liesFor more on The Soul Reaver, here's a word from developer Max Brooke:Rogue Trader is all abou...

Posted on fantasyflightgames.com on March 8th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 8 March 2012 | Rogue Trader

The Soul Reaver

Announcing an upcoming adventure supplement for Rogue Trader

“They are a scourge upon our galaxy, the most vile and sadistic of all our xenos foes, and a peril to any who would ply the void in search of profit or gain. Whatever happens, should the shadow of their ships darken your path, pray you die fighting at the helm of your vessel, lest ‘fortune’ favours you and they take you alive…"       –Magos Domos Agnelain, Explorator

The Dark Eldar are a plague upon the Koronus Expanse; raiders, slavers, pirates, and even Rogue Traders suffer at their barbed lashes and blades. Any who cross the Maw and sail the void of the Koronus Expanse learn to fear the wicked silhouettes of their ships and their seemingly endless cruelty towards all life, including their own. Only vigilance and firepower keep the worst depredations of these terrible raiders at bay, though from the dens of Footfall to the commerce halls of Port Wander there are countless tales of crew lost and ships savaged in their sudden attacks...

Fantasy Flight Games is pleased to announce the upcoming release of The Soul Reaver, an adventure in three parts for Rogue Trader! This epic campaign is a chance for daring Explorers to look deep into the twisted heart of Dark Eldar society in the Koronus Expanse, and pull the greatest heist of their careers.

Betrayal and lies

For more on The Soul Reaver, here’s a word from developer Max Brooke:

Rogue Trader is all about risk and profit. Namely, taking huge risks in the name of reaping massive profits. And what bigger gamble could there be than plucking an ancient and powerful warship from the very heart of a Dark Eldar city within the webway? 

The Soul Reaver starts with a heist, but things are rarely as they seem when you're dealing with the treacherous Dark Eldar. The Explorers have to bet everything more than once to survive the machinations of several competing factions within the city and come away from this web of lies and betrayal with their promised reward. Of course, the Explorers have a chance to do some betraying of their own, and to this end, The Soul Reaver contains the Dark Eldar Kabalite Warrior Career Path. This full new Career, designed for use in this adventure and beyond, allows players to take the sadistic power of the Dark Eldar into their own hands for the first time in Warhammer 40,000 Roleplay.

I'm very excited about the new resources that The Soul Reaver contains for creating dangerous and memorable characters, and GMs and players alike should enjoy using these rules in their adventure through the twisted depths and perilous heights of Dark Eldar society!

Check back often over the coming months as we preview The Soul Reaver, and look for it on store shelves late in the second quarter.

Discuss this article
in our forums!
 

The Soul Reaver - Adventure Preview

The Soul Reaver

Announcing an upcoming adventure supplement for Rogue Trader “They are a scourge upon our galaxy, the most vile and sadistic of all our xenos foes, and a peril to any who would ply the void in search of profit or gain. Whatever happens, should the shadow of their ships darken your path, pray you die fighting at the helm of...

Posted on fantasyflightgames.com on March 8th, 2012

Read more right here | Read more on fantasyflightgames.com


“They are a scourge upon our galaxy, the most vile and sadistic of all our xenos foes, and a peril to any who would ply the void in search of profit or gain. Whatever happens, should the shadow of their ships darken your path, pray you die fighting at the helm of your vessel, lest ‘fortune’ favours you and they take you alive…"
      –Magos Domos Agnelain, Explorator

The Dark Eldar are a plague upon the Koronus Expanse; raiders, slavers, pirates, and even Rogue Traders suffer at their barbed lashes and blades. Any who cross the Maw and sail the void of the Koronus Expanse learn to fear the wicked silhouettes of their ships and their seemingly endless cruelty towards all life, including their own. Only vigilance and firepower keep the worst depredations of these terrible raiders at bay, though from the dens of Footfall to the commerce halls of Port Wander there are countless tales of crew lost and ships savaged in their sudden attacks...

Fantasy Flight Games is pleased to announce the upcoming release of The Soul Reaver, an adventure in three parts for Rogue Trader! This epic campaign is a chance for daring Explorers to look deep into the twisted heart of Dark Eldar society in the Koronus Expanse, and pull the greatest heist of their careers.

Betrayal and lies

For more on The Soul Reaver, here’s a word from developer Max Brooke:

Rogue Trader is all about risk and profit. Namely, taking huge risks in the name of reaping massive profits. And what bigger gamble could there be than plucking an ancient and powerful warship from the very heart of a Dark Eldar city within the webway? 

The Soul Reaver starts with a heist, but things are rarely as they seem when you're dealing with the treacherous Dark Eldar. The Explorers have to bet everything more than once to survive the machinations of several competing factions within the city and come away from this web of lies and betrayal with their promised reward. Of course, the Explorers have a chance to do some betraying of their own, and to this end, The Soul Reaver contains the Dark Eldar Kabalite Warrior Career Path. This full new Career, designed for use in this adventure and beyond, allows players to take the sadistic power of the Dark Eldar into their own hands for the first time in Warhammer 40,000 Roleplay.

I'm very excited about the new resources that The Soul Reaver contains for creating dangerous and memorable characters, and GMs and players alike should enjoy using these rules in their adventure through the twisted depths and perilous heights of Dark Eldar society!

Check back often over the coming months as we preview The Soul Reaver, and look for it on store shelves late in the second quarter.

Rogue Trader is a roleplaying game set in dark gothic far future of Games Workshop's Warhammer 40,000 universe. Players take on the roles of explorers aboard a Rogue Trader's ship, searching for profit and adventure while discovering new alien cultures and threats in the uncharted regions of space.

 

First Founding - Supplement Preview

Honour The Chapter

The brethren of the Deathwatch are the champions of humanity, the elite of the elite, and the very best the thousand and more Chapters of the Adeptus Astartes can produce. But while many Battle-Brothers are drawn from the most well known Chapters--the Blood Angels, the Space Wolves, the Ultramarines, and others of the First Founding--still more hail from lesser known bodies, the Successors of the great Legions. Some of these Chapters are every bit as famous as their celebrated progenitors, while others are all but unheralded. Nevertheless, all are heroes.Fantasy Flight Games is pleased to announce the upcoming release of Honour the Chapter, a supplement for Deathwatch! Honour the Chapter provides a wealth of options for players interested in characters drawn from Chapters created during the Second or subsequent Foundings. This comprehensive tome contains new character creation rules, a wealth of relics unique to each Chapter, and plenty of guidance and adventure seeds for Game Masters....

Posted on fantasyflightgames.com on March 8th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 8 March 2012 | Deathwatch

Honour The Chapter

Announcing the upcoming release of a new supplement for Deathwatch

“Today we face those who betrayed our predecessors. Today we bring death to those who turned from the light of the Emperor and broke faith with their brothers. Today we bring honour to those who came before us as we lay low these traitors! For Vilamus! For Guilliman! For the Emperor!"       –Brother-Captain Haeron of the Marines Errant

The brethren of the Deathwatch are the champions of humanity, the elite of the elite, and the very best the thousand and more Chapters of the Adeptus Astartes can produce. But while many Battle-Brothers are drawn from the most well known Chapters—the Blood Angels, the Space Wolves, the Ultramarines, and others of the First Founding—still more hail from lesser known bodies, the Successors of the great Legions. Some of these Chapters are every bit as famous as their celebrated progenitors, while others are all but unheralded. Nevertheless, all are heroes.

