Tools for the tool god.
Name | Req Category | Req Class | Req Type | Effects | Cost | Availability | Game Setting | Book | Page No. |
---|---|---|---|---|---|---|---|---|---|
Ammo Glutton | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Uses An Extra 1 Round For Every Shot Fired |
0 | -1 step | Black Crusade | Black Crusade Core Rulebook | 171 |
Amputator Shells | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Solid Projectile |
Damage Bonus: +2 Damage Type: Energy Special: Lose Scatter Quality |
0 | Scarce | Black Crusade | Black Crusade Core Rulebook | 172 |
Anti-Plant Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 3d10 Damage Type: Energy Special: Rounds Will Only Effect Flora And Have No Other Effect |
0 | Very Rare | Rogue Trader | Rogue Trader Core Rulebook | 125 |
Astartes Anti-Plant Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 3d10 Damage Type: Energy Pen: 0 Special: Will Only Effect Flora And Have No Other Effect |
+18 | Any | Deathwatch | Rites of Battle | 147 |
Astartes Anti-Plant Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 3d10 Damage Type: Energy Pen: 0 Special: Will Only Effect Flora And Have No Other Effect |
+18 | Any | Deathwatch | Living Errata v1.1 | 147 |
Astartes Anti-Plant Missile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 5d10 Damage Type: Energy Pen: 0 Special: Will Only Effect Flora And Have No Other Effect |
+20 | Any | Deathwatch | Rites of Battle | 147 |
Astartes Anti-Plant Missile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 5d10 Damage Type: Energy Pen: 0 Special: Will Only Effect Flora And Have No Other Effect |
+20 | Any | Deathwatch | Living Errata v1.1 | 147 |
Astartes Backpack Ammo Supply | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Solid Projectile |
Damage Type: Energy |
0 | Any | Deathwatch | Deathwatch Core Rulebook | 159 |
Astartes Backpack Charge Unit | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Las, Melta |
Damage Type: Energy |
0 | Any | Deathwatch | Deathwatch Core Rulebook | 159 |
Astartes Backpack Fuel Supply | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Flame |
Damage Type: Energy |
0 | Any | Deathwatch | Deathwatch Core Rulebook | 159 |
Astartes Backpack Volatile Fuel Supply | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Plasma |
Damage Type: Energy |
0 | Any | Deathwatch | Deathwatch Core Rulebook | 159 |
Astartes Blind Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
+10 | Any | Deathwatch | Living Errata v1.1 | 150 |
Astartes Blind Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
+10 | Any | Deathwatch | Deathwatch Core Rulebook | 150 |
Astartes Frag Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d10 Damage Bonus: 2 Damage Type: Explosive |
+1 | Any | Deathwatch | Living Errata v1.1 | 150 |
Astartes Frag Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d10 Damage Type: Explosive |
+1 | Any | Deathwatch | Deathwatch Core Rulebook | 150 |
Astartes Frag Missile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d10 Damage Type: Explosive Pen: 4 |
+5 | Any | Deathwatch | Deathwatch Core Rulebook | 150 |
Astartes Frag Missile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d10 Damage Type: Explosive Pen: 4 |
+5 | Any | Deathwatch | Living Errata v1.1 | 150 |
Astartes Incendiary Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 1d10 Damage Bonus: 4 Damage Type: Energy |
+15 | Any | Deathwatch | Deathwatch Core Rulebook | 150 |
Astartes Incendiary Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 1d10 Damage Bonus: 4 Damage Type: Energy |
+15 | Any | Deathwatch | Living Errata v1.1 | 150 |
Astartes Incendiary Missile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 1d10 Damage Bonus: 3 Damage Type: Energy |
+15 | Any | Deathwatch | Deathwatch Core Rulebook | 150 |
Astartes Incendiary Missile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 1d10 Damage Bonus: 3 Damage Type: Energy |
+15 | Any | Deathwatch | Living Errata v1.1 | 150 |
Astartes Krak Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 3d10 Damage Bonus: 4 Damage Type: Explosive Pen: 6 |
+1 | Any | Deathwatch | Deathwatch Core Rulebook | 150 |
Astartes Krak Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 3d10 Damage Bonus: 4 Damage Type: Explosive Pen: 6 |
+1 | Any | Deathwatch | Living Errata v1.1 | 150 |
Astartes Krak Missile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 4d10 Damage Bonus: 6 Damage Type: Explosive Pen: 10 |
+5 | Any | Deathwatch | Deathwatch Core Rulebook | 150 |
Astartes Krak Missile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 3d10 Damage Bonus: 10 Damage Type: Explosive Pen: 8 |
+5 | Any | Deathwatch | Living Errata v1.1 | 150 |
Astartes NovGrenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 1d10 Damage Type: Energy |
+15 | Any | Deathwatch | Living Errata v1.1 | 150 |
Astartes NovGrenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 1d10 Damage Type: Energy |
+15 | Any | Deathwatch | Deathwatch Core Rulebook | 150 |
Astartes Photon Flash Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy Special: Anyone Within 15 Meters Of Detonation Must Succeed On A Toughness Test Or Be Blinded For 1D5 Rounds. |
+5 | Any | Deathwatch | Living Errata v1.1 | 150 |
Astartes Photon Flash Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy Special: Anyone Within 15 Meters Of Detonation Must Succeed On A Toughness Test Or Be Blinded For 1D5 Rounds. |
+5 | Any | Deathwatch | Deathwatch Core Rulebook | 150 |
Astartes PlasmGrenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 1d10 Damage Bonus: 12 Damage Type: Energy Pen: 8 Special: Special |
