Pages | 74 |
Publication Date | January 1st, 2011 |
Bestiary | Armoury | Rules | Updated |
---|---|---|---|
24 | Oct. 16, 2013 |
A powerful force has awakened from its slumber somewhere deep within the Hecaton Rifts, and if left unchecked it will spell certain doom for the denizens of nearby sectors. As this ancient evil threatens to destroy both the Koronos Expanse and the Calixis Sector, can you and your fellow Explorers learn the truth of its mysterious origins?
Fallen Suns is the third and final instalment in The Warpstorm Trilogy for Rogue Trader! A lost Eldar Craftworld has begun a dark voyage of death and disaster, and only the Rogue Traders of the Koronus Expanse stand in the way of its rampage. Journey into a perilous realm of madness and ancient hate; from Footfall to the Serpentâs Cradle and beyond, you must make common cause with allies old and new if they are to survive. The fate of the Koronus Expanse hangs in the balance!
Fallen Suns can be played as a standalone adventure, or as part of the gripping series of adventures that began with the events of The Frozen Reaches and continued through Citadel of Skulls.
DriveThruRPG (PDF) |
Amazon (Physical) |
Fantasy Flight Games (Physical) |
Introduction
04 | Game Masterâs Background
04 | What Has Come Before
Chapter I: LuâNasad Gazetteer
07 | A Fall from Grace
07 | A Desperate Flight
08 | A Wandering Age
09 | The Dead Craftworld
09 | Darkened Pathways
11 | Craftworld Defences
* Chapter II: Fallen Suns*
14 | Adventure Background
16 | Act I: Whisper from the Warp
16 | Just Another Delivery
20 | Into the Void
25 | Rock the Cradle
29 | Boarding the Whisper
31 | Act II: Blockade Runners
31 | Back to Footfall
36 | The Direct Approach
40 | The Twisted Webs
43 | Act III: Doom of the Eldar
43 | Race Against Time
44 | The Nightmare
47 | Comes the Inquisitor
48 | Outrunning Chaos
50 | The Inï¬ nity Circuit
53 | Flames of Damnation
55 | Resolution
NPC Appendix
58 | Forces of Chaos
62 | Eldar Forces
67 | The Whisper of Anaris
68 | AnnihilatorâFlagship of House Amardi
69 | Freedomâs PriceâFlagship of House Feckward
70 | Aegis
70 | Optimus NemesisâKarrad Vallâs Flagship
71 | Iniquity Reaver Ship
72 | Crow Spirit Cruiser
Lead Developer
Ross Watson
Written And Developed By
John Dunn and Jason Marker with additional work by Sam Stewart
Editing
Graham Davey
Proofreading
Matt Eustace
Graphic Design
Peter Wocken
Cover Art
Matt Bradbury
Interior Art
Alberto Bontempi, Matt Bradbury, Sam Burley, Adam Burn, Mauro dal Bo, Anna Christenson, Wayne England, Dave Gallagher, Zach Graves, David Grifï¬ th, Ilich Henriquez, Imaginary Friends Studios, Nikolaus Ingeneri, Jason Juta, Clint Langley, Pat Loboyko, Marco Morte, and Adrian Smith
Managing Art Director
Andrew Navaro
Production Manager
Eric Knight
Licensing And Development Coordinator
Deb Beck
Executive Game Designer
Corey Konieczka
Executive Producer
Michael Hurley
Publisher
Christian T. Petersen
Games Workshop
Licensing Manager
Owen Rees
Head Of Licensing
Jon Gillard
Head Of Licensing, Legal And Strategic Projects
Andy Jones
Head Of Intellectual Property
Alan Merrett
Special Thanks
Playtest Coordinator Ron Devalk, âThe Librariansâ Pim Mauve with Keesjan Kleef, Jan-Cees Voogd, Joris Voogd, and Gerlof Woudstra, âUnrepentantâ Lachlan âRaithâ Conley with Jordan Dixon, Mark McLaughlin, and Brad Twaddell, âThe Bolter & Chainsword Playtest Groupâ Ryan Powell with Max Hardenbrook, âVeterans of a Psychic Warâ Benn Williams with Chris Lancaster, Scott Philips, John Ross, Aric Wieder, Rebecca Williams, and Eric Young
Comments