Fantasy Flight Games is pleased to announce the upcoming release of Honour the Chapter, a supplement for Deathwatch! Honour the Chapter provides a wealth of options for players interested in characters drawn from Chapters created during the Second or subsequent Foundings. This comprehensive tome contains new character creation rules, a wealth of relics unique to each Chapter, and plenty of guidance and adventure seeds for Game Masters.

From throughout the Imperium

For more on Honour the Chapter, here’s a word from its lead developer, Tim Flanders:

As the second book I’ve developed for the Deathwatch line, Honour the Chapter was an exciting project for me. Since the Core Rulebook, we've had a good chance to cover our core of Space Marine Chapters, and with First Founding we were able to bring the remaining progenitor Chapters to the fore. But now, for the first time since the inception of Deathwatch, we will be giving a huge number of the other myriad Chapters of the Adeptus Astartes the attention they deserve. I think players are going to really enjoy the chance to play Battle-Brothers from Chapters throughout the Imperium, each with as much depth as the Chapters we've covered in our past products.

Of course, with all this variety comes a price. Trying to form a Kill-team out of Battle-Brothers from such disparate backgrounds, all with their own histories, combat doctrines, and philosophies is tough work. Thankfully, we've covered that, too! GMs will find Honour the Chapter indispensable for making the most of their campaigns, by highlighting the strengths of their players, their characters, and the relationships between the Chapters of the Adeptus Astartes. In this way, they’ll really make their players feel like the epic heroes of the Imperium that they are!

For ten millennia, Space Marines from a thousand chapters have fought and died in the name of the Emperor of Man. Keep checking back as we preview Honour the Chapter in the coming weeks, and late in the second quarter, take your place among the legends of the Adeptus Astartes!

Discuss this article
in our forums!
 

The Soul Reaver - Adventure Preview

The Soul Reaver

The Dark Eldar are a plague upon the Koronus Expanse; raiders, slavers, pirates, and even Rogue Traders suffer at their barbed lashes and blades. Any who cross the Maw and sail the void of the Koronus Expanse learn to fear the wicked silhouettes of their ships and their seemingly endless cruelty towards all life, including their own. Only vigilance and firepower keep the worst depredations of these terrible raiders at bay, though from the dens of Footfall to the commerce halls of Port Wander there are countless tales of crew lost and ships savaged in their sudden attacks...Fantasy Flight Games is pleased to announce the upcoming release of The Soul Reaver, an adventure in three parts for Rogue Trader! This epic campaign is a chance for daring Explorers to look deep into the twisted heart of Dark Eldar society in the Koronus Expanse, and pull the greatest heist of their careers.Betrayal and liesFor more on The Soul Reaver, here's a word from developer Max Brooke:Rogue Trader is all abou...

Posted on fantasyflightgames.com on March 8th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 8 March 2012 | Rogue Trader

The Soul Reaver

Announcing an upcoming adventure supplement for Rogue Trader

“They are a scourge upon our galaxy, the most vile and sadistic of all our xenos foes, and a peril to any who would ply the void in search of profit or gain. Whatever happens, should the shadow of their ships darken your path, pray you die fighting at the helm of your vessel, lest ‘fortune’ favours you and they take you alive…"       –Magos Domos Agnelain, Explorator

The Dark Eldar are a plague upon the Koronus Expanse; raiders, slavers, pirates, and even Rogue Traders suffer at their barbed lashes and blades. Any who cross the Maw and sail the void of the Koronus Expanse learn to fear the wicked silhouettes of their ships and their seemingly endless cruelty towards all life, including their own. Only vigilance and firepower keep the worst depredations of these terrible raiders at bay, though from the dens of Footfall to the commerce halls of Port Wander there are countless tales of crew lost and ships savaged in their sudden attacks...

Fantasy Flight Games is pleased to announce the upcoming release of The Soul Reaver, an adventure in three parts for Rogue Trader! This epic campaign is a chance for daring Explorers to look deep into the twisted heart of Dark Eldar society in the Koronus Expanse, and pull the greatest heist of their careers.

Betrayal and lies

For more on The Soul Reaver, here’s a word from developer Max Brooke:

Rogue Trader is all about risk and profit. Namely, taking huge risks in the name of reaping massive profits. And what bigger gamble could there be than plucking an ancient and powerful warship from the very heart of a Dark Eldar city within the webway? 

The Soul Reaver starts with a heist, but things are rarely as they seem when you're dealing with the treacherous Dark Eldar. The Explorers have to bet everything more than once to survive the machinations of several competing factions within the city and come away from this web of lies and betrayal with their promised reward. Of course, the Explorers have a chance to do some betraying of their own, and to this end, The Soul Reaver contains the Dark Eldar Kabalite Warrior Career Path. This full new Career, designed for use in this adventure and beyond, allows players to take the sadistic power of the Dark Eldar into their own hands for the first time in Warhammer 40,000 Roleplay.

I'm very excited about the new resources that The Soul Reaver contains for creating dangerous and memorable characters, and GMs and players alike should enjoy using these rules in their adventure through the twisted depths and perilous heights of Dark Eldar society!

Check back often over the coming months as we preview The Soul Reaver, and look for it on store shelves late in the second quarter.

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First Founding - Supplement Preview

Honour The Chapter

The brethren of the Deathwatch are the champions of humanity, the elite of the elite, and the very best the thousand and more Chapters of the Adeptus Astartes can produce. But while many Battle-Brothers are drawn from the most well known Chapters--the Blood Angels, the Space Wolves, the Ultramarines, and others of the First Founding--still more hail from lesser known bodies, the Successors of the great Legions. Some of these Chapters are every bit as famous as their celebrated progenitors, while others are all but unheralded. Nevertheless, all are heroes.Fantasy Flight Games is pleased to announce the upcoming release of Honour the Chapter, a supplement for Deathwatch! Honour the Chapter provides a wealth of options for players interested in characters drawn from Chapters created during the Second or subsequent Foundings. This comprehensive tome contains new character creation rules, a wealth of relics unique to each Chapter, and plenty of guidance and adventure seeds for Game Masters....

Posted on fantasyflightgames.com on March 8th, 2012

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Published 8 March 2012 | Deathwatch

Honour The Chapter

Announcing the upcoming release of a new supplement for Deathwatch

“Today we face those who betrayed our predecessors. Today we bring death to those who turned from the light of the Emperor and broke faith with their brothers. Today we bring honour to those who came before us as we lay low these traitors! For Vilamus! For Guilliman! For the Emperor!"       –Brother-Captain Haeron of the Marines Errant

The brethren of the Deathwatch are the champions of humanity, the elite of the elite, and the very best the thousand and more Chapters of the Adeptus Astartes can produce. But while many Battle-Brothers are drawn from the most well known Chapters—the Blood Angels, the Space Wolves, the Ultramarines, and others of the First Founding—still more hail from lesser known bodies, the Successors of the great Legions. Some of these Chapters are every bit as famous as their celebrated progenitors, while others are all but unheralded. Nevertheless, all are heroes.

Fantasy Flight Games is pleased to announce the upcoming release of Honour the Chapter, a supplement for Deathwatch! Honour the Chapter provides a wealth of options for players interested in characters drawn from Chapters created during the Second or subsequent Foundings. This comprehensive tome contains new character creation rules, a wealth of relics unique to each Chapter, and plenty of guidance and adventure seeds for Game Masters.