+20 | Distinguished | Deathwatch | Deathwatch Core Rulebook | 150 |
Astartes PlasmGrenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 1d10 Damage Bonus: 12 Damage Type: Energy Pen: 8 Special: Special |
+20 | Distinguished | Deathwatch | Living Errata v1.1 | 150 |
Astartes PlasmMissile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d10 Damage Bonus: 12 Damage Type: Energy Pen: 12 Special: Special |
+25 | Distinguished | Deathwatch | Deathwatch Core Rulebook | 150 |
Astartes PlasmMissile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d10 Damage Bonus: 12 Damage Type: Energy Pen: 12 Special: Special |
+25 | Distinguished | Deathwatch | Living Errata v1.1 | 150 |
Astartes Stasis Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
0 | Any | Deathwatch | Living Errata v1.1 | 150 |
Astartes Stasis Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
0 | Any | Deathwatch | Deathwatch Core Rulebook | 150 |
Astartes Stun Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
+10 | Any | Deathwatch | Deathwatch Core Rulebook | 150 |
Astartes Stun Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
+10 | Any | Deathwatch | Living Errata v1.1 | 150 |
Barbed Rounds | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Solid Projectile |
Damage Type: Energy |
0 | Scarce | Black Crusade | Black Crusade Core Rulebook | 172 |
Belt Feed | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Clip 100 Or Weapon Which Ever Is Greater |
0 | +1 step | Black Crusade | Black Crusade Core Rulebook | 169 |
Best | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Bonus: +1 Damage Type: Energy Attack Modifer: +10 to hit |
0 | -2 steps | Dark Heresy | Dark Heresy Core Rulebook | 126 |
Best | Melee | One-Handed Melee, Natural, Two-Handed Melee | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Bonus: +1 Damage Type: Energy Attack Modifer: +10 to hit |
0 | -2 steps | Dark Heresy | Dark Heresy Core Rulebook | 126 |
Bipod | Ranged | Heavy, Basic | Tyranid, Solid Projectile, Shock, Primitive, Power, Plasma, Melta, Luminen, Launch, Las, Grenade, Flame, Exotic, Chain, Bolt |
Damage Type: Energy Special: When Braced 90 Degree Angle |
+25 | Average | Dark Heresy | Inquisitor's Handbook | 179 |
Blazer Shells ammo | Ranged | Basic | Solid Projectile |
Damage Type: Energy Special: 15M Max |
4 | Common | Dark Heresy | Inquisitor's Handbook | 164 |
Bleeder Rounds | Ranged | Basic, Pistol | Solid Projectile |
Damage Bonus: +3 Damage Type: Energy Special: Bonus Damage Against Living Biological Targets. Only Usable On Stub Revolvers |
0 | Rare | Rogue Trader | Rogue Trader Core Rulebook | 136 |
Blessed Ammunition ammo | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Flame, Solid Projectile |
Damage Type: Energy Special: Holy |
50 | Very Rare | Dark Heresy | Inquisitor's Handbook | 190 |
Blight Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d10 Damage Type: Energy |
0 | Scarce | Black Crusade | Black Crusade Core Rulebook | 159 |
Blind Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
25 | Scarce | Dark Heresy | Dark Heresy Core Rulebook | 136 |
Breaching Rounds | Ranged | Basic, Pistol | Solid Projectile |
Damage Type: Explosive |
+8 | Distinguished | Deathwatch | Rites of Battle | 140 |
Censer Attachment | Melee | One-Handed Melee, Natural, Two-Handed Melee | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Emit Smoke |
0 | +1 step | Black Crusade | Black Crusade Core Rulebook | 169 |
Chainblade Attachment | Ranged | Basic | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Weapon Counts As Astares Chainsword In Close Combat |
+9 | Any | Deathwatch | Deathwatch Core Rulebook | 157 |
Choke Gas Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
40 | Scarce | Dark Heresy | Inquisitor's Handbook | 122 |
Compact | Ranged | Basic, Pistol | Bolt, Flame, Las, Plasma, Solid Projectile |
Damage Bonus: -1 Damage Type: Energy |
+50 | Average | Dark Heresy | Dark Heresy Core Rulebook | 141 |
Concussion Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 4d10 Damage Type: Impact Pen: 3 |
+18 | Any | Deathwatch | Living Errata v1.1 | 147 |
Concussion Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 4d10 Damage Type: Impact Pen: 3 |
+18 | Any | Deathwatch | Rites of Battle | 147 |
Concussion Missile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 6d10 Damage Type: Impact Pen: 5 |
+20 | Any | Deathwatch | Living Errata v1.1 | 147 |
Concussion Missile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 6d10 Damage Type: Impact Pen: 5 |
+20 | Any | Deathwatch | Rites of Battle | 147 |
Cryo Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy Pen: 3 Special: Toughness (-40) Test Or Suffer 2D10 Toughness Damage For 1D5 Rounds PEN 3 |
+18 | Any | Deathwatch | Rites of Battle | 147 |
Cryo Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy Special: Toughness -40 |
+18 | Any | Deathwatch | Living Errata v1.1 | 147 |
Cryptus Shells | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Solid Projectile |
Damage Type: Energy Special: Daemons Must Make +0 T Test Or Be Blinded 1D5 Rounds. |
50 | Rare | Dark Heresy | Daemon Hunter | 74 |
Cursed Metal | Basic, Heavy, One-Handed Melee, Mounted, Natural, Pistol, Thrown, Two-Handed Melee | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: At The End Of Combat Make T Test Or Suffer 1 Wound |
0 | -1 step | Black Crusade | Black Crusade Core Rulebook | 171 | |
Deathwatch Suspensor | Ranged | Heavy | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Bearer Gains Auto-Stabilized Trait. Counts As Braced |
