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Requirements

Weapon category Ranged
Weapon class Basic, Heavy, Mounted, Pistol, Thrown
Weapon type Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid

Modifiers

Damage bonus +1
Damage type Energy
To hit modifier +10 to hit

Aquisition

Cost 0
Availability -2 steps
Source Dark Heresy - Dark Heresy Core Rulebook pg. 126
Imperial Aquila