From throughout the Imperium

For more on Honour the Chapter, here’s a word from its lead developer, Tim Flanders:

As the second book I’ve developed for the Deathwatch line, Honour the Chapter was an exciting project for me. Since the Core Rulebook, we've had a good chance to cover our core of Space Marine Chapters, and with First Founding we were able to bring the remaining progenitor Chapters to the fore. But now, for the first time since the inception of Deathwatch, we will be giving a huge number of the other myriad Chapters of the Adeptus Astartes the attention they deserve. I think players are going to really enjoy the chance to play Battle-Brothers from Chapters throughout the Imperium, each with as much depth as the Chapters we've covered in our past products.

Of course, with all this variety comes a price. Trying to form a Kill-team out of Battle-Brothers from such disparate backgrounds, all with their own histories, combat doctrines, and philosophies is tough work. Thankfully, we've covered that, too! GMs will find Honour the Chapter indispensable for making the most of their campaigns, by highlighting the strengths of their players, their characters, and the relationships between the Chapters of the Adeptus Astartes. In this way, they’ll really make their players feel like the epic heroes of the Imperium that they are!

For ten millennia, Space Marines from a thousand chapters have fought and died in the name of the Emperor of Man. Keep checking back as we preview Honour the Chapter in the coming weeks, and late in the second quarter, take your place among the legends of the Adeptus Astartes!

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Hand of Corruption - Adventure Download Available

A Downloadable Ritual

A windswept Imperial penal world silently orbits its dimming sun, perilously close to the dark influence of Chaos. To claim such a prize for the Ruinous Powers would bring great favour and glory to you and your fellow Heretics, and its substantial resources would help lay the foundation for your own Black Crusade. But welcoming this world into the roiling bosom of the Screaming Vortex will be no easy task, and the planet holds its own dangerous secrets. Can you bring the corrupting gifts of Chaos to this forgotten world? Hand of Corruption, an adventure in three acts for Black Crusade, is now available on drivethrurpg.com and rpgnow.com! Presented in one comprehensive volume, Hand of Corruption is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard's Penance. With a host of challenges designed to appeal to a range o...

Posted on fantasyflightgames.com on March 7th, 2012

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Published 7 March 2012 | Black Crusade

A Downloadable Ritual

Hand of Corruption, a Black Crusade adventure, on sale via download

“The Dark Gods help those who help themselves."          –Lord Deon Algonnac, Reaver of the Unknowable Void A windswept Imperial penal world silently orbits its dimming sun, perilously close to the dark influence of Chaos. To claim such a prize for the Ruinous Powers would bring great favour and glory to you and your fellow Heretics, and its substantial resources would help lay the foundation for your own Black Crusade. But welcoming this world into the roiling bosom of the Screaming Vortex will be no easy task, and the planet holds its own dangerous secrets. Can you bring the corrupting gifts of Chaos to this forgotten world? Hand of Corruption, an adventure in three acts for Black Crusade, is now available on drivethrurpg.com and rpgnow.com! Presented in one comprehensive volume, Hand of Corruption is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard’s Penance. With a host of challenges designed to appeal to a range of group types and play styles, Hand of Corruption offers ample opportunities for both savvy roleplaying and gruelling combat. Beyond Redemption For more on Hand of Corruption, here’s a word from Black Crusade’s lead developer: As the first book for the Black Crusade line, Hand of Corruption explores one of the fascinating premises first introduced in the Core Rulebook. For the first time in Warhammer 40,000 Roleplay, the players can control characters completely opposed to the Imperium, and Hand of Corruption brings that theme directly to the fore. The Heretics are pitted against the Imperium from the start, and have to infiltrate, deceive, and ultimately fight Imperial forces head on to get what they want. And what they want is nothing less than control of an entire planet full of psychopathic, dangerous, violent prisoners—perfect fodder for the players’ eventual Black Crusade!

Of course, to get there, the players have to go toe to toe with some of the Imperium’s best and brightest—the types of individuals they might have been playing as characters in another Warhammer 40,000 Roleplay line. Plus, this adventure throws plenty of pitfalls along the players’ route. I wouldn’t want to reveal any spoilers, but it’s an adventure Game Masters should have a lot of fun springing on their players, and players should have a lot of fun playing through. Learn more about Hand of Corruption by reading our previews, Parched and Windswept and Ruinous Rituals. Then, head to drivethrurpg.com or rpgnow.com and download your copy today!

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in our forums!
 

Hand of Corruption - Adventure Download Available

A Downloadable Ritual

A windswept Imperial penal world silently orbits its dimming sun, perilously close to the dark influence of Chaos. To claim such a prize for the Ruinous Powers would bring great favour and glory to you and your fellow Heretics, and its substantial resources would help lay the foundation for your own Black Crusade. But welcoming this world into the roiling bosom of the Screaming Vortex will be no easy task, and the planet holds its own dangerous secrets. Can you bring the corrupting gifts of Chaos to this forgotten world? Hand of Corruption, an adventure in three acts for Black Crusade, is now available on drivethrurpg.com and rpgnow.com! Presented in one comprehensive volume, Hand of Corruption is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard's Penance. With a host of challenges designed to appeal to a range o...

Posted on fantasyflightgames.com on March 7th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 7 March 2012 | Black Crusade

A Downloadable Ritual

Hand of Corruption, a Black Crusade adventure, on sale via download

“The Dark Gods help those who help themselves."          –Lord Deon Algonnac, Reaver of the Unknowable Void A windswept Imperial penal world silently orbits its dimming sun, perilously close to the dark influence of Chaos. To claim such a prize for the Ruinous Powers would bring great favour and glory to you and your fellow Heretics, and its substantial resources would help lay the foundation for your own Black Crusade. But welcoming this world into the roiling bosom of the Screaming Vortex will be no easy task, and the planet holds its own dangerous secrets. Can you bring the corrupting gifts of Chaos to this forgotten world? Hand of Corruption, an adventure in three acts for Black Crusade, is now available on drivethrurpg.com and rpgnow.com! Presented in one comprehensive volume, Hand of Corruption is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard’s Penance. With a host of challenges designed to appeal to a range of group types and play styles, Hand of Corruption offers ample opportunities for both savvy roleplaying and gruelling combat. Beyond Redemption For more on Hand of Corruption, here’s a word from Black Crusade’s lead developer: As the first book for the Black Crusade line, Hand of Corruption explores one of the fascinating premises first introduced in the Core Rulebook. For the first time in Warhammer 40,000 Roleplay, the players can control characters completely opposed to the Imperium, and Hand of Corruption brings that theme directly to the fore. The Heretics are pitted against the Imperium from the start, and have to infiltrate, deceive, and ultimately fight Imperial forces head on to get what they want. And what they want is nothing less than control of an entire planet full of psychopathic, dangerous, violent prisoners—perfect fodder for the players’ eventual Black Crusade!

Of course, to get there, the players have to go toe to toe with some of the Imperium’s best and brightest—the types of individuals they might have been playing as characters in another Warhammer 40,000 Roleplay line. Plus, this adventure throws plenty of pitfalls along the players’ route. I wouldn’t want to reveal any spoilers, but it’s an adventure Game Masters should have a lot of fun springing on their players, and players should have a lot of fun playing through. Learn more about Hand of Corruption by reading our previews, Parched and Windswept and Ruinous Rituals. Then, head to drivethrurpg.com or rpgnow.com and download your copy today!

Discuss this article
in our forums!
 