+25 | Respected | Deathwatch | Deathwatch Core Rulebook | 157 |
Dipole Mag-lock | Basic, One-Handed Melee, Pistol, Two-Handed Melee | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Grants The Quick Draw Talent For The Upgraded Weapon. If The Character Already Has Quick Draw |
+5 | Any | Deathwatch | Deathwatch Core Rulebook | 157 | |
Dragonfire Shells | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt |
Damage Bonus: -2 Damage Type: Energy Special: Flame Affects All Within 2M Of Impact Point |
+28 | Respected | Deathwatch | Deathwatch Core Rulebook | 159 |
Duellists Grip | Melee | One-Handed Melee, Natural, Two-Handed Melee | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: +5 On Parry Tests With The Weapon |
0 | +1 step | Black Crusade | Black Crusade Core Rulebook | 169 |
dumdum ammo | Ranged | Pistol | Solid Projectile |
Damage Bonus: +2 Damage Type: Energy Pen: *.5 |
0 | Scarce | Dark Heresy | Dark Heresy Core Rulebook | 143 |
Dumdum Bullets wpn has Pen 0 | Ranged | Pistol | Solid Projectile |
Damage Bonus: +3 Damage Type: Energy |
0 | Average | Black Crusade | Black Crusade Core Rulebook | 172 |
Dumdum Bullets wpn has Pen >0 | Ranged | Pistol | Solid Projectile |
Damage Bonus: +2 Damage Type: Energy Pen: -2 |
0 | Average | Black Crusade | Black Crusade Core Rulebook | 172 |
duplus ammo clip | Ranged | Basic, Pistol | Las, Solid Projectile |
Damage Type: Energy Special: Every Other Reload Takes Only Half The Normal Time |
+10 | Scarce | Dark Heresy | Inquisitor's Handbook | 179 |
EMP Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
+30 | Respected | Deathwatch | Deathwatch Core Rulebook | 150 |
EMP Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
+30 | Respected | Deathwatch | Living Errata v1.1 | 150 |
Executioner Shotgun Shells | Ranged | Basic | Solid Projectile |
Damage Bonus: +4 Damage Type: Energy Pen: +1 Special: Weapon Loses Scatter. Can Reroll Misses At Short Or Standard Range. Ignores Cover. Can Be Used Only On Shotgun |
0 | Very Rare | Dark Heresy | Ascension | 147 |
Exitus Hellfire Rounds | Ranged | Basic | Solid Projectile |
Damage Dice: 1d10 Damage Type: Energy Special: -20 To Dodge Attempts. Ammo Can Self-Destruct. Weapon Gains Tearing. Righteous Fury On 9 And 10. Only Usable On Exitus Rifle And Exitus Pistol. |
0 | Near Unique | Dark Heresy | Ascension | 147 |
Exitus Rounds | Ranged | Basic | Solid Projectile |
Damage Type: Energy Special: -20 To Dodge Attempts. Ammo Can Self-Destruct. Only Usable On Exitus Rifle And Exitus Pistol. |
0 | Near Unique | Dark Heresy | Ascension | 147 |
Exitus Shield-Breaker Rounds | Ranged | Basic | Solid Projectile |
Damage Type: Energy Special: -20 To Dodge Attempts. Ammo Can Self-Destruct. Hit Ignores Daemonic Trait |
0 | Unique | Dark Heresy | Ascension | 147 |
Exitus Turbo-Penetrator Rounds | Ranged | Basic | Solid Projectile |
Damage Dice: 2d10 Damage Type: Energy Pen: +5 Special: -20 To Dodge Attempts. Ammo Can Self-Destruct. Ignores T Bonus Granted By Unnatural Toughness Trait. Only Usable On Exitus Rifle And Exitus Pistol. |
0 | Unique | Dark Heresy | Ascension | 147 |
Expander Rounds | Ranged | Basic, Pistol | Solid Projectile |
Damage Bonus: +1 Damage Type: Energy Pen: +1 Special: Only Usable On Stub Revolvers |
0 | Scarce | Rogue Trader | Rogue Trader Core Rulebook | 136 |
Explosive Arrows | Ranged | Basic | Primitive |
Damage Type: Explosive Attack Modifer: +-10 to hit Special: Mono |
0 | Scarce | Black Crusade | Black Crusade Core Rulebook | 172 |
Explosive Arrows/Quarrels | Ranged | Basic | Primitive |
Damage Type: Explosive Attack Modifer: +-10 to hit Special: Mono |
0 | Scarce | Rogue Trader | Rogue Trader Core Rulebook | 136 |
Extended Magazine | Ranged | Basic, Pistol | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Increase Clip Size By 25% |
0 | +1 step | Black Crusade | Black Crusade Core Rulebook | 169 |
extrgrip | Ranged | Basic | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy |
+25 | Plentiful | Dark Heresy | Dark Heresy Core Rulebook | 141 |
Feral Manufacture | Basic, Heavy, One-Handed Melee, Mounted, Natural, Pistol, Thrown, Two-Handed Melee | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy |
0 | -1 step | Black Crusade | Black Crusade Core Rulebook | 171 | |
Fiendish Recoil | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Attack Modifer: +-10 to hit Special: -20 If Character Moved |
0 | -1 step | Black Crusade | Black Crusade Core Rulebook | 171 |
Filament Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 4d10 Damage Bonus: 4 Damage Type: Rending Pen: 6 |
0 | Extremely Rare | Rogue Trader | Rogue Trader Core Rulebook | 127 |
Fire Bomb Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 1d10 Damage Bonus: 3 Damage Type: Energy Pen: 2 Special: Need To Light It First |
5 | Plentiful | Dark Heresy | Dark Heresy Core Rulebook | 137 |
fire selector | Ranged | Basic, Pistol | Bolt, Solid Projectile |
Damage Type: Energy Special: Up To Three Clips Can Be Attached |
+25 | Scarce | Dark Heresy | Dark Heresy Core Rulebook | 142 |
Fire Selector-Ast | Ranged | Basic, Pistol | Bolt, Solid Projectile |
Damage Type: Energy Special: Up To Three Clips Can Be Attached |
+25 | Any | Deathwatch | Deathwatch Core Rulebook | 157 |
forearm mounted | Ranged | Basic, Heavy, Pistol | Bolt, Las, Melta, Primitive, Solid Projectile |
Damage Type: Energy Special: No Hands Needed To Wield |
+300 | Scarce | Dark Heresy | Inquisitor's Handbook | 178 |
Forearm Mounted | Ranged | Basic | Tyranid, Solid Projectile, Shock, Primitive, Power, Plasma, Melta, Luminen, Launch, Las, Grenade, Flame, Exotic, Chain, Bolt |
