Pages | 146 |
Publication Date | January 1st, 2013 |
Bestiary | Armoury | Rules | Updated |
---|---|---|---|
43 | Oct. 16, 2013 |
The Space Hulk Mortis Thule drifts silently through the void of the Jericho Reach, and with it comes devastation, ruin, and woe. Do you dare breach its hull and uncover its sanity-shattering secrets? Ark of Lost Souls is a supplement for Deathwatch that presents both a three-part adventure set onboard an infamous Space Hulk, and a Game Masterâs guide to Space Hulks in general.
Told over thee gripping chapters, Ark of Lost Soulsâ included adventure will take your Kill-team to the brink of both sanity and survival. Whatâs more, GMs can use the included Space Hulk Generator to create unique adventures set in the forlorn corridors of their own cursed Space Hulks!
DriveThruRPG (PDF) |
Amazon (Physical) |
Fantasy Flight Games (Physical) |
004 | Introduction
004 | Running Ark of Lost Souls
006 | Mortis Thule
006 | Chapter Approved Brieï¬ng
014 | Chapter I: Peril on the Horizon
014 | Overview
015 | Mission Brieï¬ng
016 | The Argent Crusader
016 | Battle Honours
016 | Prominent Locations
018 | Persons of Interest
020 | Watch-Captain de Dominova
021 | Caught in the Storm
024 | Aftermath
025 | Counting the Cost
025 | Crew Losses
025 | Plasma Relay Leak
026 | The Final Resting Place of the Argent Crusader
026 | New Priorities
026 | Escape
026 | Save Our Souls
027 | The Wounded Watch-Captain
027 | The Maul of the Gatekeeper
027 | Standing Order Epsilon Nine-Nine-Zero
028 | A Voice in the Dark
029 | Into the Darkness
030 | Search for the Signal
032 | The Sword of MacLir
032 | Permission to Board
033 | Battle for the Sword
034 | Conclusion
036 | Chapter II: Survival
036 | Status of the Sword of Maclir
038 | Awakening the Spirit
039 | Castaway on the Warp
042 | Journey Through Hell
043 | Search for the Gellar Field
045 | The Emperorâs Gaze
046 | The Gaze Averted
047 | Key Locations and Components
049 | The Survivors
052 | Climax
052 | Approaching the Emperorâs Gaze
053 | First Contact
053 | Translation Immanent!
054 | Sanctuary
054 | Schism
055 | Into the Warp
056 | Conclusion
058 | Chapter III: Darkness at the Core
058 | Back in Realspace
058 | Immediate Concerns
059 | Escape
059 | The Escape Point
060 | Three Choices
060 | Objective I: Purge the Plague Pits
060 | Enslavers
063 | Into the Plague Pits
063 | Mission Preparation
065 | Execution
067 | The True Extent
068 | Exit the Plague Pits
068 | Objective II: Shattered Heart
068 | The Antiquarti
070 | Into the Heart of Glass
070 | Mission Preparation
072 | Execution
074 | A Desperate Refugee
075 | Uprising
076 | Objective III: The Long Waaagh!
076 | Ork Waaaghs!
078 | Stop the Waaagh!
078 | Mission Preparation
080 | Execution
082 | Conclusion
083 | Five to Midnight
083 | Death From Beyond the Horizon
085 | Countdown to Doom!
088 | The End
090 | Debrief
090 | Rewards
092 | Chapter IV: Space Hulk Mission Generator
092 | How to Use the Space Hulk Mission Generator
093 | Step 001: Determine Scale
093 | Step 002: Determine Objectives
096 | Step 003: Determine Subplots
098 | Step 004: Generate Calamities
100 | Step 005: Generate Encounters
102 | Step 006: Generate Life Forms
104 | Step 007: Generate Hull Types
107 | Step 008: Generate Architecture & Technology
109 | Step 009: Generate Environments
112 | Step 010: Warp Effects
114 | Step 011: Generate Discoveries
117 | Appendix: NPCs and Adversaries
117 | Lost Souls
119 | Orks
122 | Tau
125 | Eldar
128 | Chaos Space Marines, Cultists, and Renegades
130 | Tyranids
133 | Chaos Daemons
134 | Luctos-Strain Psychneuein
137 | Enslavers
139 | Mortis Thule Non-Player Characters
Lead Developer
Tim Flanders
Writing And Development
Nathan Dowdell, Andy Hoare, and Tim Huckelberry
Editing
Mark Pollard
Proofreading
David Johnson and Rex Vogen
Graphic Design
WiL Springer
Cover Art
Michael Phillippi
Interior Art
Justin Adams, Matt Bradbury, Alberto Bontempi, Victor Corbella, Vincent Devault, David Grifï¬th, Toni Justamante Jacobs, Jeff Lee Johnson, Jason Juta, Nicholas Kay, Alex Konstad, Peter Laycock, Diego Gisbert Llorens, Fares Maese, MichaÅ MiÅkowski, Mark Molnar, Ameen Naksewee, Pierre Raveneau, Florian Stitz, and Emerson Tung
Managing Art Director
Andrew Navaro
Art Direction
Mike Linnemann
Production Management
Eric Knight
Licensing And Development Coordinator
Deb Beck
Executive Game Designer
Corey Konieczka
Executive Producer
Michael Hurley
Publisher
Christian T. Petersen
Special Thanks
Playtest Coordinator Ronald DeValk; âUnrepentantâ Lachlan âRaithâ Conley with Fiona Coath, Jordan Dixon, Mark MacLaughlin, Aaron Wong; âThe Librariansâ Pim Mauve with Keesjan Kleef, Jan-Cees Voogd, Joris Voogd, and Gerlof Woudstra; âNo Guts, No Glory!â Sean Connor with Mathieu Booth, Rachel Booth, Andrea Pitson, Stephen Pitson, Barry Spryng.
Games Workshop
Licensing Managers
John French and Andy Hall
Head Of Licensing
Jon Gillard
Head Of Licensing, Legal, And
Strategic ProjectsAndy Jones
Head Of Intellectual Property
Alan Merrett
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