Hand of Corruption - Adventure Download Available

A Downloadable Ritual

Hand of Corruption, a Black Crusade adventure, on sale via download

Posted on fantasyflightgames.com on March 7th, 2012

Read more right here | Read more on fantasyflightgames.com


“The Dark Gods help those who help themselves."   
      –Lord Deon Algonnac, Reaver of the Unknowable Void


A windswept Imperial penal world silently orbits its dimming sun, perilously close to the dark influence of Chaos. To claim such a prize for the Ruinous Powers would bring great favour and glory to you and your fellow Heretics, and its substantial resources would help lay the foundation for your own Black Crusade. But welcoming this world into the roiling bosom of the Screaming Vortex will be no easy task, and the planet holds its own dangerous secrets. Can you bring the corrupting gifts of Chaos to this forgotten world?

Hand of Corruption, an adventure in three acts for Black Crusade, is now available on drivethrurpg.com and rpgnow.com! Presented in one comprehensive volume, Hand of Corruption is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard’s Penance. With a host of challenges designed to appeal to a range of group types and play styles, Hand of Corruption offers ample opportunities for both savvy roleplaying and gruelling combat.

Beyond Redemption

For more on Hand of Corruption, here’s a word from Black Crusade’s lead developer:

As the first book for the Black Crusade line, Hand of Corruption explores one of the fascinating premises first introduced in the Core Rulebook. For the first time in Warhammer 40,000 Roleplay, the players can control characters completely opposed to the Imperium, and Hand of Corruption brings that theme directly to the fore. The Heretics are pitted against the Imperium from the start, and have to infiltrate, deceive, and ultimately fight Imperial forces head on to get what they want. And what they want is nothing less than control of an entire planet full of psychopathic, dangerous, violent prisoners—perfect fodder for the players’ eventual Black Crusade!

Of course, to get there, the players have to go toe to toe with some of the Imperium’s best and brightest—the types of individuals they might have been playing as characters in another Warhammer 40,000 Roleplay line. Plus, this adventure throws plenty of pitfalls along the players’ route. I wouldn’t want to reveal any spoilers, but it’s an adventure Game Masters should have a lot of fun springing on their players, and players should have a lot of fun playing through.

Learn more about Hand of Corruption by reading our previews, Parched and Windswept and Ruinous Rituals. Then, head to drivethrurpg.com or rpgnow.com and download your copy today!

Black Crusade is a roleplaying game set in the Warhammer 40,000 universe, a setting in the grim darkness of the far future. Players take on the roles of Disciples of the Dark Gods, working against the rule of the galaxy-spanning Imperium of Man and in pursuit of personal glory.

 

The Tome of Fate - Supplement Preview

Master the Secrets of Chaos

Tzeentch, the Chaos God of Change, weaves the unfathomable strands of Fate from his Impossible Labyrinth deep within the warp. For the innumerable masses, Fate is a cruel and arbitrary force...but for the Tzeentch's chosen few, it is a path to ultimate power.Fantasy Flight Games is pleased to announce the upcoming release of The Tome of Fate, a supplement for Black Crusade! The first of four books delving into the darkest secrets of the Ruinous Powers, The Tome of Fate presents invaluable information on the Lord of Lies. In its pages, players will learn of his dark servants, both daemonic and mortal, and how his influence is felt across the Screaming Vortex. With new weapons and psychic powers to aid them, Heretics can go forth across that unholy stretch of stars and beyond into the depths of the fallen Imperium, ready to challenge Fate and make it their own.A force to be feared...or studiedWhat is Fate? For many Heretics, Fate is what they have fought against their entire lives. It wa...

Posted on fantasyflightgames.com on March 2nd, 2012

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Published 2 March 2012 | Black Crusade

Master the Secrets of Chaos

Announcing The Tome of Fate, an upcoming supplement for Black Crusade

“Your naiveté amuses me, child. There is no Fate. There is only the Will of Tzeentch."       –Verial Jenneque, Sorceress of Q’Sal

Tzeentch, the Chaos God of Change, weaves the unfathomable strands of Fate from his Impossible Labyrinth deep within the warp. For the innumerable masses, Fate is a cruel and arbitrary force...but for the Tzeentch’s chosen few, it is a path to ultimate power.

Fantasy Flight Games is pleased to announce the upcoming release of The Tome of Fate, a supplement for Black Crusade! The first of four books delving into the darkest secrets of the Ruinous Powers, The Tome of Fate presents invaluable information on the Lord of Lies. In its pages, players will learn of his dark servants, both daemonic and mortal, and how his influence is felt across the Screaming Vortex. With new weapons and psychic powers to aid them, Heretics can go forth across that unholy stretch of stars and beyond into the depths of the fallen Imperium, ready to challenge Fate and make it their own.

A force to be feared...or studied

What is Fate? For many Heretics, Fate is what they have fought against their entire lives. It was cruel Fate that led xenos raiders to burn their family to broken cinders, capricious Fate that caused their lesser sibling to gain the family title instead of themselves, uncaring Fate that led the Inquisition to mistakenly torture them as a traitor and thus make them one. Fate has made them into Heretics, and thus they hate it as much as they hate the Imperium itself.

Others with a greater knowledge and appreciation of the True Mysteries know that Fate is never random or meaningless, no blind series of happenstance or coincidence. There is a Grand Scheme to all things, and thus a Grand Schemer. That Schemer is the Chaos Power known as Tzeentch. Those following this god strive to know his ways, and thus the hidden threads that bind all things to his will in the vast tapestry that is Fate itself. Such an effort is surely futile, for no mortal mind can possibly comprehend such infinite complexity, but even small glimmers of the Will of Tzeentch allow for more power than could be imagined. To gain such power, many Heretics are willing to risk all, including madness or mutation, for they know that either they must control their Fate, or Fate will control them.

Sorcery, change, and lies

The Tome of Fate introduces four new Tzeentch-centric Heretic Archetypes, as well as foul daemons, arcane weaponry, mighty daemon engines, and vile minions for followers of the Master of Fate. Players of all alignments will also gain potent new psychic powers and daemonic rites to fuel their struggle against the hated Imperium. The fallen forges of the Hollows, the mutants of Dread Korvaska, and the ancient Necrons awakening from within the Pillars of Eternity: these and other secrets of the Screaming Vortex shall stand revealed. All this and more lies within The Tome of Fate, including a dangerous new adventure on the sorcerous world of Q’Sal!

Do you possess the force of will to stand among Tzeentch’s chosen? Check back in the coming weeks as we preview The Tome of Fate, and look for it on store shelves in the second quarter of 2012!

Discuss this article
in our forums!
 

The Tome of Fate - Supplement Preview

Master the Secrets of Chaos

Announcing The Tome of Fate, an upcoming supplement for Black Crusade “Your naiveté amuses me, child. There is no Fate. There is only the Will of Tzeentch."       –Verial Jenneque, Sorceress of Q’Sal Tzeentch, the Chaos God of Change, weaves the unfathomable strands of...

Posted on fantasyflightgames.com on March 2nd, 2012

Read more right here | Read more on fantasyflightgames.com


"Your naivete amuses me, child. There is no Fate. There is only the Will of Tzeentch."
-Verial Jenneque, Sorceress of Q'Sal

Tzeentch, the Chaos God of Change, weaves the unfathomable strands of Fate from his Impossible Labyrinth deep within the warp. For the innumerable masses, Fate is a cruel and arbitrary force...but for the Tzeentch's chosen few, it is a path to ultimate power.

Fantasy Flight Games is pleased to announce the upcoming release of The Tome of Fate, a supplement for Black Crusade! The first of four books delving into the darkest secrets of the Ruinous Powers, The Tome of Fate presents invaluable information on the Lord of Lies. In its pages, players will learn of his dark servants, both daemonic and mortal, and how his influence is felt across the Screaming Vortex. With new weapons and psychic powers to aid them, Heretics can go forth across that unholy stretch of stars and beyond into the depths of the fallen Imperium, ready to challenge Fate and make it their own.