Damage Type: Energy Special: Upgrades: Las, Solid Projectile, Bolt, or Melta Pistol, or Auxiliary Grenade Launcher No Hands Needed To Wield |
+10 | Distinguished | Deathwatch | Deathwatch Core Rulebook | 157 |
Frag Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d10 Damage Type: Explosive |
10 | Common | Dark Heresy | Dark Heresy Core Rulebook | 136 |
Frag Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d10 Damage Type: Explosive |
0 | Common | Black Crusade | Black Crusade Core Rulebook | 159 |
Frag Missile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d10 Damage Type: Explosive Pen: 4 |
0 | Average | Black Crusade | Black Crusade Core Rulebook | 159 |
Frag Missile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d10 Damage Type: Explosive Pen: 4 |
75 | Average | Dark Heresy | Inquisitor's Handbook | 176 |
Geode Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d10 Damage Bonus: 3 Damage Type: Rending Pen: 4 |
0 | Extremely Rare | Rogue Trader | Rogue Trader Core Rulebook | 127 |
Good | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Attack Modifer: +5 to hit |
0 | -1 step | Dark Heresy | Dark Heresy Core Rulebook | 126 |
Good | Melee | One-Handed Melee, Natural, Two-Handed Melee | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Attack Modifer: +5 to hit |
0 | -1 step | Dark Heresy | Dark Heresy Core Rulebook | 126 |
Hallucinogen Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
40 | Rare | Dark Heresy | Dark Heresy Core Rulebook | 136 |
Hallucinogen Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
0 | Scarce | Black Crusade | Black Crusade Core Rulebook | 159 |
Haywire Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
0 | Rare | Black Crusade | Black Crusade Core Rulebook | 159 |
Hellfire Bolt Rounds with Heavy | Ranged | Heavy | Bolt |
Damage Type: Energy Special: Inflict Zealous Hatrid On A 9 Or 10 Vs Living Targets |
0 | Very Rare | Black Crusade | Black Crusade Core Rulebook | 172 |
Hellfire Bolt Rounds with non-Heavy | Ranged | Basic, Pistol | Bolt |
Damage Type: Energy Special: Inflict Zealous Hatrid On A 9 Or 10 Vs Living Targets |
0 | Very Rare | Black Crusade | Black Crusade Core Rulebook | 172 |
Hellfire Rounds | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt |
Damage Type: Energy Special: Ignores Natural Armor And May Inflict Righteous Fury On A 9 Or 10 |
+25 | Any | Deathwatch | Deathwatch Core Rulebook | 159 |
High-grade Promethium | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Flame |
Damage Type: Energy |
0 | Scarce | Black Crusade | Black Crusade Core Rulebook | 172 |
Homemade Rounds | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Solid Projectile |
Damage Bonus: -1 Damage Type: Energy Special: Unreliable Or Loses Reliable |
0 | -1 step | Black Crusade | Black Crusade Core Rulebook | 171 |
Hot-Shot ammo\charge pack | Ranged | Basic, Pistol | Las |
Damage Bonus: +3 Damage Type: Energy Pen: 4 |
0 | Average | Black Crusade | Black Crusade Core Rulebook | 172 |
Hot-Shot ammo\charge pack | Ranged | Basic, Pistol | Las |
Damage Bonus: +1 Damage Type: Energy Pen: 4 |
0 | Scarce | Dark Heresy | Dark Heresy Core Rulebook | 143 |
Hyper-Density Penetrators ammo | Ranged | Basic, Pistol | Bolt, Solid Projectile |
Damage Type: Energy Pen: +2 Special: Knockdown |
100 | Rare | Dark Heresy | Inquisitor's Handbook | 147 |
Ignis Rounds | Ranged | Basic, Pistol | Solid Projectile |
Damage Type: Energy Special: Target Makes Agility Test Or Set Ablaze |
+10 | Famed | Deathwatch | Rites of Battle | 140 |
Implosion Shells | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt |
Damage Type: Energy Special: A Target Who Takes One Or More Points Of Damage after Armor and Toughness |
+27 | Respected | Deathwatch | Deathwatch Core Rulebook | 159 |
Inferno ammo | Ranged | Basic, Pistol | Bolt, Solid Projectile |
Damage Type: Energy |
0 | Rare | Dark Heresy | Dark Heresy Core Rulebook | 143 |
Inferno Bolts | Ranged | Basic, Heavy, Pistol | Bolt |
Damage Type: Energy Pen: 10 |
0 | Any | Deathwatch | The Emperor Protects | 136 |
Inferno/Thermal Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 1d10 Damage Bonus: 3 Damage Type: Energy Pen: 6 |
60 | Rare | Dark Heresy | Inquisitor's Handbook | 176 |
Inhalation Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy Special: Can Be Filled With Chemical Of Choice |
+0 | Any | Deathwatch | Rites of Battle | 147 |
Inhalation Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy Special: Can Be Filled With Chemical Of Choice |
+0 | Any | Deathwatch | Living Errata v1.1 | 147 |
Kraken Rounds | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt |
Damage Type: Energy Pen: 8 |
+5 | Any | Deathwatch | Deathwatch Core Rulebook | 159 |
Krak Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d10 Damage Bonus: 4 Damage Type: Explosive Pen: 6 |
50 | Rare | Dark Heresy | Dark Heresy Core Rulebook | 136 |
Krak Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d10 Damage Bonus: 4 Damage Type: Explosive Pen: 6 |
0 | Rare | Black Crusade | Black Crusade Core Rulebook | 159 |
Krak Missile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 3d10 Damage Bonus: 10 Damage Type: Explosive Pen: 10 |
0 | Scarce | Black Crusade | Black Crusade Core Rulebook | 159 |
Krak Missile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 3d10 Damage Bonus: 10 Damage Type: Explosive Pen: 10 |
150 | Average | Dark Heresy | Inquisitor's Handbook | 176 |
Lathe Blade | Melee | One-Handed Melee, Two-Handed Melee | Primitive |
Damage Bonus: +2 Damage Type: Energy Pen: +3 Attack Modifer: +10 to hit Special: Lathe |
+2500 | Very Rare | Dark Heresy | Inquisitor's Handbook | 147 |
Legion Frag Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d10 Damage Bonus: 2 Damage Type: Explosive |
0 | Scarce | Black Crusade | Black Crusade Core Rulebook | 159 |
Legion Krak Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 3d10 Damage Bonus: 8 Damage Type: Explosive Pen: 6 |
0 | Rare | Black Crusade | Black Crusade Core Rulebook | 159 |
Mag-lock | Basic, Heavy, One-Handed Melee, Mounted, Natural, Pistol, Thrown, Two-Handed Melee | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Ready A Weapon With This Upgrade As A Free Action. |
0 | +1 step | Black Crusade | Black Crusade Core Rulebook | 169 | |
Man-Stopper ammo | Ranged | Basic, Pistol | Solid Projectile |
Damage Type: Energy Pen: +3 |
0 | Scarce | Dark Heresy | Dark Heresy Core Rulebook | 143 |
Mark III FG Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d10 Damage Type: Explosive |
10 | Scarce | Dark Heresy | Inquisitor's Handbook | 176 |
Melee Attachment | Ranged | Basic | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Weapon Counts As Spear In Close Combat |
0 | Plentiful | Rogue Trader | Rogue Trader Core Rulebook | 133 |
Melee Attachment | Ranged | Basic | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Counts As A Spear In Close Combat |
0 | +1 step | Black Crusade | Black Crusade Core Rulebook | 169 |
Metal Storm Rounds | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt |
Damage Bonus: -2 Damage Type: Energy Pen: -2 |
+15 | Any | Deathwatch | Deathwatch Core Rulebook | 159 |
Metal Storm Rounds | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt |
Damage Bonus: -2 Damage Type: Energy Pen: -2 |
0 | Very Rare | Black Crusade | Black Crusade Core Rulebook | 172 |
Mono | Melee | One-Handed Melee, Two-Handed Melee | Primitive |
Damage Type: Energy Pen: +2 Special: Mono |
+40 | Scarce | Dark Heresy | Dark Heresy Core Rulebook | 142 |
Monoball Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 4d10 Damage Bonus: 8 Damage Type: Rending Pen: 8 |
+50 | Distinguished | Deathwatch | Living Errata v1.1 | 147 |
Monoball Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 5d10 Damage Type: Rending Pen: 6 |
+50 | Distinguished | Deathwatch | Rites of Battle | 147 |
Monoblade Attachment | Ranged | Basic | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Weapon Counts As Astartes Combat Knife In Close Combat |
+7 | Any | Deathwatch | Deathwatch Core Rulebook | 157 |
More Shooty | Ranged | Basic, Heavy | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Pen: +1 |
0 | Common | Rogue Trader | Into the Storm | 145 |
Motion Predictor | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Attack Modifer: +10 to hit Special: Bonus To Hit Only When Firing In Automatic Mode. Can Be Applied To Any Non-Primitive Ranged Weapon Capable Of Semi-Auto Or Full Auto Fire |
0 | Very Rare | Rogue Trader | Rogue Trader Core Rulebook | 134 |
Motion Predictor | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Attack Modifer: +10 to hit Special: Bonus To Hit Only When Firing In Automatic Mode. Can Be Applied To Any Non-Primitive Ranged Weapon Capable Of Semi-Auto Or Full Auto Fire |
+20 | Respected | Deathwatch | Deathwatch Core Rulebook | 157 |
Mounted | Basic, Heavy, One-Handed Melee, Mounted, Natural, Pistol, Thrown, Two-Handed Melee | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: This Is The General Version Of Mounted |
0 | Dark Heresy | Dark Heresy Core Rulebook | 0 | ||
Nail Bomb Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 1d10 Damage Bonus: 1 Damage Type: Explosive |
20 | Average | Dark Heresy | Inquisitor's Handbook | 122 |
Noxious Discharge | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy |
0 | -1 step | Black Crusade | Black Crusade Core Rulebook | 171 |
Omni-scope | Ranged | Basic | Bolt, Las, Plasma, Primitive, Solid Projectile |
Damage Type: Energy Attack Modifer: +10 to hit Special: Combines Preysense Sight |
0 | Near Unique | Rogue Trader | Rogue Trader Core Rulebook | 134 |
overcharge pack | Ranged | Basic, Pistol | Las |
Damage Bonus: +1 Damage Type: Energy |
15 | Common | Dark Heresy | Dark Heresy Core Rulebook | 142 |
Overloaded Frame | Ranged | Basic | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Must Brace To Fire The Weapon |
0 | -1 step | Black Crusade | Black Crusade Core Rulebook | 171 |
Penetrator Rounds | Ranged | Basic, Pistol | Solid Projectile |
Damage Type: Energy Pen: +5 Special: Shotguns Lose Scatter Quality |
+6 | Any | Deathwatch | Rites of Battle | 140 |
Photon Flash Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
0 | Rare | Black Crusade | Black Crusade Core Rulebook | 159 |
Photon Flash Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
60 | Scarce | Dark Heresy | Dark Heresy Core Rulebook | 137 |
Photo sight | Ranged | Basic | Bolt, Las, Plasma, Primitive, Solid Projectile |
Damage Type: Energy Special: No Darkness Penalties |
0 | Very Rare | Rogue Trader | Rogue Trader Core Rulebook | 134 |
Pistol Grip | Ranged | Basic | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Can Be Wielded One-Handed But Range Is Halved. If Wielded Two-Handed No Range Penalty. |
0 | +1 step | Black Crusade | Black Crusade Core Rulebook | 170 |
Poor | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Attack Modifer: +-10 to hit |
0 | +1 step | Dark Heresy | Dark Heresy Core Rulebook | 126 |
Poor | Melee | One-Handed Melee, Natural, Two-Handed Melee | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Attack Modifer: +-10 to hit |