A force to be feared...or studied

What is Fate? For many Heretics, Fate is what they have fought against their entire lives. It was cruel Fate that led xenos raiders to burn their family to broken cinders, capricious Fate that caused their lesser sibling to gain the family title instead of themselves, uncaring Fate that led the Inquisition to mistakenly torture them as a traitor and thus make them one. Fate has made them into Heretics, and thus they hate it as much as they hate the Imperium itself.

Others with a greater knowledge and appreciation of the True Mysteries know that Fate is never random or meaningless, no blind series of happenstance or coincidence. There is a Grand Scheme to all things, and thus a Grand Schemer. That Schemer is the Chaos Power known as Tzeentch. Those following this god strive to know his ways, and thus the hidden threads that bind all things to his will in the vast tapestry that is Fate itself. Such an effort is surely futile, for no mortal mind can possibly comprehend such infinite complexity, but even small glimmers of the Will of Tzeentch allow for more power than could be imagined. To gain such power, many Heretics are willing to risk all, including madness or mutation, for they know that either they must control their Fate, or Fate will control them.

Sorcery, change, and lies

The Tome of Fate introduces four new Tzeentch-centric Heretic Archetypes, as well as foul daemons, arcane weaponry, mighty daemon engines, and vile minions for followers of the Master of Fate. Players of all alignments will also gain potent new psychic powers and daemonic rites to fuel their struggle against the hated Imperium. The fallen forges of the Hollows, the mutants of Dread Korvaska, and the ancient Necrons awakening from within the Pillars of Eternity: these and other secrets of the Screaming Vortex shall stand revealed. All this and more lies within The Tome of Fate, including a dangerous new adventure on the sorcerous world of Q'Sal!

Do you possess the force of will to stand among Tzeentch's chosen? Check back in the coming weeks as we preview The Tome of Fate, and look for it on store shelves in the second quarter of 2012!

Black Crusade is a roleplaying game set in the Warhammer 40,000 universe, a setting in the grim darkness of the far future. Players take on the roles of Disciples of the Dark Gods, working against the rule of the galaxy-spanning Imperium of Man and in pursuit of personal glory.

 

The Tome of Fate - Supplement Preview

Master the Secrets of Chaos

Tzeentch, the Chaos God of Change, weaves the unfathomable strands of Fate from his Impossible Labyrinth deep within the warp. For the innumerable masses, Fate is a cruel and arbitrary force...but for the Tzeentch's chosen few, it is a path to ultimate power.Fantasy Flight Games is pleased to announce the upcoming release of The Tome of Fate, a supplement for Black Crusade! The first of four books delving into the darkest secrets of the Ruinous Powers, The Tome of Fate presents invaluable information on the Lord of Lies. In its pages, players will learn of his dark servants, both daemonic and mortal, and how his influence is felt across the Screaming Vortex. With new weapons and psychic powers to aid them, Heretics can go forth across that unholy stretch of stars and beyond into the depths of the fallen Imperium, ready to challenge Fate and make it their own.A force to be feared...or studiedWhat is Fate? For many Heretics, Fate is what they have fought against their entire lives. It wa...

Posted on fantasyflightgames.com on March 2nd, 2012

Read more right here | Read more on fantasyflightgames.com


Published 2 March 2012 | Black Crusade

Master the Secrets of Chaos

Announcing The Tome of Fate, an upcoming supplement for Black Crusade

“Your naiveté amuses me, child. There is no Fate. There is only the Will of Tzeentch."       –Verial Jenneque, Sorceress of Q’Sal

Tzeentch, the Chaos God of Change, weaves the unfathomable strands of Fate from his Impossible Labyrinth deep within the warp. For the innumerable masses, Fate is a cruel and arbitrary force...but for the Tzeentch’s chosen few, it is a path to ultimate power.

Fantasy Flight Games is pleased to announce the upcoming release of The Tome of Fate, a supplement for Black Crusade! The first of four books delving into the darkest secrets of the Ruinous Powers, The Tome of Fate presents invaluable information on the Lord of Lies. In its pages, players will learn of his dark servants, both daemonic and mortal, and how his influence is felt across the Screaming Vortex. With new weapons and psychic powers to aid them, Heretics can go forth across that unholy stretch of stars and beyond into the depths of the fallen Imperium, ready to challenge Fate and make it their own.

A force to be feared...or studied

What is Fate? For many Heretics, Fate is what they have fought against their entire lives. It was cruel Fate that led xenos raiders to burn their family to broken cinders, capricious Fate that caused their lesser sibling to gain the family title instead of themselves, uncaring Fate that led the Inquisition to mistakenly torture them as a traitor and thus make them one. Fate has made them into Heretics, and thus they hate it as much as they hate the Imperium itself.

Others with a greater knowledge and appreciation of the True Mysteries know that Fate is never random or meaningless, no blind series of happenstance or coincidence. There is a Grand Scheme to all things, and thus a Grand Schemer. That Schemer is the Chaos Power known as Tzeentch. Those following this god strive to know his ways, and thus the hidden threads that bind all things to his will in the vast tapestry that is Fate itself. Such an effort is surely futile, for no mortal mind can possibly comprehend such infinite complexity, but even small glimmers of the Will of Tzeentch allow for more power than could be imagined. To gain such power, many Heretics are willing to risk all, including madness or mutation, for they know that either they must control their Fate, or Fate will control them.

Sorcery, change, and lies

The Tome of Fate introduces four new Tzeentch-centric Heretic Archetypes, as well as foul daemons, arcane weaponry, mighty daemon engines, and vile minions for followers of the Master of Fate. Players of all alignments will also gain potent new psychic powers and daemonic rites to fuel their struggle against the hated Imperium. The fallen forges of the Hollows, the mutants of Dread Korvaska, and the ancient Necrons awakening from within the Pillars of Eternity: these and other secrets of the Screaming Vortex shall stand revealed. All this and more lies within The Tome of Fate, including a dangerous new adventure on the sorcerous world of Q’Sal!

Do you possess the force of will to stand among Tzeentch’s chosen? Check back in the coming weeks as we preview The Tome of Fate, and look for it on store shelves in the second quarter of 2012!

Discuss this article
in our forums!
 

The Koronus Bestiary - Bestiary Preview

Fragments of the Chaos Gods

In December, Fantasy Flight Games announced the upcoming release of The Koronus Bestiary, a supplement for Rogue Trader. This comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and many others!As we mentioned in that announcement, each chapter of The Koronus Bestiary focuses on one type of alien threat. Chapter one examines some of the most dangerous beasts of the Expanse, while chapter two covers the sinister threats posed by sentient xenos. Next, chapter three presents vile warp spawn that prey on the souls of humanity, and chapter four gives players the tools to invent their own formidable enemies. We've already seen a glimpse of the fearsome Terrorax and the formidable Rak'Gol. Today, we'll continue our tour of the Koronus Expanse's most horrifying foes with a look into the Chaos-infested warp.Terrors of the warpA dimension parallel to the one inhabited by mortals, the warp is a universe of psychic energy, where norm...

Posted on fantasyflightgames.com on February 29th, 2012

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Published 29 February 2012 | Rogue Trader

Fragments of the Chaos Gods

A preview of The Koronus Bestiary, an upcoming Rogue Trader supplement

“There were no bodies to gather, just bits and pieces of meat scattered across decks awash with blood. The ship itself seemed... infected. Like whatever had done this never really left."       –Boarding Officer Lt. Cheshal Saso, aboard The Burning Maw

In December, Fantasy Flight Games announced the upcoming release of The Koronus Bestiary, a supplement for Rogue Trader. This comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and many others!