0 | +1 step | Dark Heresy | Dark Heresy Core Rulebook | 126 |
Preysense-scope | Ranged | Basic | Bolt, Las, Plasma, Primitive, Solid Projectile |
Damage Type: Energy Special: No Darkness Penalties |
0 | Very Rare | Rogue Trader | Rogue Trader Core Rulebook | 134 |
Preysense Sight | Ranged | Basic | Bolt, Las, Plasma, Primitive, Solid Projectile |
Damage Type: Energy Special: No Darkness Penalties |
+10 | Any | Deathwatch | Deathwatch Core Rulebook | 157 |
Psybolt Ammunition | Ranged | Basic, Heavy, Pistol | Bolt |
Damage Bonus: +PR Damage Type: Energy Special: Ignore Psychic And Sorcery Protective Benefits |
100 | Very Rare | Dark Heresy | Daemon Hunter | 74 |
Psycannon Bolts ammo | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt |
Damage Type: Energy Special: Holy |
250 | Very Rare | Dark Heresy | Inquisitor's Handbook | 191 |
Psyflame Ammunition | Ranged | Basic, Heavy, Pistol | Flame |
Damage Bonus: +PR Damage Type: Energy Special: Ignore Psychic And Sorcery Protective Benefits |
100 | Very Rare | Dark Heresy | Daemon Hunter | 74 |
Purified Plasma | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Plasma |
Damage Type: Energy Special: Weapon Loses Overheating Quality |
0 | Very Rare | Black Crusade | Black Crusade Core Rulebook | 172 |
RazorWeb Ammo | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Exotic |
Damage Type: Energy Special: Additional -20 To Escape And Inflicts 2D10 Rending Damage With Pen 8 On Each Attempt |
+6 | Famed | Deathwatch | Rites of Battle | 140 |
Recoil Baffling | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Suffer No Penalty From Full-Auto Fire. |
0 | +1 step | Black Crusade | Black Crusade Core Rulebook | 170 |
red-dot laser sight | Ranged | Basic, Pistol | Bolt, Las, Plasma, Primitive, Solid Projectile |
Damage Type: Energy |
+50 | Scarce | Dark Heresy | Dark Heresy Core Rulebook | 142 |
Sanctified | Melee | One-Handed Melee, Two-Handed Melee | Chain, Primitive |
Damage Type: Energy Special: Holy |
+500 | Very Rare | Dark Heresy | Inquisitor's Handbook | 190 |
Scavenged melee | Melee | One-Handed Melee, Natural, Two-Handed Melee | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Lose Balanced |
0 | -1 step | Black Crusade | Black Crusade Core Rulebook | 171 |
Scavenged ranged | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Lose Reliable |
0 | -1 step | Black Crusade | Black Crusade Core Rulebook | 171 |
Second | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy |
0 | Dark Heresy | Dark Heresy Core Rulebook | 0 | |
Second | Melee | One-Handed Melee, Natural, Two-Handed Melee | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy |
0 | Dark Heresy | Dark Heresy Core Rulebook | 0 | |
Shoulder Mounted | Ranged | Basic | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: No Hands Needed To Wield |
+10 | Distinguished | Deathwatch | Deathwatch Core Rulebook | 157 |
Shredder Rounds | Ranged | Basic, Pistol | Solid Projectile |
Damage Type: Energy Pen: +1 |
+7 | Any | Deathwatch | Rites of Battle | 140 |
silencer | Ranged | Pistol | Solid Projectile |
Damage Type: Energy Special: Enemy Has -20 On Awareness To Hear The Shot. Moreover Detection Can Only Be Attempted At Half The Normal Range. |
+10 | Plentiful | Dark Heresy | Dark Heresy Core Rulebook | 142 |
Silencer-Ast | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Exotic, Solid Projectile |
Damage Type: Energy Special: Enemy Has -20 On Awareness To Hear The Shot. Moreover Detection Can Only Be Attempted At Half The Normal Range. |
+3 | Any | Deathwatch | Deathwatch Core Rulebook | 157 |
Single Shot | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy |
0 | -1 step | Black Crusade | Black Crusade Core Rulebook | 171 |
Slow Recharge | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Las, Melta |
Damage Type: Energy |
0 | -1 step | Black Crusade | Black Crusade Core Rulebook | 171 |
Slug Rounds | Ranged | Basic, Pistol | Solid Projectile |
Damage Type: Energy Special: Shotguns Lose Scatter Quality |
+4 | Any | Deathwatch | Rites of Battle | 140 |
Smoke Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 1d1 Damage Bonus: -1 Damage Type: Energy Special: Unlike Blind Grenades |
0 | Common | Rogue Trader | Rogue Trader Core Rulebook | 127 |
Smoke Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
0 | Common | Black Crusade | Black Crusade Core Rulebook | 159 |
Soubirous Power Pack | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Las |
Damage Type: Energy Special: Warp Creatures Taking Damage Must Make A Warp Instability Test. |
150 | Very Rare | Dark Heresy | Daemon Hunter | 74 |
spread limiter | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: A Location Is Hit Twice Before Moving To The Next Hit Location On Semi Or Auto Fire And Scatter Suffer No Reduction To Damage At Long Range But Gain No Bonus To Hit At Any Range. |
0 | +1 step | Black Crusade | Black Crusade Core Rulebook | 170 |
Stalker Bolt Rounds with non-stalker bolter | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt |
Damage Bonus: -2 Damage Type: Energy Special: Awareness Tests To Hear Shots With Stalker Rounds Suffer An Additional -30 Penalty And Can Only Be Attempted At Half The Normal Distance. |
0 | Very Rare | Black Crusade | Black Crusade Core Rulebook | 172 |
Stalker Bolt Rounds with Stalker Bolter | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt |
Damage Type: Energy Special: No Awareness Test Is Possible To Identify Shot. |
0 | Very Rare | Black Crusade | Black Crusade Core Rulebook | 172 |