As we mentioned in that announcement, each chapter of The Koronus Bestiary focuses on one type of alien threat. Chapter one examines some of the most dangerous beasts of the Expanse, while chapter two covers the sinister threats posed by sentient xenos. Next, chapter three presents vile warp spawn that prey on the souls of humanity, and chapter four gives players the tools to invent their own formidable enemies. We’ve already seen a glimpse of the fearsome Terrorax and the formidable Rak’Gol. Today, we’ll continue our tour of the Koronus Expanse’s most horrifying foes with a look into the Chaos-infested warp.

Terrors of the warp

A dimension parallel to the one inhabited by mortals, the warp is a universe of psychic energy, where normal physical and temporal laws do not apply. It is virtually unknowable by human minds and can only be traversed with any degree of safety by ships equipped with Gellar Fields. To do otherwise attracts the attention of the beings that live within the warp, beings who gladly peel even the most powerful vessel apart to devour the succulent souls inside. Worse yet, the warp and the Chaos Gods are tied together intimately. The gods are formed out of the very same unnatural energies, and as a particular god rises in power, the warp tends to respond in kind.

Daemons are fragments of the Chaos Gods given form and animation, created to carry out their unfathomable objectives throughout both the warp and in the material realm of mortals. For Explorers accustomed to the material threats of hostile xenos races, alien creatures, and the treacherous dealings of their fellow men, daemons represent a unique danger for which they are often quite unprepared.

With the release of The Koronus Bestiary approaching, we’re pleased to present a preview of two of these foul abominations: the Beast of Nurgle and the Flesh Hound of Khorne (pdf, 1.4 MB). Download it today, and look for The Koronus Bestiary on store shelves later this quarter!

Discuss this article
in our forums!
 

The Koronus Bestiary - Bestiary Preview

Fragments of the Chaos Gods

In December, Fantasy Flight Games announced the upcoming release of The Koronus Bestiary, a supplement for Rogue Trader. This comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and many others!As we mentioned in that announcement, each chapter of The Koronus Bestiary focuses on one type of alien threat. Chapter one examines some of the most dangerous beasts of the Expanse, while chapter two covers the sinister threats posed by sentient xenos. Next, chapter three presents vile warp spawn that prey on the souls of humanity, and chapter four gives players the tools to invent their own formidable enemies. We've already seen a glimpse of the fearsome Terrorax and the formidable Rak'Gol. Today, we'll continue our tour of the Koronus Expanse's most horrifying foes with a look into the Chaos-infested warp.Terrors of the warpA dimension parallel to the one inhabited by mortals, the warp is a universe of psychic energy, where norm...

Posted on fantasyflightgames.com on February 29th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 29 February 2012 | Rogue Trader

Fragments of the Chaos Gods

A preview of The Koronus Bestiary, an upcoming Rogue Trader supplement

“There were no bodies to gather, just bits and pieces of meat scattered across decks awash with blood. The ship itself seemed... infected. Like whatever had done this never really left."       –Boarding Officer Lt. Cheshal Saso, aboard The Burning Maw

In December, Fantasy Flight Games announced the upcoming release of The Koronus Bestiary, a supplement for Rogue Trader. This comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and many others!

As we mentioned in that announcement, each chapter of The Koronus Bestiary focuses on one type of alien threat. Chapter one examines some of the most dangerous beasts of the Expanse, while chapter two covers the sinister threats posed by sentient xenos. Next, chapter three presents vile warp spawn that prey on the souls of humanity, and chapter four gives players the tools to invent their own formidable enemies. We’ve already seen a glimpse of the fearsome Terrorax and the formidable Rak’Gol. Today, we’ll continue our tour of the Koronus Expanse’s most horrifying foes with a look into the Chaos-infested warp.

Terrors of the warp

A dimension parallel to the one inhabited by mortals, the warp is a universe of psychic energy, where normal physical and temporal laws do not apply. It is virtually unknowable by human minds and can only be traversed with any degree of safety by ships equipped with Gellar Fields. To do otherwise attracts the attention of the beings that live within the warp, beings who gladly peel even the most powerful vessel apart to devour the succulent souls inside. Worse yet, the warp and the Chaos Gods are tied together intimately. The gods are formed out of the very same unnatural energies, and as a particular god rises in power, the warp tends to respond in kind.

Daemons are fragments of the Chaos Gods given form and animation, created to carry out their unfathomable objectives throughout both the warp and in the material realm of mortals. For Explorers accustomed to the material threats of hostile xenos races, alien creatures, and the treacherous dealings of their fellow men, daemons represent a unique danger for which they are often quite unprepared.

With the release of The Koronus Bestiary approaching, we’re pleased to present a preview of two of these foul abominations: the Beast of Nurgle and the Flesh Hound of Khorne (pdf, 1.4 MB). Download it today, and look for The Koronus Bestiary on store shelves later this quarter!

Discuss this article
in our forums!
 

The Koronus Bestiary - Bestiary Preview

Fragments of the Chaos Gods

A preview of The Koronus Bestiary, an upcoming Rogue Trader supplement “There were no bodies to gather, just bits and pieces of meat scattered across decks awash with blood. The ship itself seemed... infected. Like whatever had done this never really left."       –Boarding Officer...

Posted on fantasyflightgames.com on February 29th, 2012

Read more right here | Read more on fantasyflightgames.com


“There were no bodies to gather, just bits and pieces of meat scattered across decks awash with blood. The ship itself seemed... infected. Like whatever had done this never really left."
      –Boarding Officer Lt. Cheshal Saso, aboard The Burning Maw

In December, Fantasy Flight Games announced the upcoming release of The Koronus Bestiary, a supplement for Rogue Trader. This comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and many others!

As we mentioned in that announcement, each chapter of The Koronus Bestiary focuses on one type of alien threat. Chapter one examines some of the most dangerous beasts of the Expanse, while chapter two covers the sinister threats posed by sentient xenos. Next, chapter three presents vile warp spawn that prey on the souls of humanity, and chapter four gives players the tools to invent their own formidable enemies. We’ve already seen a glimpse of the fearsome Terrorax and the formidable Rak’Gol. Today, we’ll continue our tour of the Koronus Expanse’s most horrifying foes with a look into the Chaos-infested warp.

Terrors of the warp

A dimension parallel to the one inhabited by mortals, the warp is a universe of psychic energy, where normal physical and temporal laws do not apply. It is virtually unknowable by human minds and can only be traversed with any degree of safety by ships equipped with Gellar Fields. To do otherwise attracts the attention of the beings that live within the warp, beings who gladly peel even the most powerful vessel apart to devour the succulent souls inside. Worse yet, the warp and the Chaos Gods are tied together intimately. The gods are formed out of the very same unnatural energies, and as a particular god rises in power, the warp tends to respond in kind.

Daemons are fragments of the Chaos Gods given form and animation, created to carry out their unfathomable objectives throughout both the warp and in the material realm of mortals. For Explorers accustomed to the material threats of hostile xenos races, alien creatures, and the treacherous dealings of their fellow men, daemons represent a unique danger for which they are often quite unprepared.

With the release of The Koronus Bestiary approaching, we’re pleased to present a preview of two of these foul abominations: the Beast of Nurgle and the Flesh Hound of Khorne (pdf, 1.4 MB). Download it today, and look for The Koronus Bestiary on store shelves later this quarter!