Stalker Rounds | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt |
Damage Bonus: -2 Damage Type: Energy Special: Awareness Tests To Hear Shots With Stalker Rounds Suffer An Additional -30 Penalty And Can Only Be Attempted At Half The Normal Distance. |
+5 | Any | Deathwatch | Deathwatch Core Rulebook | 160 |
Stalker Rounds in Stalker bolt weapon | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt |
Damage Type: Energy Special: Cannot Detect Origin Of The Shot. |
+5 | Any | Deathwatch | Deathwatch Core Rulebook | 160 |
Storm field | Melee | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Bonus: +2 Damage Type: Energy Pen: +2 Special: Any Weapon Without Power Field |
0 | +1 step | Black Crusade | Black Crusade Core Rulebook | 170 | |
Stun Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
40 | Scarce | Dark Heresy | Inquisitor's Handbook | 176 |
Stun Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
0 | Common | Black Crusade | Black Crusade Core Rulebook | 159 |
Suspensors | Ranged | Heavy | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Bearer Gains Auto-Stabilized Trait. Counts As Braced |
0 | Extremely Rare | Rogue Trader | Rogue Trader Core Rulebook | 134 |
Tainted | Basic, Heavy, One-Handed Melee, Mounted, Natural, Pistol, Thrown, Two-Handed Melee | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy |
0 | -1 step | Black Crusade | Black Crusade Core Rulebook | 152 | |
targeter | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Las, Solid Projectile |
Damage Type: Energy Attack Modifer: +10 to hit |
+2250 | Rare | Dark Heresy | Inquisitor's Handbook | 179 |
telescopic sight | Ranged | Basic | Bolt, Las, Plasma, Primitive, Solid Projectile |
Damage Type: Energy Special: No Long Or Extreme Range Penalty When 1 Full Round Aiming |
+35 | Average | Dark Heresy | Dark Heresy Core Rulebook | 142 |
Telescopic Sight | Ranged | Basic | Bolt, Las, Plasma, Primitive, Solid Projectile |
Damage Type: Energy Special: No Long Or Extreme Range Penalty When 1 Full Round Aiming |
+6 | Any | Deathwatch | Deathwatch Core Rulebook | 157 |
Tempest Bolt Shells | Ranged | Basic, Heavy, Pistol | Bolt |
Damage Bonus: +3 Damage Type: Energy Special: Bonus Damage Against Targets With Machine Trait. Weapon Gains Shock Quality. Damage Type Becomes Energy. |
0 | Near Unique | Rogue Trader | Rogue Trader Core Rulebook | 137 |
Tempest Shells ammo | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt |
Damage Type: Energy |
250 | Very Rare | Dark Heresy | Inquisitor's Handbook | 148 |
Terrorfex Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy Special: Fear |
50 | Very Rare | Dark Heresy | Purge the Unclean | 89 |
Tox Rounds | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Flame, Solid Projectile |
Damage Type: Energy |
0 | Average | Black Crusade | Black Crusade Core Rulebook | 172 |
tripod | Ranged | Basic, Heavy | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: When Braced 180 Degree Angle |
+25 | Average | Dark Heresy | Inquisitor's Handbook | 179 |
tripod | Ranged | Heavy | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: When Braced 180 Degree Angle |
+3 | Any | Deathwatch | Rites of Battle | 145 |
Vengeance Rounds | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt |
Damage Type: Energy Pen: 9 Special: Rolls Of 91-100 Indicate The Round Prematurely And Jams The Gun. |
+25 | Famed | Deathwatch | Deathwatch Core Rulebook | 160 |
Venom Drip | Melee | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Bladed Weapon Gains Toxic 0 |
0 | +1 step | Black Crusade | Black Crusade Core Rulebook | 170 | |
Virus Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 3d10 Damage Type: Impact Special: Special Rt P.127 |
0 | Extremely Rare | Rogue Trader | Rogue Trader Core Rulebook | 127 |
Vortex Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
0 | Any | Deathwatch | Deathwatch Core Rulebook | 150 |
Vortex Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
0 | Any | Deathwatch | Living Errata v1.1 | 150 |
Vox Operated | Ranged | Basic, Heavy, Pistol | Bolt, Exotic, Flame, Las, Melta, Plasma, Primitive, Solid Projectile |
Damage Type: Energy Special: Trigger And Fire Selector Are Voice-Controlled |
0 | Rare | Rogue Trader | Rogue Trader Core Rulebook | 135 |
Vox Operated | Ranged | Basic, Heavy, Pistol | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Trigger Weapon Mechanisms By Voice Such As Shot Selector Or Fire Mode |
+5 | Any | Deathwatch | Rites of Battle | 145 |
Web Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
0 | Rare | Black Crusade | Black Crusade Core Rulebook | 159 |
Witch Bolts | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt |
Damage Type: Energy Special: Any Creature With A Psy Rating Who Takes Damage From A Witch Bolt Reduces Its Psy Rating By 1 For 1D10 Rounds And Cannot Push For The Same Duration. Creatures With Warp Instability Must Immediately Check For Disruption. |
+12 | Distinguished | Deathwatch | Deathwatch Core Rulebook | 160 |
With Acid Shells | Ranged | Basic, Heavy, Pistol | Bolt, Solid Projectile |
Damage Dice: 2d10 Damage Type: Energy Pen: 0 Special: Target Is Set On Fire |
0 | Very Rare | Rogue Trader | Into the Storm | 128 |
With Airtorch Canister | Ranged | Basic, Pistol | Melta |
Damage Type: Energy |
0 | Extremely Rare | Rogue Trader | Into the Storm | 128 |
With BiggBarrel | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy |
0 | Common | Rogue Trader | Into the Storm | 144 |
With BiggKlip | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy |
0 | Abundant | Rogue Trader | Into the Storm | 144 |