Rogue Trader is a roleplaying game set in dark gothic far future of Games Workshop's Warhammer 40,000 universe. Players take on the roles of explorers aboard a Rogue Trader's ship, searching for profit and adventure while discovering new alien cultures and threats in the uncharted regions of space.

 

Apostasy Gambit 3: The Chaos Commandment - Adventure Download Available

Download the Final Chapter

The Chaos Commandment is now on sale via download

Posted on fantasyflightgames.com on February 28th, 2012

Read more right here | Read more on fantasyflightgames.com


“There are some who say that you can attract more flies with honey than with vinegar, but in my line of work I’ve never found that to be the case."
     –Explicator Hieronymous Voss

A conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse?

The Chaos Commandment, an adventure for Dark Heresy, is now available for online purchase from drivethrurpg.com and rpgnow.com! The final chapter in The Apostasy Gambit trilogy (and also playable as a standalone adventure), this epic story pits a small band of Acolytes against an ancient and powerful threat.

The exciting conclusion

For more on this exciting adventure, we turn to Dark Heresy’s lead developer:

Throughout The Apostasy Gambit, Inquisitorial Acolytes have been combating the Maledictor’s Hand, an apocalyptic conspiracy deeply-rooted within the Imperial Church. The goal of this conspiracy is to throw down the ruling nobility and cleanse the Calixis Sector of these “sinners” by fomenting a holy war that will cleanse the debased black heart of the Sector with sacred fire. The Chaos Commandment concludes this trilogy, which began in Black Sepulchre and continued in The Church of the Damned, and the ending will be truly apocalyptic! 

This adventure will present challenges of all types and levels to players. They will lead armoured assaults against enemy installations, conduct investigations against powerful individuals, and even fight for their lives out in the cold dark of space. The players will see everything from huge firefights involving masses of troops, to smaller but no less deadly attacks of only handfuls of Acolytes (or even single characters) fighting for their lives against truly horrific foes. 

Send ripples across the sector

All this leads up to the conflict against the true power behind the conspiracy, which has been manipulating events and people across the Sector. As this is the grand finale to the trilogy, players can expect a foe that will exceptionally terrifying and powerful. Will the players find it in time, and even if they do will they have the strength and will to confront it?
 
Make no mistake, the outcomes of this adventure will send ripples across the Sector and through future Warhammer 40,000 Roleplay books, and players will know their actions either saved the Sector (for awhile at least), or let it collapse. So grab your bolter and Inquisitorial Rosette, and get ready to fight! 

Prepare to stand against the greatest threat the Calixis Sector has ever seen! Head to drivethrurpg.com or rpgnow.com and download your copy today.

Dark Heresy is a roleplaying game set in the Warhammer 40,000 universe, a setting in the grim darkness of the far future. Players take on the roles of Acolytes serving the Inquisition, rooting out heresy and corruption from within the galaxy-spanning Imperium of Man.

 

Apostasy Gambit 3: The Chaos Commandment - Adventure Download Available

Download the Final Chapter

A conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse? The Chaos Commandment, an adventure for Dark Heresy, is now available for online purchase from drivethrurpg.com and rpgnow.com! The final chapter in The Apostasy Gambit trilogy (and also playable as a standalone adventure), this epic story pits a small band of Acolytes against an ancient and powerful threat. The exciting conclusion For more on this exciting adventure, we turn to Dark Heresy's lead developer: Throughout The Apostasy Gambit, Inquisitorial Acolytes have been combating the Maledictor's Hand, an apocalyptic conspiracy deeply-rooted within the Imperial Church. The goal of this conspiracy is to throw down the ruling nobility and cleanse the Calixis Sector of these "sinners" by fomenting a holy war that will cleanse the debased black heart of the Sector with sacred fi...

Posted on fantasyflightgames.com on February 28th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 28 February 2012 | Dark Heresy

Download the Final Chapter

The Chaos Commandment is now on sale via download

“There are some who say that you can attract more flies with honey than with vinegar, but in my line of work I’ve never found that to be the case."      –Explicator Hieronymous VossA conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse? The Chaos Commandment, an adventure for Dark Heresy, is now available for online purchase from drivethrurpg.com and rpgnow.com! The final chapter in The Apostasy Gambit trilogy (and also playable as a standalone adventure), this epic story pits a small band of Acolytes against an ancient and powerful threat. The exciting conclusion For more on this exciting adventure, we turn to Dark Heresy’s lead developer: Throughout The Apostasy Gambit, Inquisitorial Acolytes have been combating the Maledictor’s Hand, an apocalyptic conspiracy deeply-rooted within the Imperial Church. The goal of this conspiracy is to throw down the ruling nobility and cleanse the Calixis Sector of these “sinners” by fomenting a holy war that will cleanse the debased black heart of the Sector with sacred fire. The Chaos Commandment concludes this trilogy, which began in Black Sepulchre and continued in The Church of the Damned, and the ending will be truly apocalyptic!  This adventure will present challenges of all types and levels to players. They will lead armoured assaults against enemy installations, conduct investigations against powerful individuals, and even fight for their lives out in the cold dark of space. The players will see everything from huge firefights involving masses of troops, to smaller but no less deadly attacks of only handfuls of Acolytes (or even single characters) fighting for their lives against truly horrific foes.  Send ripples across the sector All this leads up to the conflict against the true power behind the conspiracy, which has been manipulating events and people across the Sector. As this is the grand finale to the trilogy, players can expect a foe that will exceptionally terrifying and powerful. Will the players find it in time, and even if they do will they have the strength and will to confront it?   Make no mistake, the outcomes of this adventure will send ripples across the Sector and through future Warhammer 40,000 Roleplay books, and players will know their actions either saved the Sector (for awhile at least), or let it collapse. So grab your bolter and Inquisitorial Rosette, and get ready to fight!  Prepare to stand against the greatest threat the Calixis Sector has ever seen! Head to drivethrurpg.com or rpgnow.com and download your copy today.

Discuss this article
in our forums!
 

Apostasy Gambit 3: The Chaos Commandment - Adventure Download Available

Download the Final Chapter

A conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse? The Chaos Commandment, an adventure for Dark Heresy, is now available for online purchase from drivethrurpg.com and rpgnow.com! The final chapter in The Apostasy Gambit trilogy (and also playable as a standalone adventure), this epic story pits a small band of Acolytes against an ancient and powerful threat. The exciting conclusion For more on this exciting adventure, we turn to Dark Heresy's lead developer: Throughout The Apostasy Gambit, Inquisitorial Acolytes have been combating the Maledictor's Hand, an apocalyptic conspiracy deeply-rooted within the Imperial Church. The goal of this conspiracy is to throw down the ruling nobility and cleanse the Calixis Sector of these "sinners" by fomenting a holy war that will cleanse the debased black heart of the Sector with sacred fi...

Posted on fantasyflightgames.com on February 28th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 28 February 2012 | Dark Heresy

Download the Final Chapter

The Chaos Commandment is now on sale via download

“There are some who say that you can attract more flies with honey than with vinegar, but in my line of work I’ve never found that to be the case."      –Explicator Hieronymous VossA conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse? The Chaos Commandment, an adventure for Dark Heresy, is now available for online purchase from drivethrurpg.com and rpgnow.com! The final chapter in The Apostasy Gambit trilogy (and also playable as a standalone adventure), this epic story pits a small band of Acolytes against an ancient and powerful threat. The exciting conclusion For more on this exciting adventure, we turn to Dark Heresy’s lead developer: Throughout The Apostasy Gambit, Inquisitorial Acolytes have been combating the Maledictor’s Hand, an apocalyptic conspiracy deeply-rooted within the Imperial Church. The goal of this conspiracy is to throw down the ruling nobility and cleanse the Calixis Sector of these “sinners” by fomenting a holy war that will cleanse the debased black heart of the Sector with sacred fire. The Chaos Commandment concludes this trilogy, which began in Black Sepulchre and continued in The Church of the Damned, and the ending will be truly apocalyptic!  This adventure will present challenges of all types and levels to players. They will lead armoured assaults against enemy installations, conduct investigations against powerful individuals, and even fight for their lives out in the cold dark of space. The players will see everything from huge firefights involving masses of troops, to smaller but no less deadly attacks of only handfuls of Acolytes (or even single characters) fighting for their lives against truly horrific foes.  Send ripples across the sector All this leads up to the conflict against the true power behind the conspiracy, which has been manipulating events and people across the Sector. As this is the grand finale to the trilogy, players can expect a foe that will exceptionally terrifying and powerful. Will the players find it in time, and even if they do will they have the strength and will to confront it?   Make no mistake, the outcomes of this adventure will send ripples across the Sector and through future Warhammer 40,000 Roleplay books, and players will know their actions either saved the Sector (for awhile at least), or let it collapse. So grab your bolter and Inquisitorial Rosette, and get ready to fight!  Prepare to stand against the greatest threat the Calixis Sector has ever seen! Head to drivethrurpg.com or rpgnow.com and download your copy today.

Discuss this article
in our forums!
 

The Koronus Bestiary - Bestiary Preview

Deadly Cunning

In December, Fantasy Flight Games announced the upcoming release of The Koronus Bestiary, a supplement for Rogue Trader. This comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and others... plus a Xenos Generator that allows players to create alien species as varied and dangerous as they can imagine!Each chapter of The Koronus Bestiary focuses on one type of alien threat, and we've already seen predatory Terrorax of Burnscour. But while such so-called mindless beasts can be undeniably dangerous, they can often be outwitted. Chapter two, however, presents foes that possess the type of deadly cunning and burning hatred that only sentience can impart. Today, we're pleased to continue our series of previews with a look at the Rak'Gol, including the high ranking Abomination and the cybernetically enhanced Render.Prowling the ExpanseNothing within the Koronus Expanse embodies mindless brutality and unrestrained savagery like ...

Posted on fantasyflightgames.com on February 24th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 24 February 2012 | Rogue Trader

Deadly Cunning

A preview of The Koronus Bestiary, an upcoming Rogue Trader supplement

“They descend from the heavens like a maelstrom of destruction. Everything they seek and everything that they find lies in ruins, for they are of a lost age. Though if they do find the treasure they seek, a new Age of Strife may come upon us all."      –The Witches of Footfall, prior to the first sighting of the Rak’Gol

In December, Fantasy Flight Games announced the upcoming release of The Koronus Bestiary, a supplement for Rogue Trader. This comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and others... plus a Xenos Generator that allows players to create alien species as varied and dangerous as they can imagine!

Each chapter of The Koronus Bestiary focuses on one type of alien threat, and we’ve already seen predatory Terrorax of Burnscour. But while such so-called mindless beasts can be undeniably dangerous, they can often be outwitted. Chapter two, however, presents foes that possess the type of deadly cunning and burning hatred that only sentience can impart. Today, we’re pleased to continue our series of previews with a look at the Rak’Gol, including the high ranking Abomination and the cybernetically enhanced Render.

Prowling the Expanse

Nothing within the Koronus Expanse embodies mindless brutality and unrestrained savagery like the Rak’Gol. Their actions seldom follow any pattern other than that of violence. Huge swaths of destroyed vessels, stations, and even colonies are often the only indications of their passage. The methods by which they select their targets are as yet unfathomable or perhaps may be entirely at random. Only the most focused and the least sane adepts have dared attempt to see a pattern within the activities of these wretched xenos. Their ways remain a mystery, and it is unclear if the answers are crafted in cunning or buried beneath insanity.

Apparent leaders among the Rak’Gol, Abominations are slightly larger than their brethren, and Imperial analyses indicate that they are instrumental in planning Rak’Gol attacks. Alternately, the Rak’Gol Render is often unable to control itself, much less its lesser kin. Download today’s preview to learn more about both fearsome foes.

The Koronus Bestiary preview (pdf, 2.1 MB)

Keep checking back for more, and look for The Koronus Bestiary later this quarter!

Discuss this article
in our forums!
 

The Koronus Bestiary - Bestiary Preview

Deadly Cunning

In December, Fantasy Flight Games announced the upcoming release of The Koronus Bestiary, a supplement for Rogue Trader. This comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and others... plus a Xenos Generator that allows players to create alien species as varied and dangerous as they can imagine!Each chapter of The Koronus Bestiary focuses on one type of alien threat, and we've already seen predatory Terrorax of Burnscour. But while such so-called mindless beasts can be undeniably dangerous, they can often be outwitted. Chapter two, however, presents foes that possess the type of deadly cunning and burning hatred that only sentience can impart. Today, we're pleased to continue our series of previews with a look at the Rak'Gol, including the high ranking Abomination and the cybernetically enhanced Render.Prowling the ExpanseNothing within the Koronus Expanse embodies mindless brutality and unrestrained savagery like ...

Posted on fantasyflightgames.com on February 24th, 2012

Read more right here | Read more on fantasyflightgames.com


Published 24 February 2012 | Rogue Trader

Deadly Cunning

A preview of The Koronus Bestiary, an upcoming Rogue Trader supplement

“They descend from the heavens like a maelstrom of destruction. Everything they seek and everything that they find lies in ruins, for they are of a lost age. Though if they do find the treasure they seek, a new Age of Strife may come upon us all."      –The Witches of Footfall, prior to the first sighting of the Rak’Gol

In December, Fantasy Flight Games announced the upcoming release of The Koronus Bestiary, a supplement for Rogue Trader. This comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and others... plus a Xenos Generator that allows players to create alien species as varied and dangerous as they can imagine!

Each chapter of The Koronus Bestiary focuses on one type of alien threat, and we’ve already seen predatory Terrorax of Burnscour. But while such so-called mindless beasts can be undeniably dangerous, they can often be outwitted. Chapter two, however, presents foes that possess the type of deadly cunning and burning hatred that only sentience can impart. Today, we’re pleased to continue our series of previews with a look at the Rak’Gol, including the high ranking Abomination and the cybernetically enhanced Render.

Prowling the Expanse

Nothing within the Koronus Expanse embodies mindless brutality and unrestrained savagery like the Rak’Gol. Their actions seldom follow any pattern other than that of violence. Huge swaths of destroyed vessels, stations, and even colonies are often the only indications of their passage. The methods by which they select their targets are as yet unfathomable or perhaps may be entirely at random. Only the most focused and the least sane adepts have dared attempt to see a pattern within the activities of these wretched xenos. Their ways remain a mystery, and it is unclear if the answers are crafted in cunning or buried beneath insanity.

Apparent leaders among the Rak’Gol, Abominations are slightly larger than their brethren, and Imperial analyses indicate that they are instrumental in planning Rak’Gol attacks. Alternately, the Rak’Gol Render is often unable to control itself, much less its lesser kin. Download today’s preview to learn more about both fearsome foes.

The Koronus Bestiary preview (pdf, 2.1 MB)

Keep checking back for more, and look for The Koronus Bestiary later this quarter!

Discuss this article
in our forums!
 
Imperial Aquila