With Bloodfire Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy Special: Gas 10 |
0 | Rare | Rogue Trader | Into the Storm | 117 |
With Calamity Vent | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Exotic, Plasma |
Damage Type: Energy Special: On Overheat Roll 1D10 On 4+ It Keeps Functioning |
0 | Very Rare | Rogue Trader | Into the Storm | 127 |
With Choke Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy Special: Gas 10 |
0 | Rare | Rogue Trader | Into the Storm | 117 |
With Haywire Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy Pen: 1 |
0 | Near Unique | Rogue Trader | Into the Storm | 117 |
With Howler Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 3d1 Damage Type: Explosive Pen: 1 |
0 | Scarce | Rogue Trader | Into the Storm | 117 |
With Inferno Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 1d1 Damage Bonus: 3 Damage Type: Energy Pen: 6 |
0 | Rare | Rogue Trader | Into the Storm | 117 |
With Kinetic Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
0 | Extremely Rare | Rogue Trader | Into the Storm | 117 |
With Kustom Job | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: Customized |
0 | Very Rare | Rogue Trader | Into the Storm | 144 |
With Loudener | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Special: -10 Penalty On Suppression |
0 | Average | Rogue Trader | Into the Storm | 145 |
With Markerlight | Ranged | Basic, Heavy, Mounted | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Attack Modifer: +10 to hit Special: +10 To Bs Tests |
0 | Any | Deathwatch | Mark of the Xenos | 25 |
With Microburst Flask | Ranged | Basic, Pistol | Plasma |
Damage Bonus: -2 Damage Type: Energy Pen: +2 Special: No Overheat |
0 | Extremely Rare | Rogue Trader | Into the Storm | 128 |
With Minefield missile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
0 | Rare | Rogue Trader | Into the Storm | 117 |
With Nephium Fuel Tank | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Flame |
Damage Bonus: +2 Damage Type: Energy Special: Ag-10 |
0 | Very Rare | Rogue Trader | Into the Storm | 128 |
With Organgrinder Rounds | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Solid Projectile |
Damage Type: Energy Special: When Hit |
0 | Extremely Rare | Rogue Trader | Into the Storm | 128 |
With Ork-Bomb Squig Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 4d1 Damage Bonus: 5 Damage Type: Energy |
0 | Extremely Rare | Rogue Trader | Into the Storm | 143 |
With Ork-Sploding Squig Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d1 Damage Type: Rending |
0 | Extremely Rare | Rogue Trader | Into the Storm | 143 |
With Ork-Stikkbomb Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Dice: 2d1 Damage Bonus: 5 Damage Type: Explosive Pen: 2 |
0 | Scarce | Rogue Trader | Into the Storm | 143 |
With Ork-Stinkbomb Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
0 | Rare | Rogue Trader | Into the Storm | 143 |
With Photon Grenade Launcher | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy Special: Anyone Within 15 Meters Of Detonation Must Succeed On A Toughness Test Or Be Blinded For 1D5 Rounds. |
0 | Any | Deathwatch | Mark of the Xenos | 25 |
With Red Light | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy Attack Modifer: +10 to hit |
0 | Rare | Rogue Trader | Into the Storm | 145 |
With Scatter missile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
0 | Very Rare | Rogue Trader | Into the Storm | 117 |
With Snare Shells | Ranged | Basic, Pistol | Solid Projectile |
Damage Bonus: -2 Damage Type: Energy |
0 | Rare | Rogue Trader | Into the Storm | 128 |
With Sparky Knobz | Melee | One-Handed Melee, Natural, Two-Handed Melee | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Type: Energy |
0 | Scarce | Rogue Trader | Into the Storm | 145 |
With Spikey Bitz | Basic, Heavy, One-Handed Melee, Mounted, Natural, Pistol, Thrown, Two-Handed Melee | Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid |
Damage Bonus: +1 Damage Type: Energy |
0 | Abundant | Rogue Trader | Into the Storm | 145 | |
With Starflare grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
0 | Scarce | Rogue Trader | Into the Storm | 117 |
With Starflare missile | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
0 | Scarce | Rogue Trader | Into the Storm | 117 |
With Stunner Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy Special: Test Vs T |
0 | Rare | Rogue Trader | Into the Storm | 117 |
With Tanglefoot Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy |
0 | Extremely Rare | Rogue Trader | Into the Storm | 117 |
With Tox Dispenser | Melee | One-Handed Melee, Two-Handed Melee | Chain, Primitive |
Damage Type: Energy |
0 | Rare | Rogue Trader | Into the Storm | 127 |
With Toxic Shot | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Flame, Solid Projectile |
Damage Type: Energy |
0 | Scarce | Rogue Trader | Into the Storm | 128 |
With Toxin Grenade | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Launch |
Damage Type: Energy Special: Toxin 10 |
0 | Rare | Rogue Trader | Into the Storm | 117 |
With Tracer Shells | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Bolt, Solid Projectile |
Damage Type: Energy Special: +5 Bs On Full Auto |
0 | Average | Rogue Trader | Into the Storm | 129 |
With Void Rounds | Ranged | Basic, Heavy, Mounted, Pistol, Thrown | Solid Projectile |
Damage Type: Energy Special: -1 Dam When In Atmosphere |
0 | Rare | Rogue Trader | Into the Storm | 129 |
Name | Req Category | Req Class | Req Type | Effects | Cost | Availability | Game Setting | Book | Page No. |